A little bit of clean up
parent
b6f6f05e1a
commit
083dd0c17c
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@ -130,9 +130,7 @@ namespace OpenSim.Services.IntegrationService
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registry = new AddinRegistry(RegistryLocation, ".");
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registry = new AddinRegistry(RegistryLocation, ".");
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Ux.suppress_console_output_(true);
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m_PluginManager = new PluginManager(registry);
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m_PluginManager = new PluginManager(registry);
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Ux.suppress_console_output_(false);
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// Deal with files only for now - will add url/environment later
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// Deal with files only for now - will add url/environment later
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m_IntegrationConfigLoc = serverConfig.GetString("IntegrationConfig", String.Empty);
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m_IntegrationConfigLoc = serverConfig.GetString("IntegrationConfig", String.Empty);
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@ -186,7 +184,7 @@ namespace OpenSim.Services.IntegrationService
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+ args.Exception.StackTrace);
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+ args.Exception.StackTrace);
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}
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}
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// This is out init
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// This is our init
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// We can do build-up and tear-down of our plugin
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// We can do build-up and tear-down of our plugin
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void OnExtensionChanged (object s, ExtensionNodeEventArgs args)
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void OnExtensionChanged (object s, ExtensionNodeEventArgs args)
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{
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{
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@ -217,21 +215,6 @@ namespace OpenSim.Services.IntegrationService
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m_log.Info ("[INTEGRATION SERVICE]: Plugin Loaded: " + args.AddinId);
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m_log.Info ("[INTEGRATION SERVICE]: Plugin Loaded: " + args.AddinId);
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}
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}
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// private static TextWriter prev_console_;
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// public void suppress_console_output_(bool save)
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// {
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// if (save)
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// {
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// prev_console_ = System.Console.Out;
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// System.Console.SetOut(new StreamWriter(Stream.Null));
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// }
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// else
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// {
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// if (prev_console_ != null)
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// System.Console.SetOut(prev_console_);
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// }
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// }
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private void LoadingPlugin(IntegrationPlugin plugin)
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private void LoadingPlugin(IntegrationPlugin plugin)
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{
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{
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string ConfigPath = String.Format("{0}/(1)", m_IntegrationConfigLoc,plugin.ConfigName);
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string ConfigPath = String.Format("{0}/(1)", m_IntegrationConfigLoc,plugin.ConfigName);
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@ -148,21 +148,5 @@ namespace OpenSim.Services.IntegrationService
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return OpenSim.Server.Base.ServerUtils.LoadPlugin<T>(dllName, args);
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return OpenSim.Server.Base.ServerUtils.LoadPlugin<T>(dllName, args);
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}
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}
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private static TextWriter prev_console_;
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public static void suppress_console_output_(bool save)
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{
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if (save)
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{
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prev_console_ = System.Console.Out;
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System.Console.SetOut(new StreamWriter(Stream.Null));
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}
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else
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{
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if (prev_console_ != null)
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System.Console.SetOut(prev_console_);
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}
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}
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}
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}
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}
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}
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