Fix a bunch of issues that crop up after the naive porting of the new sqlite db from master to 0.6.9
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d8b604b550
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0b8b302aa0
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@ -1,257 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Data;
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using OpenMetaverse;
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using OpenSim.Framework;
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using Mono.Data.Sqlite;
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namespace OpenSim.Data.SQLite
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{
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public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
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{
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private string m_Realm;
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private List<string> m_ColumnNames;
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private int m_LastExpire;
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private string m_connectionString;
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protected static SqliteConnection m_Connection;
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private static bool m_initialized = false;
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public SQLiteAuthenticationData(string connectionString, string realm)
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: base(connectionString)
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{
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m_Realm = realm;
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m_connectionString = connectionString;
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if (!m_initialized)
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{
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m_Connection = new SqliteConnection(connectionString);
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m_Connection.Open();
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Migration m = new Migration(m_Connection, GetType().Assembly, "AuthStore");
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m.Update();
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m_initialized = true;
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}
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}
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public AuthenticationData Get(UUID principalID)
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{
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AuthenticationData ret = new AuthenticationData();
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ret.Data = new Dictionary<string, object>();
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SqliteCommand cmd = new SqliteCommand("select * from `" + m_Realm + "` where UUID = :PrincipalID");
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cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
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IDataReader result = ExecuteReader(cmd, m_Connection);
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try
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{
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if (result.Read())
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{
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ret.PrincipalID = principalID;
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if (m_ColumnNames == null)
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{
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m_ColumnNames = new List<string>();
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DataTable schemaTable = result.GetSchemaTable();
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foreach (DataRow row in schemaTable.Rows)
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m_ColumnNames.Add(row["ColumnName"].ToString());
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}
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foreach (string s in m_ColumnNames)
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{
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if (s == "UUID")
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continue;
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ret.Data[s] = result[s].ToString();
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}
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return ret;
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}
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else
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{
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return null;
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}
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}
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catch
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{
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}
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finally
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{
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//CloseCommand(cmd);
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}
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return null;
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}
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public bool Store(AuthenticationData data)
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{
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if (data.Data.ContainsKey("UUID"))
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data.Data.Remove("UUID");
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string[] fields = new List<string>(data.Data.Keys).ToArray();
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string[] values = new string[data.Data.Count];
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int i = 0;
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foreach (object o in data.Data.Values)
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values[i++] = o.ToString();
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SqliteCommand cmd = new SqliteCommand();
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if (Get(data.PrincipalID) != null)
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{
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string update = "update `" + m_Realm + "` set ";
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bool first = true;
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foreach (string field in fields)
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{
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if (!first)
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update += ", ";
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update += "`" + field + "` = :" + field;
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cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
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first = false;
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}
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update += " where UUID = :UUID";
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cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
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cmd.CommandText = update;
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try
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{
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if (ExecuteNonQuery(cmd, m_Connection) < 1)
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{
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//CloseCommand(cmd);
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return false;
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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//CloseCommand(cmd);
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return false;
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}
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}
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else
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{
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string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
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String.Join("`, `", fields) +
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"`) values (:UUID, :" + String.Join(", :", fields) + ")";
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cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
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foreach (string field in fields)
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cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
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cmd.CommandText = insert;
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try
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{
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if (ExecuteNonQuery(cmd, m_Connection) < 1)
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{
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//CloseCommand(cmd);
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return false;
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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//CloseCommand(cmd);
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return false;
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}
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}
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//CloseCommand(cmd);
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return true;
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}
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public bool SetDataItem(UUID principalID, string item, string value)
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{
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SqliteCommand cmd = new SqliteCommand("update `" + m_Realm +
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"` set `" + item + "` = " + value + " where UUID = '" + principalID.ToString() + "'");
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if (ExecuteNonQuery(cmd, m_Connection) > 0)
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return true;
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return false;
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}
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public bool SetToken(UUID principalID, string token, int lifetime)
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{
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if (System.Environment.TickCount - m_LastExpire > 30000)
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DoExpire();
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SqliteCommand cmd = new SqliteCommand("insert into tokens (UUID, token, validity) values ('" + principalID.ToString() +
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"', '" + token + "', datetime('now', 'localtime', '+" + lifetime.ToString() + " minutes'))");
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if (ExecuteNonQuery(cmd, m_Connection) > 0)
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{
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cmd.Dispose();
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return true;
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}
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cmd.Dispose();
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return false;
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}
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public bool CheckToken(UUID principalID, string token, int lifetime)
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{
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if (System.Environment.TickCount - m_LastExpire > 30000)
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DoExpire();
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SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
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" minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
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if (ExecuteNonQuery(cmd, m_Connection) > 0)
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{
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cmd.Dispose();
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return true;
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}
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cmd.Dispose();
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return false;
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}
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private void DoExpire()
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{
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SqliteCommand cmd = new SqliteCommand("delete from tokens where validity < datetime('now', 'localtime')");
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ExecuteNonQuery(cmd, m_Connection);
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cmd.Dispose();
