diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs index 0003085fc7..e4397e322d 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs @@ -2260,8 +2260,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde float val; - uint maxXX = regionsizeX - 1; - uint maxYY = regionsizeY - 1; + uint maxXX = regionsizeX + 1; + uint maxYY = regionsizeY + 1; // adding one margin all around so things don't fall in edges uint xx;