From 09e1f5f22e5ebfeed51ad5f46c12fbb63225a515 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Tue, 14 Aug 2007 16:42:00 +0000 Subject: [PATCH] Correct caps of Default.lsl for Linux. Thanks again krinkec. :) --- OpenSim/Region/Application/OpenSimMain.cs | 2 +- OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 1d1d33771a..887db67d23 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -170,7 +170,7 @@ namespace OpenSim OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine = ScriptEngineLoader.LoadScriptEngine("DotNetEngine"); scene.AddScriptEngine(ScriptEngine, m_log); // TODO: TEMP load default script - ScriptEngine.StartScript(Path.Combine("ScriptEngines", "default.lsl"), "TEST"); + ScriptEngine.StartScript(Path.Combine("ScriptEngines", "Default.lsl"), "TEST"); m_localScenes.Add(scene); diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 634c9ab3f3..5f50a52794 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -149,7 +149,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine //OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_TestImplementation(FullScriptID); // Start the script - giving it BuiltIns - myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); + //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager initializing script, handing over private builtin command interface"); Script.Start(myScriptEngine.World, ScriptID);