Fix taking objects

avinationmerge
Melanie Thielker 2014-07-19 23:17:26 +02:00
parent e1b2ecdfdc
commit 07c0ee1fbf
1 changed files with 1 additions and 1 deletions

View File

@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
objectGroup.AbsolutePosition.Z); objectGroup.AbsolutePosition.Z);
Quaternion inventoryStoredRotation = objectGroup.GroupRotation; Quaternion inventoryStoredRotation = objectGroup.GroupRotation;
//originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition;
// Restore attachment data after trip through the sim // Restore attachment data after trip through the sim
if (objectGroup.RootPart.AttachPoint > 0) if (objectGroup.RootPart.AttachPoint > 0)