Correct wrong inverted logic on settings goup
parent
dd3f87ceb5
commit
09281fb55c
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@ -423,7 +423,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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{
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SceneObjectGroup group = (SceneObjectGroup)obj;
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SceneObjectGroup group = (SceneObjectGroup)obj;
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if (group.OwnerID != remoteClient.AgentId)
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if (group.OwnerID == remoteClient.AgentId)
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group.SetGroup(GroupID, remoteClient);
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group.SetGroup(GroupID, remoteClient);
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}
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}
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}
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}
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