~ extending attendee list to include agent name
+ code to generate full XML avatar list + code to POST XML snipplet0.6.3-post-fixes
parent
4464e59f75
commit
0abc179a4e
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@ -29,8 +29,10 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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using log4net;
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@ -53,7 +55,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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private List<IScene> _scenes = new List<IScene>();
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private List<IScene> _conciergedScenes = new List<IScene>();
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private Dictionary<IScene, List<UUID>> _sceneAttendees = new Dictionary<IScene, List<UUID>>();
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private Dictionary<IScene, List<UUID>> _sceneAttendees =
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new Dictionary<IScene, List<UUID>>();
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private Dictionary<UUID, string> _attendeeNames =
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new Dictionary<UUID, string>();
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private bool _replacingChatModule = false;
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private IConfig _config;
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@ -287,7 +293,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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if (_conciergedScenes.Contains(agent.Scene))
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{
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_log.DebugFormat("[Concierge]: {0} enters {1}", agent.Name, agent.Scene.RegionInfo.RegionName);
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AddToAttendeeList(agent.UUID, agent.Scene);
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AddToAttendeeList(agent.UUID, agent.Name, agent.Scene);
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WelcomeAvatar(agent, agent.Scene);
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AnnounceToAgentsRegion(agent.Scene, String.Format(_announceEntering, agent.Name, agent.Scene.RegionInfo.RegionName,
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_sceneAttendees[agent.Scene].Count));
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@ -308,15 +314,19 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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}
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}
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protected void AddToAttendeeList(UUID agentID, Scene scene)
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protected void AddToAttendeeList(UUID agentID, string name, Scene scene)
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{
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lock (_sceneAttendees)
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{
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if (!_sceneAttendees.ContainsKey(scene))
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_sceneAttendees[scene] = new List<UUID>();
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List<UUID> attendees = _sceneAttendees[scene];
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if (!attendees.Contains(agentID))
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{
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attendees.Add(agentID);
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_attendeeNames[agentID] = name;
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}
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}
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}
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@ -329,6 +339,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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_log.WarnFormat("[Concierge]: attendee list missing for region {0}", scene.RegionInfo.RegionName);
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return;
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}
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List<UUID> attendees = _sceneAttendees[scene];
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if (!attendees.Contains(agentID))
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{
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@ -336,7 +347,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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name, scene.RegionInfo.RegionName);
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return;
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}
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attendees.Remove(agentID);
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_attendeeNames.Remove(agentID);
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}
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}
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@ -362,21 +375,43 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Concierge
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StringBuilder list = new StringBuilder();
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if (0 == attendees.Count)
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{
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list.Append("<avatars count=\"0\" region_name=\"{0}\" region_uuid=\"{1}\" timestamp=\"{2}\" />",
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list.Append(String.Format("<avatars count=\"0\" region_name=\"{0}\" region_uuid=\"{1}\" timestamp=\"{2}\" />",
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scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
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System.DateTime.UtcNow.ToString("s"));
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DateTime.UtcNow.ToString("s")));
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}
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else
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{
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list.Append("<avatars count=\"{0}\" region_name=\"{1}\" region_uuid=\"{2}\" timestamp=\"{3}\" />",
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attendees.Count, scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
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System.DateTime.UtcNow.ToString("s"));
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list.Append(String.Format("<avatars count=\"{0}\" region_name=\"{1}\" region_uuid=\"{2}\" timestamp=\"{3}\">\n",
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attendees.Count, scene.RegionInfo.RegionName,
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scene.RegionInfo.RegionID,
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DateTime.UtcNow.ToString("s")));
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foreach(UUID uuid in attendees)
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{
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string name = _attendeeNames[uuid];
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list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", name, uuid));
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}
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list.Append("</avatar>");
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}
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string payload = list.ToString();
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_log.DebugFormat("[Concierge]: posting to {0}:\n{1}", _brokerURI, payload);
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// post via REST to broker
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HttpWebRequest updatePost = WebRequest.Create(_brokerURI) as HttpWebRequest;
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updatePost.Method = "POST";
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updatePost.ContentType = "text/xml";
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updatePost.ContentLength = payload.Length;
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updatePost.UserAgent = "OpenSim.Concierge";
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StreamWriter payloadStream = new StreamWriter(updatePost.GetRequestStream());
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payloadStream.Write(payload);
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payloadStream.Close();
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HttpWebResponse response = updatePost.GetResponse() as HttpWebResponse;
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response.Close();
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_log.DebugFormat("[Concierge] broker update: status {0}", response.StatusCode);
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}
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protected void WelcomeAvatar(ScenePresence agent, Scene scene)
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{
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// welcome mechanics: check whether we have a welcomes
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