From 0a9a8cc68057b5c0566ead46eaa10cf07efb136b Mon Sep 17 00:00:00 2001 From: "Huaiyu (Kitty) Liu" Date: Thu, 23 Dec 2010 10:29:12 -0800 Subject: [PATCH] Restored SceneObjectSerializer.SOGToXml2() as in opensim trunk (master). --- .../Scenes/Serialization/SceneObjectSerializer.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 125581e109..6c9826fcf0 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -1060,12 +1060,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization public static void SOGToXml2(XmlTextWriter writer, SceneObjectGroup sog, Dictionaryoptions) { writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); - - //REGION SYNG - //Need to add LocX,LocY of the Scene that the object is located in. - //writer.WriteStartElement(String.Empty, "LocX", String.Empty); - //end of REGION SYGN - + SOPToXml2(writer, sog.RootPart, options); writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); sog.ForEachPart(delegate(SceneObjectPart sop)