* Makes ObjectUpdate compressing tweakable in OpenSim.ini - introduces:
TerseUpdatesPerPacket=10 FullUpdatesPerPacket=14 TerseUpdateRate=10 FullUpdateRate=140.6.5-rc1
parent
66e25abbfe
commit
0b2a34438c
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@ -524,8 +524,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (clientConfig != null)
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{
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m_PacketHandler.ReliableIsImportant =
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clientConfig.GetBoolean("ReliableIsImportant",
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false);
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clientConfig.GetBoolean("ReliableIsImportant",
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false);
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m_primTerseUpdatesPerPacket = clientConfig.GetInt("TerseUpdatesPerPacket",
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m_primTerseUpdatesPerPacket);
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m_primFullUpdatesPerPacket = clientConfig.GetInt("FullUpdatesPerPacket",
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m_primFullUpdatesPerPacket);
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m_primTerseUpdateRate = clientConfig.GetInt("TerseUpdateRate",
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m_primTerseUpdateRate);
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m_primFullUpdateRate = clientConfig.GetInt("FullUpdateRate",
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m_primFullUpdateRate);
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}
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}
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@ -1279,3 +1279,9 @@
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[LLClient]
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; Resend packets markes as reliable until they are received
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;ReliableIsImportant = false
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; Configures how ObjectUpdates are compressed.
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;TerseUpdatesPerPacket=10
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;FullUpdatesPerPacket=14
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;TerseUpdateRate=10
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;FullUpdateRate=14
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