Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
0a1d61950b
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@ -44,13 +44,13 @@ namespace OpenSim.Framework.Serialization.External
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/// with creator data added to it.
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/// </summary>
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/// <param name="xml">The SceneObjectPart represented in XML2</param>
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/// <param name="profileURL">The URL of the profile service for the creator</param>
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/// <param name="homeURL">The URL of the user agents service (home) for the creator</param>
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/// <param name="userService">The service for retrieving user account information</param>
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/// <param name="scopeID">The scope of the user account information (Grid ID)</param>
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/// <returns>The SceneObjectPart represented in XML2</returns>
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public static string RewriteSOP(string xml, string profileURL, IUserAccountService userService, UUID scopeID)
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public static string RewriteSOP(string xml, string homeURL, IUserAccountService userService, UUID scopeID)
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{
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if (xml == string.Empty || profileURL == string.Empty || userService == null)
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if (xml == string.Empty || homeURL == string.Empty || userService == null)
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return xml;
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XmlDocument doc = new XmlDocument();
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@ -83,7 +83,7 @@ namespace OpenSim.Framework.Serialization.External
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if (!hasCreatorData && creator != null)
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{
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XmlElement creatorData = doc.CreateElement("CreatorData");
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creatorData.InnerText = profileURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
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creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName;
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sop.AppendChild(creatorData);
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}
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}
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@ -55,16 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
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private Scene m_scene;
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private string m_ProfileServerURI;
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private string m_HomeURI;
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#endregion
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#region Constructor
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public HGAssetMapper(Scene scene, string profileURL)
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public HGAssetMapper(Scene scene, string homeURL)
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{
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m_scene = scene;
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m_ProfileServerURI = profileURL;
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m_HomeURI = homeURL;
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}
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#endregion
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@ -150,7 +150,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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UUID.TryParse(meta.CreatorID, out uuid);
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UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
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if (creator != null)
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meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
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meta.CreatorID = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
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}
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}
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@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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if (!hasCreatorData && creator != null)
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{
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XmlElement creatorData = doc.CreateElement("CreatorData");
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creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
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creatorData.InnerText = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
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sop.AppendChild(creatorData);
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}
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}
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@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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get { return m_assMapper; }
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}
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private string m_ProfileServerURI;
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private string m_HomeURI;
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private bool m_OutboundPermission;
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private string m_ThisGatekeeper;
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@ -84,7 +84,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
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if (thisModuleConfig != null)
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{
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m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
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// legacy configuration [obsolete]
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m_HomeURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
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// preferred
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m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI);
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m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
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m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
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}
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@ -100,7 +103,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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return;
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base.AddRegion(scene);
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m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI);
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m_assMapper = new HGAssetMapper(scene, m_HomeURI);
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scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
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}
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@ -413,68 +413,71 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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user.Id = uuid;
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user.FirstName = first;
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user.LastName = last;
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// user.ProfileURL = we should initialize this to the default
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AddUserInternal(user);
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}
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public void AddUser(UUID uuid, string first, string last, string profileURL)
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public void AddUser(UUID uuid, string first, string last, string homeURL)
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{
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AddUser(uuid, profileURL + ";" + first + " " + last);
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AddUser(uuid, homeURL + ";" + first + " " + last);
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}
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public void AddUser(UUID id, string creatorData)
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public void AddUser (UUID id, string creatorData)
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{
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lock (m_UserCache)
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{
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if (m_UserCache.ContainsKey(id))
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return;
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}
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, craetorData {1}", id, creatorData);
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
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if (account != null)
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{
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AddUser(id, account.FirstName, account.LastName);
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}
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else
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{
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UserData user = new UserData();
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user.Id = id;
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user.Flags = -1;
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user.Created = -1;
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if (creatorData != null && creatorData != string.Empty)
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{
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//creatorData = <endpoint>;<name>
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string[] parts = creatorData.Split(';');
