Moved some files around, so that it's easier to share code between standalone and the grid services. Should not affect any functionality.
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@ -42,7 +42,7 @@ using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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namespace OpenSim.Framework.Communications
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namespace OpenSim.Framework.Communications.Services
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{
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public class HGLoginAuthService : LoginService
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{
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@ -36,6 +36,7 @@ using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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@ -0,0 +1,165 @@
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/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the Organizations nor the names of Individual
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* Contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Services;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.CoreModules.Communications.REST;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.CoreModules.Hypergrid
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{
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public class HGStandaloneInventoryModule : IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static bool initialized = false;
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private static bool enabled = false;
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private bool m_doLookup = false;
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Scene m_scene;
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HGInventoryService m_inventoryService;
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InventoryServiceBase m_inventoryBase;
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public bool DoLookup
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{
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get { return m_doLookup; }
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set { m_doLookup = value; }
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}
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#region IRegionModule interface
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public void Initialise(Scene scene, IConfigSource config)
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{
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if (!initialized)
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{
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initialized = true;
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m_scene = scene;
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// This module is only on for standalones
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enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
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}
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}
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public void PostInitialise()
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{
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if (enabled)
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{
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m_log.Info("[HGStandaloneInvModule]: Starting...");
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//m_inventoryService = new InventoryService(m_scene);
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m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
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m_inventoryService = new HGInventoryService(m_inventoryBase,
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((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin,
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(UserManagerBase)m_scene.CommsManager.UserService, m_scene.CommsManager.HttpServer,
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m_scene.CommsManager.NetworkServersInfo.InventoryURL);
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AddHttpHandlers(m_scene.CommsManager.HttpServer);
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m_inventoryService.AddHttpHandlers();
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}
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "HGStandaloneInventoryModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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public virtual void AddHttpHandlers(IHttpServer httpServer)
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{
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
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"POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
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"POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession));
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httpServer.AddStreamHandler(
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new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
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"POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession));
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}
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/// <summary>
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/// Check that the source of an inventory request for a particular agent is a current session belonging to
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/// that agent.
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/// </summary>
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/// <param name="session_id"></param>
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/// <param name="avatar_id"></param>
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/// <returns></returns>
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public bool CheckAuthSession(string session_id, string avatar_id)
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{
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return true;
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}
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}
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}
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@ -36,6 +36,7 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Services;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers.Interfaces;
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