minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages

viewer-2-initial-appearance
Justin Clark-Casey (justincc) 2010-12-17 22:29:43 +00:00
parent 19f70b93a0
commit 0913d43c50
2 changed files with 10 additions and 6 deletions

View File

@ -220,10 +220,11 @@ namespace OpenSim
m_console.Commands.AddCommand("region", false, "debug packet", m_console.Commands.AddCommand("region", false, "debug packet",
"debug packet <level>", "debug packet <level>",
"Turn on packet debugging", "Turn on packet debugging",
"If level > 255 then all incoming and outgoing packets are logged.\n" "If level > 255 then all incoming and outgoing packets are logged.\n"
+ "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
+ "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n"
+ "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n"
+ "If level <= 50 then outgoing ImprovedTerseObjectUpdate packets are not logged.\n"
+ "If level <= 0 then no packets are logged.", + "If level <= 0 then no packets are logged.",
Debug); Debug);

View File

@ -11243,23 +11243,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{ {
if (m_debugPacketLevel > 0) if (m_debugPacketLevel > 0)
{ {
bool outputPacket = true; bool logPacket = true;
if (m_debugPacketLevel <= 255 if (m_debugPacketLevel <= 255
&& (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage))
outputPacket = false; logPacket = false;
if (m_debugPacketLevel <= 200 if (m_debugPacketLevel <= 200
&& (packet.Type == PacketType.ImagePacket && (packet.Type == PacketType.ImagePacket
|| packet.Type == PacketType.ImageData || packet.Type == PacketType.ImageData
|| packet.Type == PacketType.LayerData || packet.Type == PacketType.LayerData
|| packet.Type == PacketType.CoarseLocationUpdate)) || packet.Type == PacketType.CoarseLocationUpdate))
outputPacket = false; logPacket = false;
if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect))
outputPacket = false; logPacket = false;
if (m_debugPacketLevel <= 50 && packet.Type == PacketType.ImprovedTerseObjectUpdate)
logPacket = false;
if (outputPacket) if (logPacket)
m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type);
} }