Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor

avinationmerge
Tom 2010-08-06 02:43:26 -07:00
commit 0a004f8c44
3 changed files with 72 additions and 15 deletions

View File

@ -3514,6 +3514,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
EntityUpdate update; EntityUpdate update;
while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update))
{ {
// If we have sent a kill packet for this object
// drop any updates on the floor
if (update.Entity is SceneObjectPart)
{
SceneObjectPart part = (SceneObjectPart)update.Entity;
if (m_killRecord.Contains(part.ParentGroup.RootPart.LocalId))
continue;
}
++updatesThisCall; ++updatesThisCall;
#region UpdateFlags to packet type conversion #region UpdateFlags to packet type conversion

View File

@ -3044,6 +3044,15 @@ namespace OpenSim.Region.Framework.Scenes
UUID ownerID = _ownerID; UUID ownerID = _ownerID;
UUID objectID = UUID; UUID objectID = UUID;
UUID parentID = GetRootPartUUID(); UUID parentID = GetRootPartUUID();
if (ParentGroup.IsAttachment && ParentGroup.RootPart.Shape.State > 30)
{
// Use the avatar as the parent for HUDs, since the prims
// are not sent to other avatars
objectID = _ownerID;
parentID = _ownerID;
}
UUID soundID = UUID.Zero; UUID soundID = UUID.Zero;
Vector3 position = AbsolutePosition; // region local Vector3 position = AbsolutePosition; // region local
ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle;

View File

@ -69,6 +69,14 @@ using System.Reflection;
namespace OpenSim.Region.ScriptEngine.Shared.Api namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
// MUST be a ref type
public class UserInfoCacheEntry
{
public int time;
public UserAccount account;
public PresenceInfo pinfo;
}
/// <summary> /// <summary>
/// Contains all LSL ll-functions. This class will be in Default AppDomain. /// Contains all LSL ll-functions. This class will be in Default AppDomain.
/// </summary> /// </summary>
@ -93,6 +101,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected int m_scriptConsoleChannel = 0; protected int m_scriptConsoleChannel = 0;
protected bool m_scriptConsoleChannelEnabled = false; protected bool m_scriptConsoleChannelEnabled = false;
protected IUrlModule m_UrlModule = null; protected IUrlModule m_UrlModule = null;
protected Dictionary<UUID, UserInfoCacheEntry> m_userInfoCache =
new Dictionary<UUID, UserInfoCacheEntry>();
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
{ {
@ -1173,12 +1183,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public virtual void llDie() public virtual void llDie()
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
if (!m_host.IsAttachment) if (!m_host.IsAttachment) throw new SelfDeleteException();
{
//Enforce a sleep here to avoid ghost prims
llSleep(0.2d);
throw new SelfDeleteException();
}
} }
public LSL_Float llGround(LSL_Vector offset) public LSL_Float llGround(LSL_Vector offset)
@ -4249,17 +4254,51 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
UUID uuid = (UUID)id; UUID uuid = (UUID)id;
UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, uuid);
if (account == null)
return UUID.Zero.ToString();
PresenceInfo pinfo = null; PresenceInfo pinfo = null;
UserAccount account;
UserInfoCacheEntry ce;
if (!m_userInfoCache.TryGetValue(uuid, out ce))
{
account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, uuid);
if (account == null)
{
m_userInfoCache[uuid] = null; // Cache negative
return UUID.Zero.ToString();
}
PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() }); PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() });
if (pinfos != null && pinfos.Length > 0) if (pinfos != null && pinfos.Length > 0)
pinfo = pinfos[0]; pinfo = pinfos[0];
ce = new UserInfoCacheEntry();
ce.time = Util.EnvironmentTickCount();
ce.account = account;
ce.pinfo = pinfo;
m_userInfoCache[uuid] = ce;
}
else
{
if (ce == null)
return UUID.Zero.ToString();
account = ce.account;
pinfo = ce.pinfo;
}
if (Util.EnvironmentTickCount() < ce.time || (Util.EnvironmentTickCount() - ce.time) >= 20000)
{
PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() });
if (pinfos != null && pinfos.Length > 0)
pinfo = pinfos[0];
else
pinfo = null;
ce.time = Util.EnvironmentTickCount();
ce.pinfo = pinfo;
}
string reply = String.Empty; string reply = String.Empty;
switch (data) switch (data)