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m_LastExpire = System.Environment.TickCount;
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}
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}
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}
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@ -180,7 +180,7 @@ namespace OpenSim.Data.SQLite
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//
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//
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cmd.Parameters.Clear();
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cmd.Parameters.Clear();
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cmd.CommandText = "insert into estateban select "+es.EstateID.ToString()+", bannedUUID, bannedIp, bannedIpHostMask, '' from regionban where regionban.regionUUID = :UUID";
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cmd.CommandText = "insert into estateban select "+es.EstateID.ToString()+", bannedUUID, bannedIp, bannedIpHostMask, '' from regionban where regionban.regionUUID = :UUID";
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cmd.Parameters.Add(":UUID", regionID.ToString());
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cmd.Parameters.AddWithValue(":UUID", regionID.ToString());
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try
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try
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{
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{
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return uuids.ToArray();
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return uuids.ToArray();
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}
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}
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<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteEstateData.cs
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=======
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public EstateSettings LoadEstateSettings(int estateID)
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{
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string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_settings where estate_settings.EstateID :EstateID";
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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cmd.CommandText = sql;
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cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
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return DoLoad(cmd, UUID.Zero, false);
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}
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public List<int> GetEstates(string search)
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{
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List<int> result = new List<int>();
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string sql = "select EstateID from estate_settings where estate_settings.EstateName :EstateName";
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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cmd.CommandText = sql;
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cmd.Parameters.AddWithValue(":EstateName", search);
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IDataReader r = cmd.ExecuteReader();
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while (r.Read())
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{
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result.Add(Convert.ToInt32(r["EstateID"]));
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}
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r.Close();
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return result;
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}
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public bool LinkRegion(UUID regionID, int estateID)
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{
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SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand();
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cmd.CommandText = "insert into estate_map values (:RegionID, :EstateID)";
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cmd.Parameters.AddWithValue(":RegionID", regionID.ToString());
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cmd.Parameters.AddWithValue(":EstateID", estateID.ToString());
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if (cmd.ExecuteNonQuery() == 0)
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return false;
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return true;
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}
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public List<UUID> GetRegions(int estateID)
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{
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return new List<UUID>();
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}
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public bool DeleteEstate(int estateID)
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{
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return false;
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}
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>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteEstateData.cs
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}
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}
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}
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}
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{
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{
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lock (m_Connection)
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lock (m_Connection)
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{
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{
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<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
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cmd.Connection = m_Connection;
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cmd.Connection = m_Connection;
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=======
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/*
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SqliteConnection newConnection =
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(SqliteConnection)((ICloneable)connection).Clone();
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newConnection.Open();
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cmd.Connection = newConnection;
