* In the interests of making life difficult for everyone, the Grid Server now actually checks your authentication keys rather than ignoring them.
parent
d3fa814458
commit
0b0df333dc
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@ -243,20 +243,16 @@ namespace OpenSim.Grid.GridServer
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// logToDB((new LLUUID((string)requestData["UUID"])).ToString(),"XmlRpcSimulatorLoginMethod","", 5,"Region attempting login with UUID.");
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}
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else if (requestData.ContainsKey("region_handle"))
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{
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// TheSim = getRegion((ulong)Convert.ToUInt64(requestData["region_handle"]));
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// logToDB((string)requestData["region_handle"], "XmlRpcSimulatorLoginMethod", "", 5, "Region attempting login with regionHandle.");
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}
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else
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{
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responseData["error"] = "No UUID or region_handle passed to grid server - unable to connect you";
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MainLog.Instance.Verbose("GRID", "Region connected without a UUID, ignoring.");
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responseData["error"] = "No UUID passed to grid server - unable to connect you";
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return response;
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}
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if (TheSim == null) // Shouldnt this be in the REST Simulator Set method?
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{
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Console.WriteLine("NEW SIM");
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MainLog.Instance.Verbose("GRID", "New region connecting");
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myword = "creation";
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}
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else
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@ -286,6 +282,14 @@ namespace OpenSim.Grid.GridServer
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TheSim.regionLocZ = 0;
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TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
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try
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{
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TheSim.regionRecvKey = (string)requestData["recvkey"];
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TheSim.regionSendKey = (string)requestData["authkey"];
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}
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catch (KeyNotFoundException) { }
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TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
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TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/";
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@ -299,142 +303,151 @@ namespace OpenSim.Grid.GridServer
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OldSim = getRegion(TheSim.regionHandle);
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if (OldSim == null || OldSim.UUID == TheSim.UUID)
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{
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Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " +
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TheSim.serverURI);
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foreach (KeyValuePair<string, IGridData> kvp in _plugins)
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if (OldSim == null || (OldSim.regionRecvKey == TheSim.regionRecvKey &&
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OldSim.regionSendKey == TheSim.regionSendKey))
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{
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try
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MainLog.Instance.Verbose("GRID", "Adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " +
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TheSim.serverURI);
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foreach (KeyValuePair<string, IGridData> kvp in _plugins)
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{
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DataResponse insertResponse = kvp.Value.AddProfile(TheSim);
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switch (insertResponse)
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try
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{
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case DataResponse.RESPONSE_OK:
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MainLog.Instance.Verbose("grid", "New sim " + myword + " successful: " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_ERROR:
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MainLog.Instance.Warn("storage", "New sim creation failed (Error): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_INVALIDCREDENTIALS:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Invalid Credentials): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_AUTHREQUIRED:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Authentication Required): " +
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TheSim.regionName);
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break;
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DataResponse insertResponse = kvp.Value.AddProfile(TheSim);
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switch (insertResponse)
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{
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case DataResponse.RESPONSE_OK:
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MainLog.Instance.Verbose("grid", "New sim " + myword + " successful: " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_ERROR:
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MainLog.Instance.Warn("storage", "New sim creation failed (Error): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_INVALIDCREDENTIALS:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Invalid Credentials): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_AUTHREQUIRED:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Authentication Required): " +
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TheSim.regionName);
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break;
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Warn("storage",
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"Unable to add region " + TheSim.UUID.ToString() + " via " + kvp.Key);
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MainLog.Instance.Warn("storage", e.ToString());
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}
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if (getRegion(TheSim.regionHandle) == null)
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{
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responseData["error"] = "Unable to add new region";
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return response;
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}
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}
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catch (Exception e)
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ArrayList SimNeighboursData = new ArrayList();
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RegionProfileData neighbour;
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Hashtable NeighbourBlock;
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bool fastMode = false; // Only compatible with MySQL right now
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if (fastMode)
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{
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MainLog.Instance.Warn("storage",
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"Unable to add region " + TheSim.UUID.ToString() + " via " + kvp.Key);
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MainLog.Instance.Warn("storage", e.ToString());
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Dictionary<ulong, RegionProfileData> neighbours =
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getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1,
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TheSim.regionLocY + 1);
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foreach (KeyValuePair<ulong, RegionProfileData> aSim in neighbours)
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{
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(aSim.Value.serverIP.ToString()).ToString();
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NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString();
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NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString();
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NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString();
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NeighbourBlock["UUID"] = aSim.Value.UUID.ToString();
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NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString();
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if (aSim.Value.UUID != TheSim.UUID)
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SimNeighboursData.Add(NeighbourBlock);
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}
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}
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else
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{
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for (int x = -1; x < 2; x++)
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for (int y = -1; y < 2; y++)
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{
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if (
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256)) != null)
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{
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neighbour =
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256));
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(neighbour.serverIP).ToString();
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NeighbourBlock["sim_port"] = neighbour.serverPort.ToString();
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NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString();
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NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString();
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NeighbourBlock["UUID"] = neighbour.UUID.ToString();
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NeighbourBlock["regionHandle"] = neighbour.regionHandle.ToString();
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if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
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}
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}
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}
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responseData["UUID"] = TheSim.UUID.ToString();
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responseData["region_locx"] = TheSim.regionLocX.ToString();
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responseData["region_locy"] = TheSim.regionLocY.ToString();
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responseData["regionname"] = TheSim.regionName;
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responseData["estate_id"] = "1";
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responseData["neighbours"] = SimNeighboursData;
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if (getRegion(TheSim.regionHandle) == null)
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responseData["sim_ip"] = TheSim.serverIP;
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responseData["sim_port"] = TheSim.serverPort.ToString();
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responseData["asset_url"] = TheSim.regionAssetURI;
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responseData["asset_sendkey"] = TheSim.regionAssetSendKey;
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responseData["asset_recvkey"] = TheSim.regionAssetRecvKey;
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responseData["user_url"] = TheSim.regionUserURI;
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responseData["user_sendkey"] = TheSim.regionUserSendKey;
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responseData["user_recvkey"] = TheSim.regionUserRecvKey;
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responseData["authkey"] = TheSim.regionSecret;
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// New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
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responseData["data_uri"] = TheSim.regionDataURI;
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responseData["allow_forceful_banlines"] = config.AllowForcefulBanlines;
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// Instead of sending a multitude of message servers to the registering sim
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// we should probably be sending a single one and parhaps it's backup
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// that has responsibility over routing it's messages.
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// The Sim won't be contacting us again about any of the message server stuff during it's time up.
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responseData["messageserver_count"] = _MessageServers.Count;
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for (int i = 0; i < _MessageServers.Count; i++)
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{
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responseData["error"] = "Unable to add new region";
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return response;
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}
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}
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ArrayList SimNeighboursData = new ArrayList();
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RegionProfileData neighbour;
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Hashtable NeighbourBlock;
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bool fastMode = false; // Only compatible with MySQL right now
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if (fastMode)
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{
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Dictionary<ulong, RegionProfileData> neighbours =
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getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1,
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TheSim.regionLocY + 1);
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foreach (KeyValuePair<ulong, RegionProfileData> aSim in neighbours)
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{
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(aSim.Value.serverIP.ToString()).ToString();
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NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString();
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NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString();
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NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString();
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NeighbourBlock["UUID"] = aSim.Value.UUID.ToString();
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NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString();
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if (aSim.Value.UUID != TheSim.UUID)
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SimNeighboursData.Add(NeighbourBlock);
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responseData["messageserver_uri" + i] = _MessageServers[i].URI;
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responseData["messageserver_sendkey" + i] = _MessageServers[i].sendkey;
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responseData["messageserver_recvkey" + i] = _MessageServers[i].recvkey;
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}
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return response;
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}
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else
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{
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for (int x = -1; x < 2; x++)
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for (int y = -1; y < 2; y++)
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{
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if (
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256)) != null)
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{
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neighbour =
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256));
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(neighbour.serverIP).ToString();
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NeighbourBlock["sim_port"] = neighbour.serverPort.ToString();
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NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString();
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NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString();
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NeighbourBlock["UUID"] = neighbour.UUID.ToString();
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NeighbourBlock["regionHandle"] = neighbour.regionHandle.ToString();
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if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
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}
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}
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MainLog.Instance.Warn("grid", "Authentication failed when trying to add new region " + TheSim.regionName + " at location " + TheSim.regionLocX + " " + TheSim.regionLocY + " currently occupied by " + OldSim.regionName);
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responseData["error"] = "The key required to connect to your region did not match. Please check your send and recieve keys.";
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return response;
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}
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responseData["UUID"] = TheSim.UUID.ToString();
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responseData["region_locx"] = TheSim.regionLocX.ToString();
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responseData["region_locy"] = TheSim.regionLocY.ToString();
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responseData["regionname"] = TheSim.regionName;
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responseData["estate_id"] = "1";
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responseData["neighbours"] = SimNeighboursData;
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responseData["sim_ip"] = TheSim.serverIP;
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responseData["sim_port"] = TheSim.serverPort.ToString();
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responseData["asset_url"] = TheSim.regionAssetURI;
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responseData["asset_sendkey"] = TheSim.regionAssetSendKey;
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responseData["asset_recvkey"] = TheSim.regionAssetRecvKey;
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responseData["user_url"] = TheSim.regionUserURI;
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responseData["user_sendkey"] = TheSim.regionUserSendKey;
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responseData["user_recvkey"] = TheSim.regionUserRecvKey;
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responseData["authkey"] = TheSim.regionSecret;
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// New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
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responseData["data_uri"] = TheSim.regionDataURI;
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responseData["allow_forceful_banlines"] = config.AllowForcefulBanlines;
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// Instead of sending a multitude of message servers to the registering sim
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// we should probably be sending a single one and parhaps it's backup
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// that has responsibility over routing it's messages.
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// The Sim won't be contacting us again about any of the message server stuff during it's time up.
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responseData["messageserver_count"] = _MessageServers.Count;
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for (int i = 0; i < _MessageServers.Count; i++)
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{
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responseData["messageserver_uri" + i] = _MessageServers[i].URI;
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responseData["messageserver_sendkey" + i] = _MessageServers[i].sendkey;
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responseData["messageserver_recvkey" + i] = _MessageServers[i].recvkey;
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}
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return response;
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}
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else
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{
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@ -98,6 +98,7 @@ namespace OpenSim.Region.Communications.OGS1
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// Login / Authentication
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GridParams["authkey"] = serversInfo.GridSendKey;
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GridParams["recvkey"] = serversInfo.GridRecvKey;
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GridParams["UUID"] = regionInfo.RegionID.ToString();
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GridParams["sim_ip"] = regionInfo.ExternalHostName;
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GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString();
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