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if (parts.Length >= 1)
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{
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user.HomeURL = parts[0];
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try
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{
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Uri uri = new Uri(parts[0]);
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user.LastName = "@" + uri.Authority;
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}
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catch (UriFormatException)
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{
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m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
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user.LastName = "@unknown";
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}
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UserData oldUser;
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//lock the whole block - prevent concurrent update
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lock (m_UserCache) {
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m_UserCache.TryGetValue (id, out oldUser);
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if (oldUser != null) {
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if (creatorData == null || creatorData == String.Empty) {
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//ignore updates without creator data
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return;
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}
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//try update unknown users
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//and creator's home URL's
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if ((oldUser.FirstName == "Unknown" && !creatorData.Contains ("Unknown")) || (oldUser.HomeURL != null && !creatorData.StartsWith (oldUser.HomeURL))) {
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m_UserCache.Remove (id);
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData,oldUser.HomeURL);
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} else {
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//we have already a valid user within the cache
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return;
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}
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if (parts.Length >= 2)
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user.FirstName = parts[1].Replace(' ', '.');
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}
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else
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{
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user.FirstName = "Unknown";
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user.LastName = "User";
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}
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData);
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AddUserInternal(user);
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount (m_Scenes[0].RegionInfo.ScopeID, id);
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if (account != null) {
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AddUser (id, account.FirstName, account.LastName);
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} else {
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UserData user = new UserData ();
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user.Id = id;
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user.Flags = -1;
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user.Created = -1;
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if (creatorData != null && creatorData != string.Empty) {
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//creatorData = <endpoint>;<name>
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string[] parts = creatorData.Split (';');
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if (parts.Length >= 1) {
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user.HomeURL = parts[0];
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try {
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Uri uri = new Uri (parts[0]);
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user.LastName = "@" + uri.Authority;
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} catch (UriFormatException) {
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m_log.DebugFormat ("[SCENE]: Unable to parse Uri {0}", parts[0]);
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user.LastName = "@unknown";
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}
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}
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if (parts.Length >= 2)
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user.FirstName = parts[1].Replace (' ', '.');
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} else {
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user.FirstName = "Unknown";
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user.LastName = "User";
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}
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AddUserInternal (user);
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}
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}
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}
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@ -488,36 +491,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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// user.Id, user.FirstName, user.LastName, user.HomeURL);
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}
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//public void AddUser(UUID uuid, string userData)
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//{
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// if (m_UserCache.ContainsKey(uuid))
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// return;
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// UserData user = new UserData();
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// user.Id = uuid;
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// // userData = <profile url>;<name>
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// string[] parts = userData.Split(';');
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// if (parts.Length >= 1)
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// user.ProfileURL = parts[0].Trim();
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// if (parts.Length >= 2)
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// {
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// string[] name = parts[1].Trim().Split(' ');
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// if (name.Length >= 1)
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// user.FirstName = name[0];
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// if (name.Length >= 2)
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// user.LastName = name[1];
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// else
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// user.LastName = "?";
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// }
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// lock (m_UserCache)
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// m_UserCache.Add(uuid, user);
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
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//}
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public bool IsLocalGridUser(UUID uuid)
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{
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid);
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@ -125,8 +125,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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Dictionary<string, object> options = new Dictionary<string, object>();
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OptionSet ops = new OptionSet();
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// ops.Add("v|version=", delegate(string v) { options["version"] = v; });
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ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
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// legacy argument [obsolete]
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ops.Add("p|profile=", delegate(string v) { Console.WriteLine("\n WARNING: -profile option is obsolete and it will not work. Use -home instead.\n"); });
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// preferred
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ops.Add("h|home=", delegate(string v) { options["home"] = v; });
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ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; });
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ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; });
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@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="uuid"></param>
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/// <param name="firstName"></param>
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/// <param name="profileURL"></param>
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void AddUser(UUID uuid, string firstName, string lastName, string profileURL);
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void AddUser(UUID uuid, string firstName, string lastName, string homeURL);
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bool IsLocalGridUser(UUID uuid);
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}
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@ -394,7 +394,7 @@ namespace OpenSim.Region.Framework.Scenes
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private string m_creatorData = string.Empty;
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/// <summary>
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/// Data about the creator in the form profile_url;name
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/// Data about the creator in the form home_url;name
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/// </summary>
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public string CreatorData
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{
