Revert "Check ban list for a particular parcel only when an avatar moves into it."
This reverts commit 8923ad755d
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iar_mods
parent
4e11983c7c
commit
0904772a6f
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@ -389,8 +389,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
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{
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ExpireAccessList(parcelAvatarIsEntering);
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if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID))
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{
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SendYouAreBannedNotice(avatar);
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@ -1713,20 +1711,5 @@ namespace OpenSim.Region.CoreModules.World.Land
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MainConsole.Instance.Output(report.ToString());
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}
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private void ExpireAccessList(ILandObject land)
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{
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List<LandAccessEntry> delete = new List<LandAccessEntry>();
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foreach (LandAccessEntry entry in land.LandData.ParcelAccessList)
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{
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if (entry.Expires != 0 && entry.Expires < Util.UnixTimeSinceEpoch())
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delete.Add(entry);
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}
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foreach (LandAccessEntry entry in delete)
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land.LandData.ParcelAccessList.Remove(entry);
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m_scene.EventManager.TriggerLandObjectUpdated((uint)land.LandData.LocalID, land);
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}
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}
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}
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@ -418,6 +418,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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public bool IsBannedFromLand(UUID avatar)
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{
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// ExpireAccessList();
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//
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if (m_scene.Permissions.IsAdministrator(avatar))
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return false;
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@ -445,6 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Land
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public bool IsRestrictedFromLand(UUID avatar)
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{
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// ExpireAccessList();
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//
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if (m_scene.Permissions.IsAdministrator(avatar))
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return false;
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