Add "show part uuid" and "show part name" console commands.
These commands will display part/prim details for a given uuid or name The "show object uuid" and "show object name" commands will now only display details for objects (i.e. not child parts in a linkset). This is for consistency with the "delete object" commands which only delete objects, not parts.0.7.2-post-fixes
parent
34d4bde585
commit
0b5210dd6a
|
@ -107,6 +107,20 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
|||
"show object name",
|
||||
"show object name <name>",
|
||||
"Show details of scene objects with the given name", HandleShowObjectByName);
|
||||
|
||||
m_console.Commands.AddCommand(
|
||||
"region",
|
||||
false,
|
||||
"show part uuid",
|
||||
"show part uuid <UUID>",
|
||||
"Show details of a scene object parts with the given UUID", HandleShowPartByUuid);
|
||||
|
||||
m_console.Commands.AddCommand(
|
||||
"region",
|
||||
false,
|
||||
"show part name",
|
||||
"show part name <name>",
|
||||
"Show details of scene object parts with the given name", HandleShowPartByName);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -137,16 +151,16 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
|||
return;
|
||||
}
|
||||
|
||||
SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid);
|
||||
SceneObjectGroup so = m_scene.GetSceneObjectGroup(objectUuid);
|
||||
|
||||
if (sop == null)
|
||||
if (so == null)
|
||||
{
|
||||
// m_console.OutputFormat("No object found with uuid {0}", objectUuid);
|
||||
// m_console.OutputFormat("No part found with uuid {0}", objectUuid);
|
||||
return;
|
||||
}
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
AddPartReport(sb, sop);
|
||||
AddSceneObjectReport(sb, so);
|
||||
|
||||
m_console.OutputFormat(sb.ToString());
|
||||
}
|
||||
|
@ -164,6 +178,72 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
|||
|
||||
string name = cmd[3];
|
||||
|
||||
List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>();
|
||||
|
||||
m_scene.ForEachSOG(so => { if (so.Name == name) { sceneObjects.Add(so); }});
|
||||
|
||||
if (sceneObjects.Count == 0)
|
||||
{
|
||||
m_console.OutputFormat("No objects with name {0} found in {1}", name, m_scene.RegionInfo.RegionName);
|
||||
return;
|
||||
}
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
foreach (SceneObjectGroup so in sceneObjects)
|
||||
{
|
||||
AddSceneObjectReport(sb, so);
|
||||
sb.Append("\n");
|
||||
}
|
||||
|
||||
m_console.OutputFormat(sb.ToString());
|
||||
}
|
||||
|
||||
private void HandleShowPartByUuid(string module, string[] cmd)
|
||||
{
|
||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||
return;
|
||||
|
||||
if (cmd.Length < 4)
|
||||
{
|
||||
m_console.OutputFormat("Usage: show part uuid <uuid>");
|
||||
return;
|
||||
}
|
||||
|
||||
UUID objectUuid;
|
||||
if (!UUID.TryParse(cmd[3], out objectUuid))
|
||||
{
|
||||
m_console.OutputFormat("{0} is not a valid uuid", cmd[3]);
|
||||
return;
|
||||
}
|
||||
|
||||
SceneObjectPart sop = m_scene.GetSceneObjectPart(objectUuid);
|
||||
|
||||
if (sop == null)
|
||||
{
|
||||
// m_console.OutputFormat("No part found with uuid {0}", objectUuid);
|
||||
return;
|
||||
}
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
AddScenePartReport(sb, sop);
|
||||
|
||||
m_console.OutputFormat(sb.ToString());
|
||||
}
|
||||
|
||||
private void HandleShowPartByName(string module, string[] cmd)
|
||||
{
|
||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||
return;
|
||||
|
||||
if (cmd.Length < 4)
|
||||
{
|
||||
m_console.OutputFormat("Usage: show part name <name>");
|
||||
return;
|
||||
}
|
||||
|
||||
string name = cmd[3];
|
||||
|
||||
List<SceneObjectPart> parts = new List<SceneObjectPart>();
|
||||
|
||||
m_scene.ForEachSOG(so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } }));
|
||||
|
@ -178,21 +258,31 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
|||
|
||||
foreach (SceneObjectPart part in parts)
|
||||
{
|
||||
AddPartReport(sb, part);
|
||||
AddScenePartReport(sb, part);
|
||||
sb.Append("\n");
|
||||
}
|
||||
|
||||
m_console.OutputFormat(sb.ToString());
|
||||
}
|
||||
|
||||
private StringBuilder AddPartReport(StringBuilder sb, SceneObjectPart sop)
|
||||
private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so)
|
||||
{
|
||||
sb.AppendFormat("Name: {0}\n", so.Name);
|
||||
sb.AppendFormat("Description: {0}\n", so.Description);
|
||||
sb.AppendFormat("Location: {0} @ {1}\n", so.AbsolutePosition, so.Scene.RegionInfo.RegionName);
|
||||
sb.AppendFormat("Parts: {0}\n", so.PrimCount);
|
||||
|
||||
return sb;
|
||||
}
|
||||
|
||||
private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop)
|
||||
{
|
||||
sb.AppendFormat("Name: {0}\n", sop.Name);
|
||||
sb.AppendFormat("Description: {0}\n", sop.Description);
|
||||
sb.AppendFormat("Location: {0} @ {1}\n", sop.AbsolutePosition, sop.ParentGroup.Scene.RegionInfo.RegionName);
|
||||
sb.AppendFormat("Parent: {0}",
|
||||
sop.IsRoot ? "Is Root\n" : string.Format("{0} {1}\n", sop.ParentGroup.Name, sop.ParentGroup.UUID));
|
||||
sb.AppendFormat("Parts: {0}\n", sop.IsRoot ? "1" : sop.ParentGroup.PrimCount.ToString());;
|
||||
sb.AppendFormat("Parts: {0}\n", !sop.IsRoot ? "1" : sop.ParentGroup.PrimCount.ToString());;
|
||||
|
||||
return sb;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue