diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs index bb59bba927..be60d4cf65 100644 --- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs +++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs @@ -681,7 +681,7 @@ VALUES using (SqlCommand cmd = new SqlCommand(sql, conn)) { conn.Open(); - foreach (ParcelManager.ParcelAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) + foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList) { cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID)); @@ -1453,7 +1453,7 @@ VALUES _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); } - newData.ParcelAccessList = new List(); + newData.ParcelAccessList = new List(); return newData; } @@ -1463,12 +1463,12 @@ VALUES /// /// datarecord with landaccess data /// - private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataRecord row) + private static LandAccessEntry BuildLandAccessData(IDataRecord row) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry entry = new LandAccessEntry(); entry.AgentID = new UUID((Guid)row["AccessUUID"]); entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]); - entry.Time = new DateTime(); + entry.Expires = 0; return entry; } @@ -1851,7 +1851,7 @@ VALUES /// parcel access entry. /// parcel ID. /// - private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, UUID parcelID) + private SqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID) { List parameters = new List(); diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index d459e08dc3..48ef447a13 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs @@ -715,10 +715,10 @@ namespace OpenSim.Data.MySQL cmd.Parameters.Clear(); cmd.CommandText = "insert into landaccesslist (LandUUID, " + - "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " + - "?Flags)"; + "AccessUUID, Flags, Expires) values (?LandUUID, ?AccessUUID, " + + "?Flags, ?Expires)"; - foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) + foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) { FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID); ExecuteNonQuery(cmd); @@ -1396,7 +1396,7 @@ namespace OpenSim.Data.MySQL newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]); newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]); - newData.ParcelAccessList = new List(); + newData.ParcelAccessList = new List(); return newData; } @@ -1406,12 +1406,12 @@ namespace OpenSim.Data.MySQL /// /// /// - private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row) + private static LandAccessEntry BuildLandAccessData(IDataReader row) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry entry = new LandAccessEntry(); entry.AgentID = DBGuid.FromDB(row["AccessUUID"]); entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); - entry.Time = new DateTime(); + entry.Expires = Convert.ToInt32(row["Expires"]); return entry; } @@ -1723,11 +1723,12 @@ namespace OpenSim.Data.MySQL /// /// /// - private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID) + private static void FillLandAccessCommand(MySqlCommand cmd, LandAccessEntry entry, UUID parcelID) { cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); cmd.Parameters.AddWithValue("Flags", entry.Flags); + cmd.Parameters.AddWithValue("Expires", entry.Expires.ToString()); } /// diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 5618772a41..2d06f82ad8 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs @@ -759,7 +759,7 @@ namespace OpenSim.Data.SQLite landaccesslist.Rows.Remove(rowsToDelete[iter]); } rowsToDelete.Clear(); - foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) + foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList) { DataRow newAccessRow = landaccesslist.NewRow(); fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); @@ -1456,7 +1456,7 @@ namespace OpenSim.Data.SQLite newData.UserLocation = Vector3.Zero; newData.UserLookAt = Vector3.Zero; } - newData.ParcelAccessList = new List(); + newData.ParcelAccessList = new List(); UUID authBuyerID = UUID.Zero; UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); @@ -1519,12 +1519,12 @@ namespace OpenSim.Data.SQLite /// /// /// - private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) + private static LandAccessEntry buildLandAccessData(DataRow row) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry entry = new LandAccessEntry(); entry.AgentID = new UUID((string) row["AccessUUID"]); entry.Flags = (AccessList) row["Flags"]; - entry.Time = new DateTime(); + entry.Expires = 0; return entry; } @@ -1787,7 +1787,7 @@ namespace OpenSim.Data.SQLite /// /// /// - private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) + private static void fillLandAccessRow(DataRow row, LandAccessEntry entry, UUID parcelID) { row["LandUUID"] = parcelID.ToString(); row["AccessUUID"] = entry.AgentID.ToString(); diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0e0c218781..c4c61ffb22 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -177,7 +177,7 @@ namespace OpenSim.Framework public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags, int landLocalID, UUID