Test client for remote presence connector, and for the service itself. Connector seems to work well.

slimupdates
Diva Canto 2010-01-02 18:18:13 -08:00
parent 6da6b8d9c5
commit 08b507517b
6 changed files with 193 additions and 4 deletions

View File

@ -312,7 +312,7 @@ namespace OpenSim.Server.Handlers.Presence
Vector3 position = new Vector3(128, 128, 70); Vector3 position = new Vector3(128, 128, 70);
Vector3 look = Vector3.Zero; Vector3 look = Vector3.Zero;
if (!request.ContainsKey("SessionID") || !request.ContainsKey("RegionID")) if (!request.ContainsKey("UserID") || !request.ContainsKey("RegionID"))
return FailureResult(); return FailureResult();
string user = request["UserID"].ToString(); string user = request["UserID"].ToString();

View File

@ -82,6 +82,8 @@ namespace OpenSim.Services.PresenceService
m_Database.Store(data); m_Database.Store(data);
m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent {0} with session {1} and ssession {2}",
userID, sessionID, secureSessionID);
return true; return true;
} }
@ -93,7 +95,7 @@ namespace OpenSim.Services.PresenceService
PresenceData[] d = m_Database.Get("UserID", data.UserID); PresenceData[] d = m_Database.Get("UserID", data.UserID);
m_log.WarnFormat("[PRESENCE SERVICE]: LogoutAgent {0} with {1} sessions currently present", data.UserID, d.Length); m_log.DebugFormat("[PRESENCE SERVICE]: LogoutAgent {0} with {1} sessions currently present", data.UserID, d.Length);
if (d.Length > 1) if (d.Length > 1)
{ {
m_Database.Delete("UserID", data.UserID); m_Database.Delete("UserID", data.UserID);
@ -117,7 +119,7 @@ namespace OpenSim.Services.PresenceService
public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt) public bool ReportAgent(UUID sessionID, UUID regionID, Vector3 position, Vector3 lookAt)
{ {
m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID); //m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID);
try try
{ {
PresenceData pdata = m_Database.Get(sessionID); PresenceData pdata = m_Database.Get(sessionID);

View File

@ -77,7 +77,7 @@ namespace OpenSim.Services.PresenceService
m_Database = LoadPlugin<IPresenceData>(dllName, new Object[] { connString, realm }); m_Database = LoadPlugin<IPresenceData>(dllName, new Object[] { connString, realm });
if (m_Database == null) if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module"); throw new Exception("Could not find a storage interface in the given module " + dllName);
} }
} }

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@ -0,0 +1,33 @@
; * Run a ROBUST server shell like this, from bin:
; * $ OpenSim.Server.exe -inifile ../OpenSim/Tests/Clients/Presence/OpenSim.Server.ini
; *
; * Then run this client like this, from bin:
; * $ OpenSim.Tests.Clients.PresenceClient.exe
; *
; *
[Startup]
ServiceConnectors = "OpenSim.Server.Handlers.dll:PresenceServiceConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance
; *
[Network]
port = 8003
; * The following are for the remote console
; * They have no effect for the local or basic console types
; * Leave commented to diable logins to the console
;ConsoleUser = Test
;ConsolePass = secret
; * As an example, the below configuration precisely mimicks the legacy
; * asset server. It is read by the asset IN connector (defined above)
; * and it then loads the OUT connector (a local database module). That,
; * in turn, reads the asset loader and database connection information
; *
[PresenceService]
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"

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@ -0,0 +1,128 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Reflection;
using OpenMetaverse;
using log4net;
using log4net.Appender;
using log4net.Layout;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
namespace OpenSim.Tests.Clients.PresenceClient
{
public class PresenceClient
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public static void Main(string[] args)
{
ConsoleAppender consoleAppender = new ConsoleAppender();
consoleAppender.Layout =
new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline");
log4net.Config.BasicConfigurator.Configure(consoleAppender);
string serverURI = "http://127.0.0.1:8003";
PresenceServicesConnector m_Connector = new PresenceServicesConnector(serverURI);
UUID user1 = UUID.Random();
UUID session1 = UUID.Random();
UUID region1 = UUID.Random();
bool success = m_Connector.LoginAgent(user1.ToString(), session1, UUID.Zero);
if (success)
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully logged in user {0} with session {1}", user1, session1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: failed to login user {0}", user1);
System.Console.WriteLine("\n");
PresenceInfo pinfo = m_Connector.GetAgent(session1);
if (pinfo == null)
m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0}", user1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
System.Console.WriteLine("\n");
success = m_Connector.ReportAgent(session1, region1, new Vector3(128, 128, 128), new Vector3(4, 5, 6));
if (success)
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully reported session {0} in region {1}", user1, region1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: failed to report session {0}", session1);
pinfo = m_Connector.GetAgent(session1);
if (pinfo == null)
m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for second time", user1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
System.Console.WriteLine("\n");
success = m_Connector.SetHomeLocation(user1.ToString(), region1, new Vector3(128, 128, 128), new Vector3(4, 5, 6));
if (success)
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully set home for user {0} in region {1}", user1, region1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: failed to set home for user {0}", user1);
pinfo = m_Connector.GetAgent(session1);
if (pinfo == null)
m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for third time", user1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
System.Console.WriteLine("\n");
success = m_Connector.LogoutAgent(session1);
if (success)
m_log.InfoFormat("[PRESENCE CLIENT]: Successfully logged out user {0}", user1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: failed to logout user {0}", user1);
pinfo = m_Connector.GetAgent(session1);
if (pinfo == null)
m_log.InfoFormat("[PRESENCE CLIENT]: Unable to retrieve presence for {0} for fourth time", user1);
else
m_log.InfoFormat("[PRESENCE CLIENT]: Presence retrieved correctly: userID={0}; Online={1}; regionID={2}; homeRegion={3}",
pinfo.UserID, pinfo.Online, pinfo.RegionID, pinfo.HomeRegionID);
System.Console.WriteLine("\n");
success = m_Connector.ReportAgent(session1, UUID.Random(), Vector3.Zero, Vector3.Zero);
if (success)
m_log.InfoFormat("[PRESENCE CLIENT]: Report agent succeeded, but this is wrong");
else
m_log.InfoFormat("[PRESENCE CLIENT]: failed to report agent, as it should because user is not logged in");
}
}
}

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@ -2975,6 +2975,32 @@
</Files> </Files>
</Project> </Project>
<Project frameworkVersion="v3_5" name="OpenSim.Tests.Clients.PresenceClient" path="OpenSim/Tests/Clients/Presence" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Services.Interfaces" />
<Reference name="OpenSim.Services.Connectors" />
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!-- Test assemblies --> <!-- Test assemblies -->
<Project frameworkVersion="v3_5" name="OpenSim.Tests.Common" path="OpenSim/Tests/Common" type="Library"> <Project frameworkVersion="v3_5" name="OpenSim.Tests.Common" path="OpenSim/Tests/Common" type="Library">