When saving an iar, don't chase down link asset IDs (since these points to other items rather than real assets)

This bug had no practical effect other than to make "save iar" misreport the number of missing assets
bulletsim
Justin Clark-Casey (justincc) 2011-05-27 19:39:03 +01:00
parent 4087a453dc
commit 0af5bb239f
1 changed files with 4 additions and 1 deletions

View File

@ -157,7 +157,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService);
m_archiveWriter.WriteFile(filename, serialization);
if (SaveAssets)
AssetType itemAssetType = (AssetType)inventoryItem.AssetType;
// Don't chase down link asset items as they actually point to their target item IDs rather than an asset
if (SaveAssets && itemAssetType != AssetType.Link && itemAssetType != AssetType.LinkFolder)
m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
}