Finally cutting the gordian knot. Friends needs to be both a module and a

service, and never the twain shall meet. This finally opens up the path to
a working friends implementation
slimupdates
Melanie 2010-02-04 12:21:14 +00:00
parent f9a61f2825
commit 0ab8dd61d7
3 changed files with 49 additions and 15 deletions

View File

@ -40,7 +40,6 @@ using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using FriendInfo = OpenSim.Region.Framework.Interfaces.FriendInfo;
namespace OpenSim.Region.CoreModules.Avatar.Friends namespace OpenSim.Region.CoreModules.Avatar.Friends
{ {
@ -88,10 +87,5 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{ {
return 1; return 1;
} }
public FriendInfo[] GetFriends(UUID PrincipalID)
{
return new FriendInfo[0];
}
} }
} }

View File

@ -31,14 +31,6 @@ using System.Collections.Generic;
namespace OpenSim.Region.Framework.Interfaces namespace OpenSim.Region.Framework.Interfaces
{ {
public struct FriendInfo
{
public UUID PrincipalID;
public string Friend;
int MyRights;
int TheirRights;
}
public interface IFriendsModule public interface IFriendsModule
{ {
/// <summary> /// <summary>
@ -55,6 +47,5 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="offerMessage"></param> /// <param name="offerMessage"></param>
void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
uint GetFriendPerms(UUID PrincipalID, UUID FriendID); uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
FriendInfo[] GetFriends(UUID PrincipalID);
} }
} }

View File

@ -0,0 +1,49 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenSim.Framework;
using System.Collections.Generic;
namespace OpenSim.Region.Framework.Interfaces
{
public struct FriendInfo
{
public UUID PrincipalID;
public string Friend;
int MyRights;
int TheirRights;
}
public interface IFriendsService
{
FriendInfo[] GetFriends(UUID PrincipalID);
bool StoreFriend(UUID PrincipalID, string Friend, int flags);
bool SetFlags(UUID PrincipalID, int flags);
bool Delete(UUID PrincipalID, string Friend);
}
}