Fix standalone / simulator local script crossings.
parent
0086f9bd92
commit
0b25107c94
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@ -215,6 +215,8 @@ namespace OpenSim.Region.CoreModules.Communications.Local
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{
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// We need to make a local copy of the object
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ISceneObject sogClone = sog.CloneForNewScene();
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sogClone.SetState(sog.GetStateSnapshot(),
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s.RegionInfo.RegionID);
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return s.IncomingCreateObject(sogClone);
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}
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else
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