diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 1c2720283d..a9195f72fe 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2545,10 +2545,7 @@ namespace OpenSim.Region.Framework.Scenes // grab the latest PhysicsActor velocity, whereas m_velocity is often // storing a requested force instead of an actual traveling velocity if (Appearance.AvatarSize != m_lastSize && !IsLoggingIn) - { - m_lastSize = Appearance.AvatarSize; SendAvatarDataToAllAgents(); - } if (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) || !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) ||