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*/
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cmd.Connection = connection;
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//Console.WriteLine("XXX " + cmd.CommandText);
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>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
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return cmd.ExecuteNonQuery();
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return cmd.ExecuteNonQuery();
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}
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}
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protected IDataReader ExecuteReader(SqliteCommand cmd)
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protected IDataReader ExecuteReader(SqliteCommand cmd)
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{
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{
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<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
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lock (m_Connection)
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SqliteConnection newConnection =
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(SqliteConnection)((ICloneable)m_Connection).Clone();
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newConnection.Open();
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cmd.Connection = newConnection;
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return cmd.ExecuteReader();
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=======
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lock (connection)
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{
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{
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//SqliteConnection newConnection =
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//SqliteConnection newConnection =
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// (SqliteConnection)((ICloneable)connection).Clone();
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// (SqliteConnection)((ICloneable)connection).Clone();
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//newConnection.Open();
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//newConnection.Open();
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//cmd.Connection = newConnection;
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//cmd.Connection = newConnection;
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cmd.Connection = connection;
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cmd.Connection = m_Connection;
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//Console.WriteLine("XXX " + cmd.CommandText);
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//Console.WriteLine("XXX " + cmd.CommandText);
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return cmd.ExecuteReader();
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return cmd.ExecuteReader();
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}
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}
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>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
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}
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}
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protected void CloseReaderCommand(SqliteCommand cmd)
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protected void CloseReaderCommand(SqliteCommand cmd)
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cmd.Dispose();
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cmd.Dispose();
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}
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}
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}
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}
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}
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}
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@ -1,70 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using Mono.Data.Sqlite;
|
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLite
|
|
||||||
{
|
|
||||||
public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
|
|
||||||
{
|
|
||||||
public SQLiteFriendsData(string connectionString, string realm)
|
|
||||||
: base(connectionString, realm, "FriendsStore")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public FriendsData[] GetFriends(UUID userID)
|
|
||||||
{
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm);
|
|
||||||
cmd.Parameters.AddWithValue(":PrincipalID", userID.ToString());
|
|
||||||
|
|
||||||
return DoQuery(cmd);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Delete(UUID principalID, string friend)
|
|
||||||
{
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm);
|
|
||||||
cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString());
|
|
||||||
cmd.Parameters.AddWithValue(":Friend", friend);
|
|
||||||
|
|
||||||
ExecuteNonQuery(cmd, cmd.Connection);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -54,11 +54,8 @@ namespace OpenSim.Data.SQLite
|
||||||
m_Realm = realm;
|
m_Realm = realm;
|
||||||
if (storeName != String.Empty)
|
if (storeName != String.Empty)
|
||||||
{
|
{
|
||||||
<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
|
|
||||||
Assembly assem = GetType().Assembly;
|
|
||||||
=======
|
|
||||||
m_Connection = new SqliteConnection(connectionString);
|
m_Connection = new SqliteConnection(connectionString);
|
||||||
Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
|
//Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
|
||||||
m_Connection.Open();
|
m_Connection.Open();
|
||||||
|
|
||||||
if (storeName != String.Empty)
|
if (storeName != String.Empty)
|
||||||
|
@ -74,10 +71,6 @@ namespace OpenSim.Data.SQLite
|
||||||
//newConnection.Close();
|
//newConnection.Close();
|
||||||
//newConnection.Dispose();
|
//newConnection.Dispose();
|
||||||
}
|
}
|
||||||
>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
|
|
||||||
|
|
||||||
Migration m = new Migration(m_Connection, assem, storeName);
|
|
||||||
m.Update();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Type t = typeof(T);
|
Type t = typeof(T);
|
||||||
|
@ -200,11 +193,7 @@ namespace OpenSim.Data.SQLite
|
||||||
result.Add(row);
|
result.Add(row);
|
||||||
}
|
}
|
||||||
|
|
||||||
<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
|
|
||||||
CloseReaderCommand(cmd);
|
|
||||||
=======
|
|
||||||
//CloseCommand(cmd);
|
//CloseCommand(cmd);
|
||||||
>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
|
|
||||||
|
|
||||||
return result.ToArray();
|
return result.ToArray();
|
||||||
}
|
}
|
||||||
|
|
|
@ -88,30 +88,18 @@ namespace OpenSim.Data.SQLite
|
||||||
invFoldersDa = new SqliteDataAdapter(foldersSelectCmd);
|
invFoldersDa = new SqliteDataAdapter(foldersSelectCmd);
|
||||||
|
|
||||||
ds = new DataSet();
|
ds = new DataSet();
|
||||||
|
|
||||||
<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
|
|
||||||
ds.Tables.Add(createInventoryFoldersTable());
|
ds.Tables.Add(createInventoryFoldersTable());
|
||||||
invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
|
invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
|
||||||
setupFoldersCommands(invFoldersDa, conn);
|
setupFoldersCommands(invFoldersDa, conn);
|
||||||
|
CreateDataSetMapping(invFoldersDa, "inventoryfolders");
|
||||||
m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
|
m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
|
||||||
|
|
||||||
ds.Tables.Add(createInventoryItemsTable());
|
ds.Tables.Add(createInventoryItemsTable());
|
||||||
invItemsDa.Fill(ds.Tables["inventoryitems"]);
|
invItemsDa.Fill(ds.Tables["inventoryitems"]);
|
||||||
setupItemsCommands(invItemsDa, conn);
|
setupItemsCommands(invItemsDa, conn);
|
||||||
|
CreateDataSetMapping(invItemsDa, "inventoryitems");
|
||||||
m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
|
m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
|
||||||
=======
|
|
||||||
ds.Tables.Add(createInventoryFoldersTable());
|
|
||||||
invFoldersDa.Fill(ds.Tables["inventoryfolders"]);
|
|
||||||
setupFoldersCommands(invFoldersDa, conn);
|
|
||||||
CreateDataSetMapping(invFoldersDa, "inventoryfolders");
|
|
||||||
m_log.Info("[INVENTORY DB]: Populated Inventory Folders Definitions");
|
|
||||||
|
|
||||||
ds.Tables.Add(createInventoryItemsTable());
|
|
||||||
invItemsDa.Fill(ds.Tables["inventoryitems"]);
|
|
||||||
setupItemsCommands(invItemsDa, conn);
|
|
||||||
CreateDataSetMapping(invItemsDa, "inventoryitems");
|
|
||||||
m_log.Info("[INVENTORY DB]: Populated Inventory Items Definitions");
|
|
||||||
>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteInventoryStore.cs
|
|
||||||
|
|
||||||
ds.AcceptChanges();
|
ds.AcceptChanges();
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,9 +28,9 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Data;
|
using System.Data;
|
||||||
using System.Data.SQLite;
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using log4net;
|
using log4net;
|
||||||
|
using Mono.Data.Sqlite;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLite
|
namespace OpenSim.Data.SQLite
|
||||||
|
@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite
|
||||||
connectionString = "URI=file:GridServerSqlite.db;";
|
connectionString = "URI=file:GridServerSqlite.db;";
|
||||||
}
|
}
|
||||||
|
|
||||||
dbcon = new SQLiteConnection(connectionString);
|
dbcon = new SqliteConnection(connectionString);
|
||||||
|
|
||||||
dbcon.Open();
|
dbcon.Open();
|
||||||
}
|
}
|
||||||
|
@ -93,11 +93,11 @@ namespace OpenSim.Data.SQLite
|
||||||
/// <returns>A SQLite DB Command</returns>
|
/// <returns>A SQLite DB Command</returns>
|
||||||
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
|
public IDbCommand Query(string sql, Dictionary<string, string> parameters)
|
||||||
{
|
{
|
||||||
SQLiteCommand dbcommand = (SQLiteCommand) dbcon.CreateCommand();
|
SqliteCommand dbcommand = (SqliteCommand) dbcon.CreateCommand();
|
||||||
dbcommand.CommandText = sql;
|
dbcommand.CommandText = sql;
|
||||||
foreach (KeyValuePair<string, string> param in parameters)
|
foreach (KeyValuePair<string, string> param in parameters)
|
||||||
{
|
{
|
||||||
SQLiteParameter paramx = new SQLiteParameter(param.Key, param.Value);
|
SqliteParameter paramx = new SqliteParameter(param.Key, param.Value);
|
||||||
dbcommand.Parameters.Add(paramx);
|
dbcommand.Parameters.Add(paramx);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,81 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using Mono.Data.Sqlite;
|
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLite
|
|
||||||
{
|
|
||||||
public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
|
|
||||||
{
|
|
||||||
public SQLiteUserAccountData(string connectionString, string realm)
|
|
||||||
: base(connectionString, realm, "UserAccount")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public UserAccountData[] GetUsers(UUID scopeID, string query)
|
|
||||||
{
|
|
||||||
string[] words = query.Split(new char[] {' '});
|
|
||||||
|
|
||||||
for (int i = 0 ; i < words.Length ; i++)
|
|
||||||
{
|
|
||||||
if (words[i].Length < 3)
|
|
||||||
{
|
|
||||||
if (i != words.Length - 1)
|
|
||||||
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
|
|
||||||
Array.Resize(ref words, words.Length - 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (words.Length == 0)
|
|
||||||
return new UserAccountData[0];
|
|
||||||
|
|
||||||
if (words.Length > 2)
|
|
||||||
return new UserAccountData[0];
|
|
||||||
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
if (words.Length == 1)
|
|
||||||
{
|
|
||||||
cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
|
|
||||||
m_Realm, scopeID.ToString(), words[0]);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
|
|
||||||
m_Realm, scopeID.ToString(), words[0], words[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return DoQuery(cmd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -30,7 +30,7 @@ using System.Collections.Generic;
|
||||||
using System.Data;
|
using System.Data;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Mono.Data.SqliteClient;
|
using Mono.Data.Sqlite;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
|
|
|
@ -147,12 +147,8 @@ namespace OpenSim.Data.SQLite
|
||||||
}
|
}
|
||||||
|
|
||||||
reader.Close();
|
reader.Close();
|
||||||
<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
|
|
||||||
CloseReaderCommand(cmd);
|
|
||||||
=======
|
|
||||||
//CloseCommand(cmd);
|
//CloseCommand(cmd);
|
||||||
>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteXInventoryData.cs
|
|
||||||
|
|
||||||
return perms;
|
return perms;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -234,8 +234,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
AssetBase asset = new AssetBase(
|
AssetBase asset = new AssetBase(
|
||||||
new UUID((String)row["UUID"]),
|
new UUID((String)row["UUID"]),
|
||||||
(String)row["Name"],
|
(String)row["Name"],
|
||||||
Convert.ToSByte(row["Type"]),
|
Convert.ToSByte(row["Type"])
|
||||||
UUID.Zero.ToString()
|
|
||||||
);
|
);
|
||||||
|
|
||||||
asset.Description = (String) row["Description"];
|
asset.Description = (String) row["Description"];
|
||||||
|
|
|
@ -1,74 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Threading;
|
|
||||||
using log4net;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using Mono.Data.SqliteClient;
|
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLiteLegacy
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A SQLite Interface for Avatar Data
|
|
||||||
/// </summary>
|
|
||||||
public class SQLiteAvatarData : SQLiteGenericTableHandler<AvatarBaseData>,
|
|
||||||
IAvatarData
|
|
||||||
{
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
||||||
|
|
||||||
public SQLiteAvatarData(string connectionString, string realm) :
|
|
||||||
base(connectionString, realm, "Avatar")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Delete(UUID principalID, string name)
|
|
||||||
{
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = :PrincipalID and `Name` = :Name", m_Realm);
|
|
||||||
cmd.Parameters.Add(":PrincipalID", principalID.ToString());
|
|
||||||
cmd.Parameters.Add(":Name", name);
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (ExecuteNonQuery(cmd, m_Connection) > 0)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
CloseCommand(cmd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -80,7 +80,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
get { return new List<string>(m_FieldMap.Keys).ToArray(); }
|
get { return new List<string>(m_FieldMap.Keys).ToArray(); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public EstateSettings LoadEstateSettings(UUID regionID, bool create)
|
public EstateSettings LoadEstateSettings(UUID regionID)
|
||||||
{
|
{
|
||||||
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = :RegionID";
|
string sql = "select estate_settings."+String.Join(",estate_settings.", FieldList)+" from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = :RegionID";
|
||||||
|
|
||||||
|
@ -89,10 +89,10 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
cmd.CommandText = sql;
|
cmd.CommandText = sql;
|
||||||
cmd.Parameters.Add(":RegionID", regionID.ToString());
|
cmd.Parameters.Add(":RegionID", regionID.ToString());
|
||||||
|
|
||||||
return DoLoad(cmd, regionID, create);
|
return DoLoad(cmd, regionID);
|
||||||
}
|
}
|
||||||
|
|
||||||
private EstateSettings DoLoad(SqliteCommand cmd, UUID regionID, bool create)
|
private EstateSettings DoLoad(SqliteCommand cmd, UUID regionID)
|
||||||
{
|
{
|
||||||
EstateSettings es = new EstateSettings();
|
EstateSettings es = new EstateSettings();
|
||||||
es.OnSave += StoreEstateSettings;
|
es.OnSave += StoreEstateSettings;
|
||||||
|
@ -125,8 +125,10 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
}
|
}
|
||||||
r.Close();
|
r.Close();
|
||||||
}
|
}
|
||||||
else if (create)
|
else
|
||||||
{
|
{
|
||||||
|
// Migration case
|
||||||
|
//
|
||||||
r.Close();
|
r.Close();
|
||||||
|
|
||||||
List<string> names = new List<string>(FieldList);
|
List<string> names = new List<string>(FieldList);
|
||||||
|
@ -335,7 +337,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
cmd.CommandText = sql;
|
cmd.CommandText = sql;
|
||||||
cmd.Parameters.Add(":EstateID", estateID.ToString());
|
cmd.Parameters.Add(":EstateID", estateID.ToString());
|
||||||
|
|
||||||
return DoLoad(cmd, UUID.Zero, false);
|
return DoLoad(cmd, UUID.Zero);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<int> GetEstates(string search)
|
public List<int> GetEstates(string search)
|
||||||
|
|
|
@ -1,70 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using Mono.Data.SqliteClient;
|
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLiteLegacy
|
|
||||||
{
|
|
||||||
public class SQLiteFriendsData : SQLiteGenericTableHandler<FriendsData>, IFriendsData
|
|
||||||
{
|
|
||||||
public SQLiteFriendsData(string connectionString, string realm)
|
|
||||||
: base(connectionString, realm, "FriendsStore")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public FriendsData[] GetFriends(UUID userID)
|
|
||||||
{
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = :PrincipalID", m_Realm);
|
|
||||||
cmd.Parameters.Add(":PrincipalID", userID.ToString());
|
|
||||||
|
|
||||||
return DoQuery(cmd);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Delete(UUID principalID, string friend)
|
|
||||||
{
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
cmd.CommandText = String.Format("delete from {0} where PrincipalID = :PrincipalID and Friend = :Friend", m_Realm);
|
|
||||||
cmd.Parameters.Add(":PrincipalID", principalID.ToString());
|
|
||||||
cmd.Parameters.Add(":Friend", friend);
|
|
||||||
|
|
||||||
ExecuteNonQuery(cmd, cmd.Connection);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -272,16 +272,7 @@ namespace OpenSim.Data.SQLiteLegacy
|
||||||
Commit();
|
Commit();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
|
|
||||||
{
|
|
||||||
//This connector doesn't support the windlight module yet
|
|
||||||
//Return default LL windlight settings
|
|
||||||
return new RegionLightShareData();
|
|
||||||
}
|
|
||||||
public void StoreRegionWindlightSettings(RegionLightShareData wl)
|
|
||||||
{
|
|
||||||
//This connector doesn't support the windlight module yet
|
|
||||||
}
|
|
||||||
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
||||||
{
|
{
|
||||||
lock (ds)
|
lock (ds)
|
||||||
|
|
|
@ -1,81 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Data;
|
|
||||||
using OpenMetaverse;
|
|
||||||
using OpenSim.Framework;
|
|
||||||
using Mono.Data.SqliteClient;
|
|
||||||
|
|
||||||
namespace OpenSim.Data.SQLiteLegacy
|
|
||||||
{
|
|
||||||
public class SQLiteUserAccountData : SQLiteGenericTableHandler<UserAccountData>, IUserAccountData
|
|
||||||
{
|
|
||||||
public SQLiteUserAccountData(string connectionString, string realm)
|
|
||||||
: base(connectionString, realm, "UserAccount")
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public UserAccountData[] GetUsers(UUID scopeID, string query)
|
|
||||||
{
|
|
||||||
string[] words = query.Split(new char[] {' '});
|
|
||||||
|
|
||||||
for (int i = 0 ; i < words.Length ; i++)
|
|
||||||
{
|
|
||||||
if (words[i].Length < 3)
|
|
||||||
{
|
|
||||||
if (i != words.Length - 1)
|
|
||||||
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
|
|
||||||
Array.Resize(ref words, words.Length - 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (words.Length == 0)
|
|
||||||
return new UserAccountData[0];
|
|
||||||
|
|
||||||
if (words.Length > 2)
|
|
||||||
return new UserAccountData[0];
|
|
||||||
|
|
||||||
SqliteCommand cmd = new SqliteCommand();
|
|
||||||
|
|
||||||
if (words.Length == 1)
|
|
||||||
{
|
|
||||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
|
|
||||||
m_Realm, scopeID.ToString(), words[0]);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{3}%')",
|
|
||||||
m_Realm, scopeID.ToString(), words[0], words[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
return DoQuery(cmd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue