- fixes comparison of struct against null (no no no)
- fixes IRCBridgeModule's XmlRpc method really paying attention to region parameter - cleans up indentation in IRCBridge code - fixes ConciergeModule exception on client logout0.6.0-stable
parent
44b0c59ba9
commit
09f86d7e99
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@ -241,7 +241,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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if (rs.Region == region)
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if (rs.Region == region)
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{
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{
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responseData["server"] = rs.cs.Server;
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responseData["server"] = rs.cs.Server;
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responseData["port"] = rs.cs.Port;
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responseData["port"] = (int)rs.cs.Port;
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responseData["user"] = rs.cs.User;
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responseData["user"] = rs.cs.User;
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responseData["channel"] = rs.cs.IrcChannel;
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responseData["channel"] = rs.cs.IrcChannel;
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responseData["enabled"] = rs.cs.irc.Enabled;
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responseData["enabled"] = rs.cs.irc.Enabled;
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@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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m_baseNick = cs.BaseNickname;
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m_baseNick = cs.BaseNickname;
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m_randomizeNick = cs.RandomizeNickname;
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m_randomizeNick = cs.RandomizeNickname;
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m_ircChannel = cs.IrcChannel;
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m_ircChannel = cs.IrcChannel;
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m_port = (uint) cs.Port;
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m_port = cs.Port;
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m_user = cs.User;
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m_user = cs.User;
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if (m_watchdog == null)
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if (m_watchdog == null)
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@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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private List<IScene> _scenes = new List<IScene>();
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private List<IScene> _scenes = new List<IScene>();
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private List<IScene> _conciergedScenes = new List<IScene>();
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private List<IScene> _conciergedScenes = new List<IScene>();
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private Dictionary<IScene, List<ScenePresence>> _sceneAttendees = new Dictionary<IScene, List<ScenePresence>>();
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private Dictionary<IScene, List<UUID>> _sceneAttendees = new Dictionary<IScene, List<UUID>>();
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private bool _replacingChatModule = false;
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private bool _replacingChatModule = false;
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private IConfig _config;
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private IConfig _config;
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@ -271,10 +271,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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if (_conciergedScenes.Contains(client.Scene))
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if (_conciergedScenes.Contains(client.Scene))
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{
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{
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_log.DebugFormat("[Concierge]: {0} logs off from {1}", client.Name, client.Scene.RegionInfo.RegionName);
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_log.DebugFormat("[Concierge]: {0} logs off from {1}", client.Name, client.Scene.RegionInfo.RegionName);
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ScenePresence agent = (client.Scene as Scene).GetScenePresence(client.AgentId);
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RemoveFromAttendeeList(client.AgentId, client.Name, client.Scene);
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RemoveFromAttendeeList(agent, agent.Scene);
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AnnounceToAgentsRegion(client.Scene, String.Format(_announceLeaving, client.Name, client.Scene.RegionInfo.RegionName,
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AnnounceToAgentsRegion(agent, String.Format(_announceLeaving, agent.Name, agent.Scene.RegionInfo.RegionName,
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_sceneAttendees[client.Scene].Count));
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_sceneAttendees[agent.Scene].Count));
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}
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}
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}
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}
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@ -284,9 +283,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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if (_conciergedScenes.Contains(agent.Scene))
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if (_conciergedScenes.Contains(agent.Scene))
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{
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{
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_log.DebugFormat("[Concierge]: {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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_log.DebugFormat("[Concierge]: {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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AddToAttendeeList(agent, agent.Scene);
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AddToAttendeeList(agent.UUID, agent.Scene);
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WelcomeAvatar(agent, agent.Scene);
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WelcomeAvatar(agent, agent.Scene);
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AnnounceToAgentsRegion(agent, String.Format(_announceEntering, agent.Name, agent.Scene.RegionInfo.RegionName,
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AnnounceToAgentsRegion(agent.Scene, String.Format(_announceEntering, agent.Name, agent.Scene.RegionInfo.RegionName,
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_sceneAttendees[agent.Scene].Count));
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_sceneAttendees[agent.Scene].Count));
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}
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}
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}
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}
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@ -297,25 +296,25 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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if (_conciergedScenes.Contains(agent.Scene))
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if (_conciergedScenes.Contains(agent.Scene))
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{
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{
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_log.DebugFormat("[Concierge]: {0} leaves {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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_log.DebugFormat("[Concierge]: {0} leaves {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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RemoveFromAttendeeList(agent, agent.Scene);
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RemoveFromAttendeeList(agent.UUID, agent.Name, agent.Scene);
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AnnounceToAgentsRegion(agent, String.Format(_announceLeaving, agent.Name, agent.Scene.RegionInfo.RegionName,
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AnnounceToAgentsRegion(agent.Scene, String.Format(_announceLeaving, agent.Name, agent.Scene.RegionInfo.RegionName,
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_sceneAttendees[agent.Scene].Count));
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_sceneAttendees[agent.Scene].Count));
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}
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}
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}
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}
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protected void AddToAttendeeList(ScenePresence agent, Scene scene)
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protected void AddToAttendeeList(UUID agentID, Scene scene)
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{
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{
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lock (_sceneAttendees)
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lock (_sceneAttendees)
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{
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{
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if (!_sceneAttendees.ContainsKey(scene))
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if (!_sceneAttendees.ContainsKey(scene))
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_sceneAttendees[scene] = new List<ScenePresence>();
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_sceneAttendees[scene] = new List<UUID>();
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List<ScenePresence> attendees = _sceneAttendees[scene];
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List<UUID> attendees = _sceneAttendees[scene];
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if (!attendees.Contains(agent))
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if (!attendees.Contains(agentID))
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attendees.Add(agent);
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attendees.Add(agentID);
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}
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}
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}
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}
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protected void RemoveFromAttendeeList(ScenePresence agent, Scene scene)
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protected void RemoveFromAttendeeList(UUID agentID, String name, IScene scene)
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{
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{
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lock (_sceneAttendees)
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lock (_sceneAttendees)
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{
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{
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@ -324,14 +323,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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_log.WarnFormat("[Concierge]: attendee list missing for region {0}", scene.RegionInfo.RegionName);
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_log.WarnFormat("[Concierge]: attendee list missing for region {0}", scene.RegionInfo.RegionName);
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return;
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return;
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}
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}
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List<ScenePresence> attendees = _sceneAttendees[scene];
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List<UUID> attendees = _sceneAttendees[scene];
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if (!attendees.Contains(agent))
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if (!attendees.Contains(agentID))
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{
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{
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_log.WarnFormat("[Concierge]: avatar {0} sneaked in (not on attendee list of region {1})",
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_log.WarnFormat("[Concierge]: avatar {0} sneaked in (not on attendee list of region {1})",
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agent.Name, scene.RegionInfo.RegionName);
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name, scene.RegionInfo.RegionName);
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return;
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return;
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}
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}
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attendees.Remove(agent);
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attendees.Remove(agentID);
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}
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}
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}
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}
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@ -375,16 +374,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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static private Vector3 PosOfGod = new Vector3(128, 128, 9999);
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static private Vector3 PosOfGod = new Vector3(128, 128, 9999);
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protected void AnnounceToAgentsRegion(IClientAPI client, string msg)
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// protected void AnnounceToAgentsRegion(Scene scene, string msg)
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{
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// {
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ScenePresence agent = null;
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// ScenePresence agent = null;
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if ((client.Scene is Scene) && (client.Scene as Scene).TryGetAvatar(client.AgentId, out agent))
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// if ((client.Scene is Scene) && (client.Scene as Scene).TryGetAvatar(client.AgentId, out agent))
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AnnounceToAgentsRegion(agent, msg);
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// AnnounceToAgentsRegion(agent, msg);
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else
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// else
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_log.DebugFormat("[Concierge]: could not find an agent for client {0}", client.Name);
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// _log.DebugFormat("[Concierge]: could not find an agent for client {0}", client.Name);
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}
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// }
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protected void AnnounceToAgentsRegion(ScenePresence scenePresence, string msg)
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protected void AnnounceToAgentsRegion(IScene scene, string msg)
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{
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{
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OSChatMessage c = new OSChatMessage();
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OSChatMessage c = new OSChatMessage();
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c.Message = msg;
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c.Message = msg;
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@ -394,9 +393,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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c.From = _whoami;
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c.From = _whoami;
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c.Sender = null;
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c.Sender = null;
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c.SenderUUID = UUID.Zero;
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c.SenderUUID = UUID.Zero;
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c.Scene = scenePresence.Scene;
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c.Scene = scene;
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scenePresence.Scene.EventManager.TriggerOnChatBroadcast(this, c);
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if (scene is Scene)
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(scene as Scene).EventManager.TriggerOnChatBroadcast(this, c);
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}
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}
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protected void AnnounceToAgent(ScenePresence agent, string msg)
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protected void AnnounceToAgent(ScenePresence agent, string msg)
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@ -2360,7 +2360,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)
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public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)
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{
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{
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if (null == itemID)
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if (UUID.Zero == itemID)
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{
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{
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m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID.");
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m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID.");
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return;
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return;
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