Finally cutting the gordian knot. Friends needs to be both a module and a
service, and never the twain shall meet. This finally opens up the path to a working friends implementationslimupdates
parent
f9a61f2825
commit
0ab8dd61d7
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@ -40,7 +40,6 @@ using OpenSim.Framework.Communications;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using FriendInfo = OpenSim.Region.Framework.Interfaces.FriendInfo;
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namespace OpenSim.Region.CoreModules.Avatar.Friends
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namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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{
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@ -88,10 +87,5 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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{
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return 1;
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return 1;
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}
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}
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public FriendInfo[] GetFriends(UUID PrincipalID)
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{
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return new FriendInfo[0];
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}
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}
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}
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}
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}
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@ -31,14 +31,6 @@ using System.Collections.Generic;
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namespace OpenSim.Region.Framework.Interfaces
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namespace OpenSim.Region.Framework.Interfaces
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{
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{
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public struct FriendInfo
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{
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public UUID PrincipalID;
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public string Friend;
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int MyRights;
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int TheirRights;
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}
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public interface IFriendsModule
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public interface IFriendsModule
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{
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{
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/// <summary>
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/// <summary>
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@ -55,6 +47,5 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="offerMessage"></param>
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/// <param name="offerMessage"></param>
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void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
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void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage);
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uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
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uint GetFriendPerms(UUID PrincipalID, UUID FriendID);
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FriendInfo[] GetFriends(UUID PrincipalID);
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}
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}
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}
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}
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@ -0,0 +1,49 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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using OpenSim.Framework;
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using System.Collections.Generic;
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namespace OpenSim.Region.Framework.Interfaces
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{
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public struct FriendInfo
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{
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public UUID PrincipalID;
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public string Friend;
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int MyRights;
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int TheirRights;
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}
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public interface IFriendsService
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{
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FriendInfo[] GetFriends(UUID PrincipalID);
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bool StoreFriend(UUID PrincipalID, string Friend, int flags);
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bool SetFlags(UUID PrincipalID, int flags);
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bool Delete(UUID PrincipalID, string Friend);
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}
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}
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