transactionID, int sequenceID, - int sections, List entries, + int sections, List entries, IClientAPI remote_client); public delegate void ParcelPropertiesRequest( @@ -1259,7 +1259,7 @@ namespace OpenSim.Framework float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); - void SendLandAccessListData(List avatars, uint accessFlag, int localLandID); + void SendLandAccessListData(List accessList, uint accessFlag, int localLandID); void SendForceClientSelectObjects(List objectIDs); void SendCameraConstraint(Vector4 ConstraintPlane); void SendLandObjectOwners(LandData land, List groups, Dictionary ownersAndCount); diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs index f75a9908c9..dd73b3fe01 100644 --- a/OpenSim/Framework/ILandObject.cs +++ b/OpenSim/Framework/ILandObject.cs @@ -73,9 +73,9 @@ namespace OpenSim.Framework bool IsRestrictedFromLand(UUID avatar); void SendLandUpdateToClient(IClientAPI remote_client); void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); - List CreateAccessListArrayByFlag(AccessList flag); + List CreateAccessListArrayByFlag(AccessList flag); void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); - void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List entries, IClientAPI remote_client); + void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List entries, IClientAPI remote_client); void UpdateLandBitmapByteArray(); void SetLandBitmapFromByteArray(); bool[,] GetLandBitmap(); diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 282a1285ae..27fadfabd0 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs @@ -34,6 +34,13 @@ using OpenMetaverse; namespace OpenSim.Framework { + public struct LandAccessEntry + { + public UUID AgentID; + public int Expires; + public AccessList Flags; + } + /// /// Details of a Parcel of land /// @@ -73,7 +80,7 @@ namespace OpenSim.Framework private string _mediaURL = String.Empty; private string _musicURL = String.Empty; private UUID _ownerID = UUID.Zero; - private List _parcelAccessList = new List(); + private List _parcelAccessList = new List(); private float _passHours = 0; private int _passPrice = 0; private int _salePrice = 0; //Unemeplemented. Parcels price. @@ -450,7 +457,7 @@ namespace OpenSim.Framework /// /// List of access data for the parcel. User data, some bitflags, and a time /// - public List ParcelAccessList { + public List ParcelAccessList { get { return _parcelAccessList; } @@ -638,12 +645,12 @@ namespace OpenSim.Framework landData._simwidePrims = _simwidePrims; landData._parcelAccessList.Clear(); - foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList) + foreach (LandAccessEntry entry in _parcelAccessList) { - ParcelManager.ParcelAccessEntry newEntry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry newEntry = new LandAccessEntry(); newEntry.AgentID = entry.AgentID; newEntry.Flags = entry.Flags; - newEntry.Time = entry.Time; + newEntry.Expires = entry.Expires; landData._parcelAccessList.Add(newEntry); } @@ -668,4 +675,4 @@ namespace OpenSim.Framework return land; } } -} \ No newline at end of file +} diff --git a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs index fc0387b76c..c61b9e8ecc 100644 --- a/OpenSim/Framework/Serialization/External/LandDataSerializer.cs +++ b/OpenSim/Framework/Serialization/External/LandDataSerializer.cs @@ -90,7 +90,7 @@ namespace OpenSim.Framework.Serialization.External landData.MusicURL = xtr.ReadElementString("MusicURL"); landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID")); - landData.ParcelAccessList = new List(); + landData.ParcelAccessList = new List(); xtr.Read(); if (xtr.Name != "ParcelAccessList") throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name)); @@ -99,11 +99,13 @@ namespace OpenSim.Framework.Serialization.External { while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) { - ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry pae = new LandAccessEntry(); xtr.ReadStartElement("ParcelAccessEntry"); pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID")); - pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time")); + // We really don't care about temp vs perm here and this + // would break on old oars. Assume all bans are perm + pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time")); pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList")); xtr.ReadEndElement(); @@ -162,11 +164,11 @@ namespace OpenSim.Framework.Serialization.External xtw.WriteElementString("OwnerID", landData.OwnerID.ToString()); xtw.WriteStartElement("ParcelAccessList"); - foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList) + foreach (LandAccessEntry pal in landData.ParcelAccessList) { xtw.WriteStartElement("ParcelAccessEntry"); xtw.WriteElementString("AgentID", pal.AgentID.ToString()); - xtw.WriteElementString("Time", pal.Time.ToString("s")); + xtw.WriteElementString("Time", pal.Expires.ToString()); xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags)); xtw.WriteEndElement(); } diff --git a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs index c69c89dc0a..3607ce8e42 100644 --- a/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/LandDataSerializerTests.cs @@ -42,7 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests private LandData landWithParcelAccessList; private static string preSerialized = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n"; - private static string preSerializedWithParcelAccessList = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n \n 62d65d45-c91a-4f77-862c-46557d978b6c\n \n 2\n \n \n ec2a8d18-2378-4fe0-8b68-2a31b57c481e\n \n 1\n \n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n"; + private static string preSerializedWithParcelAccessList = "\n\n 128\n 0\n 00000000-0000-0000-0000-000000000000\n 10\n 0\n 0\n 54ff9641-dd40-4a2c-b1f1-47dd3af24e50\n d740204e-bbbf-44aa-949d-02c7d739f6a5\n False\n AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=\n land data to test LandDataSerializer\n 536870944\n 2\n LandDataSerializerTest Land\n 0\n 0\n 1\n d4452578-2f25-4b97-a81b-819af559cfd7\n http://videos.opensimulator.org/bumblebee.mp4\n \n 1b8eedf9-6d15-448b-8015-24286f1756bf\n \n \n 62d65d45-c91a-4f77-862c-46557d978b6c\n \n 2\n \n \n ec2a8d18-2378-4fe0-8b68-2a31b57c481e\n \n 1\n \n \n 0\n 0\n 0\n 00000000-0000-0000-0000-000000000000\n <0, 0, 0>\n <0, 0, 0>\n 0\n 0\n"; [SetUp] public void setup() @@ -73,16 +73,16 @@ namespace OpenSim.Framework.Serialization.Tests this.landWithParcelAccessList = this.land.Copy(); this.landWithParcelAccessList.ParcelAccessList.Clear(); - ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry pae0 = new LandAccessEntry(); pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c"); pae0.Flags = AccessList.Ban; - pae0.Time = new DateTime(2009, 10, 01); + pae0.Expires = 0; this.landWithParcelAccessList.ParcelAccessList.Add(pae0); - ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry pae1 = new LandAccessEntry(); pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e"); pae1.Flags = AccessList.Access; - pae1.Time = new DateTime(2010, 10, 20); + pae1.Expires = 0; this.landWithParcelAccessList.ParcelAccessList.Add(pae1); } @@ -128,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests "Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)"); } } -} \ No newline at end of file +} diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index d126f5fe3c..8c0a7e9710 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -4684,7 +4684,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } - public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) + public void SendLandAccessListData(List accessList, uint accessFlag, int localLandID) { ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); replyPacket.Data.AgentID = AgentId; @@ -4693,12 +4693,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP replyPacket.Data.SequenceID = 0; List list = new List(); - foreach (UUID avatar in avatars) + foreach (LandAccessEntry entry in accessList) { ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); block.Flags = accessFlag; - block.ID = avatar; - block.Time = 0; + block.ID = entry.AgentID; + block.Time = entry.Expires; list.Add(block); } @@ -8641,13 +8641,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP } #endregion - List entries = new List(); + List entries = new List(); foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry entry = new LandAccessEntry(); entry.AgentID = block.ID; entry.Flags = (AccessList)block.Flags; - entry.Time = Util.ToDateTime(block.Time); + entry.Expires = block.Time; entries.Add(entry); } diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 5db56b0e99..0f83d82eab 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -508,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.Land public void ClientOnParcelAccessListUpdateRequest(UUID agentID, uint flags, int landLocalID, UUID transactionID, int sequenceID, - int sections, List entries, + int sections, List entries, IClientAPI remote_client) { // Flags is the list to update, it can mean either the ban or @@ -1777,10 +1777,10 @@ namespace OpenSim.Region.CoreModules.World.Land if ((flags & 1) != 0) // Ban TODO: Remove magic number { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + LandAccessEntry entry = new LandAccessEntry(); entry.AgentID = targetAvatar.UUID; entry.Flags = AccessList.Ban; - entry.Time = new DateTime(); + entry.Expires = 0; // Perm land.LandData.ParcelAccessList.Add(entry); } diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 07b28c752e..debf6d2e38 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs @@ -467,21 +467,26 @@ namespace OpenSim.Region.CoreModules.World.Land public bool IsBannedFromLand(UUID avatar) { + ExpireAccessList(); + if (m_scene.Permissions.IsAdministrator(avatar)) return false; if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) return false; + if (avatar == LandData.OwnerID) + return false; + if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) { if (LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + delegate(LandAccessEntry e) { if (e.AgentID == avatar && e.Flags == AccessList.Ban) return true; return false; - }) != -1 && LandData.OwnerID != avatar) + }) != -1) { return true; } @@ -491,21 +496,26 @@ namespace OpenSim.Region.CoreModules.World.Land public bool IsRestrictedFromLand(UUID avatar) { + ExpireAccessList(); + if (m_scene.Permissions.IsAdministrator(avatar)) return false; if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) return false; + if (avatar == LandData.OwnerID) + return false; + if ((LandData.Flags & (uint) ParcelFlags.UseAccessList) > 0) { if (LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + delegate(LandAccessEntry e) { if (e.AgentID == avatar && e.Flags == AccessList.Access) return true; return false; - }) == -1 && LandData.OwnerID != avatar) + }) == -1) { if (!HasGroupAccess(avatar)) { @@ -570,19 +580,24 @@ namespace OpenSim.Region.CoreModules.World.Land #region AccessList Functions - public List CreateAccessListArrayByFlag(AccessList flag) + public List CreateAccessListArrayByFlag(AccessList flag) { - List list = new List(); - foreach (ParcelManager.ParcelAccessEntry entry in LandData.ParcelAccessList) + ExpireAccessList(); + + List list = new List(); + foreach (LandAccessEntry entry in LandData.ParcelAccessList) { if (entry.Flags == flag) - { - list.Add(entry.AgentID); - } + list.Add(entry); } if (list.Count == 0) { - list.Add(UUID.Zero); + LandAccessEntry e = new LandAccessEntry(); + e.AgentID = UUID.Zero; + e.Flags = 0; + e.Expires = 0; + + list.Add(e); } return list; @@ -594,20 +609,20 @@ namespace OpenSim.Region.CoreModules.World.Land if (flags == (uint) AccessList.Access || flags == (uint) AccessList.Both) { - List avatars = CreateAccessListArrayByFlag(AccessList.Access); - remote_client.SendLandAccessListData(avatars,(uint) AccessList.Access,LandData.LocalID); + List accessEntries = CreateAccessListArrayByFlag(AccessList.Access); + remote_client.SendLandAccessListData(accessEntries,(uint) AccessList.Access,LandData.LocalID); } if (flags == (uint) AccessList.Ban || flags == (uint) AccessList.Both) { - List avatars = CreateAccessListArrayByFlag(AccessList.Ban); - remote_client.SendLandAccessListData(avatars, (uint)AccessList.Ban, LandData.LocalID); + List accessEntries = CreateAccessListArrayByFlag(AccessList.Ban); + remote_client.SendLandAccessListData(accessEntries, (uint)AccessList.Ban, LandData.LocalID); } } public void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, - List entries, + List entries, IClientAPI remote_client) { LandData newData = LandData.Copy(); @@ -617,16 +632,16 @@ namespace OpenSim.Region.CoreModules.World.Land { m_listTransactions[flags] = transactionID; - List toRemove = - new List(); + List toRemove = + new List(); - foreach (ParcelManager.ParcelAccessEntry entry in newData.ParcelAccessList) + foreach (LandAccessEntry entry in newData.ParcelAccessList) { if (entry.Flags == (AccessList)flags) toRemove.Add(entry); } - foreach (ParcelManager.ParcelAccessEntry entry in toRemove) + foreach (LandAccessEntry entry in toRemove) { newData.ParcelAccessList.Remove(entry); } @@ -641,13 +656,13 @@ namespace OpenSim.Region.CoreModules.World.Land } } - foreach (ParcelManager.ParcelAccessEntry entry in entries) + foreach (LandAccessEntry entry in entries) { - ParcelManager.ParcelAccessEntry temp = - new ParcelManager.ParcelAccessEntry(); + LandAccessEntry temp = + new LandAccessEntry(); temp.AgentID = entry.AgentID; - temp.Time = entry.Time; + temp.Expires = entry.Expires; temp.Flags = (AccessList)flags; newData.ParcelAccessList.Add(temp); @@ -1164,5 +1179,20 @@ namespace OpenSim.Region.CoreModules.World.Land } #endregion + + private void ExpireAccessList() + { + List delete = new List(); + + foreach (LandAccessEntry entry in LandData.ParcelAccessList) + { + if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch()) + delete.Add(entry); + } + foreach (LandAccessEntry entry in delete) + LandData.ParcelAccessList.Remove(entry); + + m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); + } } } diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index d4d0ad79a6..8fe319952b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -1260,7 +1260,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server } - public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) + public void SendLandAccessListData(List accessList, uint accessFlag, int localLandID) { } diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 17fd6b135c..7f5372c131 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -944,7 +944,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) { } - public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) + public void SendLandAccessListData(List accessList, uint accessFlag, int localLandID) { } public void SendForceClientSelectObjects(List objectIDs) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3e9529f4e2..b0b1b167c0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -6101,16 +6101,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llEjectFromLand(string pest) { m_host.AddScriptLPS(1); - UUID agentId = new UUID(); - if (UUID.TryParse(pest, out agentId)) + UUID agentID = new UUID(); + if (UUID.TryParse(pest, out agentID)) { - ScenePresence presence = World.GetScenePresence(agentId); + ScenePresence presence = World.GetScenePresence(agentID); if (presence != null) { // agent must be over the owners land - if (m_host.OwnerID == World.LandChannel.GetLandObject( - presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) - World.TeleportClientHome(agentId, presence.ControllingClient); + ILandObject land = World.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); + if (land == null) + return; + + if (m_host.OwnerID == land.LandData.OwnerID) + { + Vector3 pos = World.GetNearestAllowedPosition(presence, land); + presence.TeleportWithMomentum(pos); + presence.ControllingClient.SendAlertMessage("You have been ejected from this land"); + } } } ScriptSleep(5000); @@ -6804,24 +6811,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); UUID key; ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); - if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) + if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + int expires = 0; + if (hours != 0) + expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); + if (UUID.TryParse(avatar, out key)) { - if (land.LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + int idx = land.LandData.ParcelAccessList.FindIndex( + delegate(LandAccessEntry e) { if (e.AgentID == key && e.Flags == AccessList.Access) return true; return false; - }) == -1) - { - entry.AgentID = key; - entry.Flags = AccessList.Access; - entry.Time = DateTime.Now.AddHours(hours); - land.LandData.ParcelAccessList.Add(entry); - } + }); + + if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) + return; + + if (idx != -1) + land.LandData.ParcelAccessList.RemoveAt(idx); + + LandAccessEntry entry = new LandAccessEntry(); + + entry.AgentID = key; + entry.Flags = AccessList.Access; + entry.Expires = expires; + + land.LandData.ParcelAccessList.Add(entry); + + World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); } } ScriptSleep(100); @@ -10242,22 +10262,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + int expires = 0; + if (hours != 0) + expires = Util.UnixTimeSinceEpoch() + (int)(3600.0 * hours); + if (UUID.TryParse(avatar, out key)) { - if (land.LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + int idx = land.LandData.ParcelAccessList.FindIndex( + delegate(LandAccessEntry e) { if (e.AgentID == key && e.Flags == AccessList.Ban) return true; return false; - }) == -1) - { - entry.AgentID = key; - entry.Flags = AccessList.Ban; - entry.Time = DateTime.Now.AddHours(hours); - land.LandData.ParcelAccessList.Add(entry); - } + }); + + if (idx != -1 && (land.LandData.ParcelAccessList[idx].Expires == 0 || (expires != 0 && expires < land.LandData.ParcelAccessList[idx].Expires))) + return; + + if (idx != -1) + land.LandData.ParcelAccessList.RemoveAt(idx); + + LandAccessEntry entry = new LandAccessEntry(); + + entry.AgentID = key; + entry.Flags = AccessList.Ban; + entry.Expires = expires; + + land.LandData.ParcelAccessList.Add(entry); + + World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); } } ScriptSleep(100); @@ -10273,7 +10306,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (UUID.TryParse(avatar, out key)) { int idx = land.LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + delegate(LandAccessEntry e) { if (e.AgentID == key && e.Flags == AccessList.Access) return true; @@ -10281,7 +10314,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api }); if (idx != -1) + { land.LandData.ParcelAccessList.RemoveAt(idx); + World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); + } } } ScriptSleep(100); @@ -10297,7 +10333,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (UUID.TryParse(avatar, out key)) { int idx = land.LandData.ParcelAccessList.FindIndex( - delegate(ParcelManager.ParcelAccessEntry e) + delegate(LandAccessEntry e) { if (e.AgentID == key && e.Flags == AccessList.Ban) return true; @@ -10305,7 +10341,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api }); if (idx != -1) + { land.LandData.ParcelAccessList.RemoveAt(idx); + World.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land); + } } } ScriptSleep(100); @@ -10625,7 +10664,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; if (land.OwnerID == m_host.OwnerID) { - foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) + foreach (LandAccessEntry entry in land.ParcelAccessList) { if (entry.Flags == AccessList.Ban) { @@ -10642,7 +10681,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).LandData; if (land.OwnerID == m_host.OwnerID) { - foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) + foreach (LandAccessEntry entry in land.ParcelAccessList) { if (entry.Flags == AccessList.Access) { diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index b06bff64e8..c32dbf56c6 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -985,7 +985,7 @@ namespace OpenSim.Tests.Common.Mock { } - public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) + public void SendLandAccessListData(List accessList, uint accessFlag, int localLandID) { }