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@ -405,7 +405,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Used by the DB layer to retrieve / store the entire user identification.
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/// The identification can either be a simple UUID or a string of the form
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/// uuid[;profile_url[;name]]
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/// uuid[;home_url[;name]]
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/// </summary>
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public string CreatorIdentification
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{
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@ -1134,12 +1134,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (sop.CreatorData != null && sop.CreatorData != string.Empty)
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writer.WriteElementString("CreatorData", sop.CreatorData);
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else if (options.ContainsKey("profile"))
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else if (options.ContainsKey("home"))
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{
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if (m_UserManagement == null)
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m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
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string name = m_UserManagement.GetUserName(sop.CreatorID);
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writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name);
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writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
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}
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WriteUUID(writer, "FolderID", sop.FolderID, options);
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|
@ -1282,12 +1282,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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if (item.CreatorData != null && item.CreatorData != string.Empty)
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writer.WriteElementString("CreatorData", item.CreatorData);
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else if (options.ContainsKey("profile"))
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else if (options.ContainsKey("home"))
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{
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if (m_UserManagement == null)
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m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
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string name = m_UserManagement.GetUserName(item.CreatorID);
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writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name);
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writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
|
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}
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writer.WriteElementString("Description", item.Description);
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|
|
|
@ -53,7 +53,7 @@ namespace OpenSim.Services.HypergridService
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private string m_ProfileServiceURL;
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private string m_HomeURL;
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private IUserAccountService m_UserAccountService;
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private UserAccountCache m_Cache;
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|
@ -74,7 +74,10 @@ namespace OpenSim.Services.HypergridService
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if (m_UserAccountService == null)
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
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m_ProfileServiceURL = assetConfig.GetString("ProfileServerURI", string.Empty);
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// legacy configuration [obsolete]
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m_HomeURL = assetConfig.GetString("ProfileServerURI", string.Empty);
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// Preferred
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m_HomeURL = assetConfig.GetString("HomeURI", m_HomeURL);
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m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
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}
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|
@ -134,13 +137,13 @@ namespace OpenSim.Services.HypergridService
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UserAccount creator = m_Cache.GetUser(meta.CreatorID);
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if (creator != null)
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meta.CreatorID = m_ProfileServiceURL + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
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meta.CreatorID = meta.CreatorID + ";" + m_HomeURL + "/" + creator.FirstName + " " + creator.LastName;
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}
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protected byte[] AdjustIdentifiers(byte[] data)
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{
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string xml = Utils.BytesToString(data);
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return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_ProfileServiceURL, m_Cache, UUID.Zero));
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return Utils.StringToBytes(ExternalRepresentationUtils.RewriteSOP(xml, m_HomeURL, m_Cache, UUID.Zero));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
protected new IXInventoryData m_Database;
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|
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private string m_ProfileServiceURL;
|
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private string m_HomeURL;
|
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private IUserAccountService m_UserAccountService;
|
||||
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private UserAccountCache m_Cache;
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|
@ -100,7 +100,10 @@ namespace OpenSim.Services.HypergridService
|
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if (m_UserAccountService == null)
|
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throw new Exception(String.Format("Unable to create UserAccountService from {0}", userAccountsDll));
|
||||
|
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m_ProfileServiceURL = invConfig.GetString("ProfileServerURI", string.Empty);
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||||
// legacy configuration [obsolete]
|
||||
m_HomeURL = invConfig.GetString("ProfileServerURI", string.Empty);
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// Preferred
|
||||
m_HomeURL = invConfig.GetString("HomeURI", m_HomeURL);
|
||||
|
||||
m_Cache = UserAccountCache.CreateUserAccountCache(m_UserAccountService);
|
||||
}
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|
@ -321,7 +324,7 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
// Adjust the creator data
|
||||
if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
|
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it.CreatorData = m_ProfileServiceURL + "/" + it.CreatorId + ";" + user.FirstName + " " + user.LastName;
|
||||
it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
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|
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return it;
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}
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|
|
|
@ -171,9 +171,9 @@
|
|||
; physics = basicphysics
|
||||
; physics = POS
|
||||
|
||||
;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by space} {} DefaultPermissionsModule
|
||||
;; Permission modules to use, separated by space.
|
||||
; permissionmodules = "DefaultPermissionsModule"
|
||||
;# {permissionmodules} {} {Permission modules to use (may specify multiple modules, separated by comma} {} DefaultPermissionsModule
|
||||
;; Permission modules to use, separated by comma.
|
||||
; permissionmodules = DefaultPermissionsModule
|
||||
|
||||
;# {serverside_object_permissions} {permissionmodules:DefaultPermissionsModule} {Activate permission handling by the sim?} {true false} true
|
||||
;; These are the parameters for the default permissions module
|
||||
|
|
|
@ -380,7 +380,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
; For the InventoryServiceInConnector
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
|
||||
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
ProfileServerURI = "http://127.0.0.1:8002/user"
|
||||
HomeURI = "http://127.0.0.1:8002"
|
||||
|
||||
; * The interface that local users get when they are in other grids.
|
||||
; * This restricts the access that the rest of the world has to
|
||||
|
@ -389,7 +389,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
|||
[HGAssetService]
|
||||
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
|
||||
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||
ProfileServerURI = "http://127.0.0.1:8002/user"
|
||||
HomeURI = "http://127.0.0.1:8002"
|
||||
|
||||
[HGFriendsService]
|
||||
LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
|
||||
|
|
|
@ -123,7 +123,7 @@
|
|||
; Change this to your server
|
||||
; accessible from other grids
|
||||
;
|
||||
ProfileServerURI = "http://mygridserver.com:8002/user"
|
||||
HomeURI = "http://mygridserver.com:8002/user"
|
||||
Gatekeeper = "http://mygridserver.com:8002"
|
||||
;; If you want to protect your assets from being copied by foreign visitors
|
||||
;; uncomment the next line. You may want to do this on sims that have licensed content.
|
||||
|
|
|
@ -48,13 +48,13 @@
|
|||
AssetLoaderArgs = "assets/AssetSets.xml"
|
||||
|
||||
[HGInventoryService]
|
||||
ProfileServerURI = "http://127.0.0.1:9000/profiles"
|
||||
HomeURI = "http://127.0.0.1:9000"
|
||||
|
||||
[HGAssetService]
|
||||
ProfileServerURI = "http://127.0.0.1:9000/profiles"
|
||||
HomeURI = "http://127.0.0.1:9000"
|
||||
|
||||
[HGInventoryAccessModule]
|
||||
ProfileServerURI = "http://127.0.0.1:9000/profiles"
|
||||
HomeURI = "http://127.0.0.1:9000"
|
||||
Gatekeeper = "http://127.0.0.1:9000"
|
||||
|
||||
;; If you want to protect your assets from being copied by foreign visitors
|
||||
|
|
Loading…
Reference in New Issue