diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index c8c80db0bd..657975b86e 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs @@ -92,19 +92,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap return; } - //m_log.DebugFormat("MAP NAME=({0})", mapName); - - // Hack to get around the fact that ll V3 now drops the port from the - // map name. See https://jira.secondlife.com/browse/VWR-28570 - // - // Caller, use this form instead: - // secondlife://mygrid.com|8002+Region+Name/128/128 - // the hacks we do with this viewer... - // - if (mapName.Contains("|")) - mapName = mapName.Replace('|', ':'); - if (mapName.Contains("+")) - mapName = mapName.Replace('+', ' '); +//m_log.DebugFormat("MAP NAME=({0})", mapName); // try to fetch from GridServer List regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);