* Optimized sending of terrain data
* Send terrain data in a spiral pattern instead of a typewriter pattern (placeholder until terrain data becomes part of the interest list management) * Added a debug line when resent packets are being sentprioritization
parent
fdce1be3db
commit
0a6ea33ac8
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@ -45,7 +45,7 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Hypergrid;
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using OpenSim.Region.Framework.Scenes.Hypergrid;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using Timer=System.Timers.Timer;
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using Timer = System.Timers.Timer;
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using AssetLandmark = OpenSim.Framework.AssetLandmark;
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using AssetLandmark = OpenSim.Framework.AssetLandmark;
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using Nini.Config;
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using Nini.Config;
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@ -342,7 +342,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected UUID m_activeGroupID;
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protected UUID m_activeGroupID;
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protected string m_activeGroupName = String.Empty;
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protected string m_activeGroupName = String.Empty;
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protected ulong m_activeGroupPowers;
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protected ulong m_activeGroupPowers;
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protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>();
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protected Dictionary<UUID, ulong> m_groupPowers = new Dictionary<UUID, ulong>();
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protected int m_terrainCheckerCount;
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protected int m_terrainCheckerCount;
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protected uint m_agentFOVCounter;
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protected uint m_agentFOVCounter;
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@ -621,7 +621,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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// Sound
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// Sound
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public void SoundTrigger(UUID soundId, UUID owerid, UUID Objectid,UUID ParentId,float Gain, Vector3 Position,UInt64 Handle)
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public void SoundTrigger(UUID soundId, UUID owerid, UUID Objectid, UUID ParentId, float Gain, Vector3 Position, UInt64 Handle)
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{
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{
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}
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}
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@ -800,32 +800,55 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="o"></param>
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/// <param name="o"></param>
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private void DoSendLayerData(object o)
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private void DoSendLayerData(object o)
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{
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{
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float[] map = (float[])o;
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float[] map = LLHeightFieldMoronize((float[])o);
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try
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try
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{
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{
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for (int y = 0; y < 16; y++)
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//for (int y = 0; y < 16; y++)
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{
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// For some terrains, sending more than one terrain patch at once results in a libsecondlife exception
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// see http://opensimulator.org/mantis/view.php?id=1662
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//for (int x = 0; x < 16; x += 4)
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//{
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//{
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// SendLayerPacket(map, y, x);
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// for (int x = 0; x < 16; x++)
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// Thread.Sleep(150);
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// {
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// SendLayerData(x, y, map);
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// }
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//}
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//}
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for (int x = 0; x < 16; x++)
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{
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// Send LayerData in a spiral pattern. Fun!
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SendLayerData(x, y, LLHeightFieldMoronize(map));
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SendLayerTopRight(map, 0, 0, 15, 15);
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Thread.Sleep(35);
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e);
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m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e);
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}
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}
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}
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}
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private void SendLayerTopRight(float[] map, int x1, int y1, int x2, int y2)
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{
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// Row
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for (int i = x1; i <= x2; i++)
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SendLayerData(i, y1, map);
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// Column
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for (int j = y1 + 1; j <= y2; j++)
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SendLayerData(x2, j, map);
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if (x2 - x1 > 0)
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SendLayerBottomLeft(map, x1, y1 + 1, x2 - 1, y2);
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}
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void SendLayerBottomLeft(float[] map, int x1, int y1, int x2, int y2)
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{
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// Row in reverse
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for (int i = x2; i >= x1; i--)
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SendLayerData(i, y2, map);
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// Column in reverse
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for (int j = y2 - 1; j >= y1; j--)
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SendLayerData(x1, j, map);
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if (x2 - x1 > 0)
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SendLayerTopRight(map, x1 + 1, y1, x2, y2 - 1);
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}
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/// <summary>
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/// <summary>
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/// Sends a set of four patches (x, x+1, ..., x+3) to the client
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/// Sends a set of four patches (x, x+1, ..., x+3) to the client
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/// </summary>
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/// </summary>
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@ -854,22 +877,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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try
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try
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{
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{
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int[] patches = new int[1];
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int[] patches = new int[] { py * 16 + px };
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int patchx, patchy;
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float[] heightmap = (map.Length == 65536) ?
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patchx = px;
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map :
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patchy = py;
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LLHeightFieldMoronize(map);
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patches[0] = patchx + 0 + patchy * 16;
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LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(heightmap, patches);
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layerpack.Header.Reliable = true;
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LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches);
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layerpack.Header.Zerocoded = true;
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OutPacket(layerpack, ThrottleOutPacketType.Land);
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OutPacket(layerpack, ThrottleOutPacketType.Land);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_log.Warn("[client]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
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m_log.Error("[CLIENT]: SendLayerData() Failed with exception: " + e.Message, e);
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}
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}
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}
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}
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@ -898,7 +918,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, 256);
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Array.Copy(map, i * (int)Constants.RegionSize, returnmap, i * 256, 256);
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}
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}
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//Array.Copy(map,0,returnmap,0,(map.Length < 65536)? map.Length : 65536);
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//Array.Copy(map,0,returnmap,0,(map.Length < 65536)? map.Length : 65536);
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return returnmap;
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return returnmap;
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@ -1017,7 +1036,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return agentData;
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return agentData;
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agentData.CapsPath = capsModule.GetCapsPath(m_agentId);
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agentData.CapsPath = capsModule.GetCapsPath(m_agentId);
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agentData.ChildrenCapSeeds = new Dictionary<ulong,string>(capsModule.GetChildrenSeeds(m_agentId));
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agentData.ChildrenCapSeeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(m_agentId));
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return agentData;
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return agentData;
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}
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}
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@ -3100,9 +3119,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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awb.ItemID = wearables[i].ItemID;
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awb.ItemID = wearables[i].ItemID;
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aw.WearableData[i] = awb;
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aw.WearableData[i] = awb;
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// m_log.DebugFormat(
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// m_log.DebugFormat(
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// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
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// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
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// awb.ItemID, awb.AssetID, i, Name);
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// awb.ItemID, awb.AssetID, i, Name);
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}
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}
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OutPacket(aw, ThrottleOutPacketType.Task);
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OutPacket(aw, ThrottleOutPacketType.Task);
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@ -3817,7 +3836,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID)
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public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID)
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{
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{
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List<UUID>BannedUsers = new List<UUID>();
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List<UUID> BannedUsers = new List<UUID>();
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for (int i = 0; i < bl.Length; i++)
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for (int i = 0; i < bl.Length; i++)
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{
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{
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@ -4448,7 +4467,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack)
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private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack)
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{
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{
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MoneyTransferRequestPacket money = (MoneyTransferRequestPacket) Pack;
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MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack;
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// validate the agent owns the agentID and sessionID
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// validate the agent owns the agentID and sessionID
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if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId &&
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if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId &&
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money.AgentData.SessionID == sender.SessionId)
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money.AgentData.SessionID == sender.SessionId)
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@ -4469,7 +4488,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack)
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private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack)
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{
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{
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ParcelBuyPacket parcel = (ParcelBuyPacket) Pack;
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ParcelBuyPacket parcel = (ParcelBuyPacket)Pack;
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if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == SessionId)
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if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == SessionId)
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{
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{
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ParcelBuy handlerParcelBuy = OnParcelBuy;
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ParcelBuy handlerParcelBuy = OnParcelBuy;
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public bool HandleGenericMessage(IClientAPI sender, Packet pack)
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public bool HandleGenericMessage(IClientAPI sender, Packet pack)
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{
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{
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GenericMessagePacket gmpack = (GenericMessagePacket) pack;
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GenericMessagePacket gmpack = (GenericMessagePacket)pack;
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if (m_genericPacketHandlers.Count == 0) return false;
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if (m_genericPacketHandlers.Count == 0) return false;
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if (gmpack.AgentData.SessionID != SessionId) return false;
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if (gmpack.AgentData.SessionID != SessionId) return false;
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UpdateVector handlerUpdatePrimScale = OnUpdatePrimScale;
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UpdateVector handlerUpdatePrimScale = OnUpdatePrimScale;
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if (handlerUpdatePrimScale != null)
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if (handlerUpdatePrimScale != null)
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{
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{
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// m_log.Debug("new scale is " + scale4.X + " , " + scale4.Y + " , " + scale4.Z);
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// m_log.Debug("new scale is " + scale4.X + " , " + scale4.Y + " , " + scale4.Z);
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handlerUpdatePrimScale(localId, scale4, this);
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handlerUpdatePrimScale(localId, scale4, this);
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}
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}
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break;
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break;
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UpdateVector handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale;
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UpdateVector handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale;
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if (handlerUpdatePrimGroupScale != null)
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if (handlerUpdatePrimGroupScale != null)
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{
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{
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// m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z);
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// m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z);
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handlerUpdatePrimGroupScale(localId, scale7, this);
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handlerUpdatePrimGroupScale(localId, scale7, this);
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}
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}
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break;
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break;
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@ -5318,7 +5337,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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break;
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case PacketType.DeRezObject:
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case PacketType.DeRezObject:
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DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) Pack;
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DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)Pack;
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#region Packet Session and User Check
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#region Packet Session and User Check
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if (m_checkPackets)
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if (m_checkPackets)
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@ -6096,7 +6115,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ObjectExtraParams handlerUpdateExtraParams = OnUpdateExtraParams;
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ObjectExtraParams handlerUpdateExtraParams = OnUpdateExtraParams;
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if (handlerUpdateExtraParams != null)
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if (handlerUpdateExtraParams != null)
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{
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{
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for (int i = 0 ; i < extraPar.ObjectData.Length ; i++)
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for (int i = 0; i < extraPar.ObjectData.Length; i++)
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{
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{
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handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[i].ObjectLocalID,
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handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[i].ObjectLocalID,
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extraPar.ObjectData[i].ParamType,
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extraPar.ObjectData[i].ParamType,
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@ -6816,7 +6835,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (ti.OwnerID != AgentId)
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if (ti.OwnerID != AgentId)
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break;
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break;
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if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
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if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
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break;
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break;
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if (ti.AssetID != requestID)
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if (ti.AssetID != requestID)
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convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter));
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convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter));
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}
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}
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break;
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break;
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// case "texturebase":
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// case "texturebase":
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// if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
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// if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
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// {
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// {
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// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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// {
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// {
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// string s = Utils.BytesToString(block.Parameter);
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// string s = Utils.BytesToString(block.Parameter);
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// string[] splitField = s.Split(' ');
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// string[] splitField = s.Split(' ');
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// if (splitField.Length == 2)
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// if (splitField.Length == 2)
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// {
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// {
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// UUID tempUUID = new UUID(splitField[1]);
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// UUID tempUUID = new UUID(splitField[1]);
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// OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID);
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// OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID);
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// }
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// }
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// }
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// }
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// }
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// }
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// break;
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// break;
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case "texturedetail":
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case "texturedetail":
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if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
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if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false))
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{
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{
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@ -8628,8 +8647,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MapItemRequest handlerMapItemRequest = OnMapItemRequest;
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MapItemRequest handlerMapItemRequest = OnMapItemRequest;
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if (handlerMapItemRequest != null)
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if (handlerMapItemRequest != null)
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{
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{
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handlerMapItemRequest(this,mirpk.AgentData.Flags, mirpk.AgentData.EstateID,
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handlerMapItemRequest(this, mirpk.AgentData.Flags, mirpk.AgentData.EstateID,
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mirpk.AgentData.Godlike,mirpk.RequestData.ItemType,
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mirpk.AgentData.Godlike, mirpk.RequestData.ItemType,
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mirpk.RequestData.RegionHandle);
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mirpk.RequestData.RegionHandle);
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}
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}
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groupMembersRequestPacket.GroupData.RequestID;
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groupMembersRequestPacket.GroupData.RequestID;
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groupMembersReply.GroupData.MemberCount = memberCount;
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groupMembersReply.GroupData.MemberCount = memberCount;
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for (int i = 0 ; i < blockCount ; i++)
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for (int i = 0; i < blockCount; i++)
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{
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{
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GroupMembersData m = members[0];
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GroupMembersData m = members[0];
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members.RemoveAt(0);
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members.RemoveAt(0);
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@ -9174,7 +9193,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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groupRoleMembersReply.MemberData =
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groupRoleMembersReply.MemberData =
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new GroupRoleMembersReplyPacket.MemberDataBlock[pairs];
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new GroupRoleMembersReplyPacket.MemberDataBlock[pairs];
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for (int i = 0 ; i < pairs ; i++)
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for (int i = 0; i < pairs; i++)
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{
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{
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GroupRoleMembersData d = mappings[0];
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GroupRoleMembersData d = mappings[0];
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mappings.RemoveAt(0);
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mappings.RemoveAt(0);
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@ -9301,7 +9320,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ParcelDeedToGroup handlerParcelDeedToGroup = OnParcelDeedToGroup;
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ParcelDeedToGroup handlerParcelDeedToGroup = OnParcelDeedToGroup;
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if (handlerParcelDeedToGroup != null)
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if (handlerParcelDeedToGroup != null)
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{
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{
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handlerParcelDeedToGroup(parcelDeedToGroup.Data.LocalID, parcelDeedToGroup.Data.GroupID,this);
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handlerParcelDeedToGroup(parcelDeedToGroup.Data.LocalID, parcelDeedToGroup.Data.GroupID, this);
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}
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}
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}
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}
|
||||||
|
@ -9935,7 +9954,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
{
|
{
|
||||||
ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket();
|
ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket();
|
||||||
commandMessagePacket.CommandBlock.Flags = flags;
|
commandMessagePacket.CommandBlock.Flags = flags;
|
||||||
commandMessagePacket.CommandBlock.Command =(uint) command;
|
commandMessagePacket.CommandBlock.Command = (uint)command;
|
||||||
commandMessagePacket.CommandBlock.Time = time;
|
commandMessagePacket.CommandBlock.Time = time;
|
||||||
|
|
||||||
OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown);
|
OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown);
|
||||||
|
@ -9963,7 +9982,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
#region Camera
|
#region Camera
|
||||||
|
|
||||||
public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters)
|
public void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters)
|
||||||
{
|
{
|
||||||
SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties);
|
SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties);
|
||||||
packet.ObjectData.ObjectID = objectID;
|
packet.ObjectData.ObjectID = objectID;
|
||||||
|
@ -9981,7 +10000,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
OutPacket(packet, ThrottleOutPacketType.Task);
|
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendClearFollowCamProperties (UUID objectID)
|
public void SendClearFollowCamProperties(UUID objectID)
|
||||||
{
|
{
|
||||||
ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties);
|
ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties);
|
||||||
packet.ObjectData.ObjectID = objectID;
|
packet.ObjectData.ObjectID = objectID;
|
||||||
|
@ -10381,7 +10400,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region LookupItem
|
#region LookupItem
|
||||||
private struct LookupItem {
|
private struct LookupItem
|
||||||
|
{
|
||||||
internal MinHeap<MinHeapItem> Heap;
|
internal MinHeap<MinHeapItem> Heap;
|
||||||
internal IHandle Handle;
|
internal IHandle Handle;
|
||||||
}
|
}
|
||||||
|
|
|
@ -372,8 +372,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
public void ResendUnacked(LLUDPClient udpClient)
|
public void ResendUnacked(LLUDPClient udpClient)
|
||||||
{
|
{
|
||||||
if (udpClient.IsConnected && udpClient.NeedAcks.Count > 0)
|
if (!udpClient.IsConnected)
|
||||||
{
|
return;
|
||||||
|
|
||||||
// Disconnect an agent if no packets are received for some time
|
// Disconnect an agent if no packets are received for some time
|
||||||
//FIXME: Make 60 an .ini setting
|
//FIXME: Make 60 an .ini setting
|
||||||
if (Environment.TickCount - udpClient.TickLastPacketReceived > 1000 * 60)
|
if (Environment.TickCount - udpClient.TickLastPacketReceived > 1000 * 60)
|
||||||
|
@ -384,11 +385,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (udpClient.NeedAcks.Count > 0)
|
||||||
|
{
|
||||||
// Get a list of all of the packets that have been sitting unacked longer than udpClient.RTO
|
// Get a list of all of the packets that have been sitting unacked longer than udpClient.RTO
|
||||||
List<OutgoingPacket> expiredPackets = udpClient.NeedAcks.GetExpiredPackets(udpClient.RTO);
|
List<OutgoingPacket> expiredPackets = udpClient.NeedAcks.GetExpiredPackets(udpClient.RTO);
|
||||||
|
|
||||||
if (expiredPackets != null)
|
if (expiredPackets != null)
|
||||||
{
|
{
|
||||||
|
m_log.Debug("[LLUDPSERVER]: Resending " + expiredPackets.Count + " packets to " + udpClient.AgentID);
|
||||||
|
|
||||||
// Resend packets
|
// Resend packets
|
||||||
for (int i = 0; i < expiredPackets.Count; i++)
|
for (int i = 0; i < expiredPackets.Count; i++)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue