* encapsulated some public fields
parent
1a92dc9073
commit
0bb2b7f18d
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@ -68,10 +68,6 @@ namespace OpenSim.Region.Environment.Scenes
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protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>();
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protected BaseHttpServer httpListener;
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public EstateManager estateManager;
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public EventManager eventManager;
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public ScriptManager scriptManager;
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#region Properties
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/// <summary>
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///
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@ -89,12 +85,29 @@ namespace OpenSim.Region.Environment.Scenes
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}
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private ParcelManager m_parcelManager;
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public ParcelManager ParcelManager
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{
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get { return m_parcelManager; }
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}
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private EstateManager m_estateManager;
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public EstateManager EstateManager
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{
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get { return m_estateManager; }
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}
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private EventManager m_eventManager;
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public EventManager EventManager
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{
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get { return m_eventManager; }
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}
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private ScriptManager m_scriptManager;
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public ScriptManager ScriptManager
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{
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get { return m_scriptManager; }
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}
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#endregion
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#region Constructors
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@ -118,9 +131,9 @@ namespace OpenSim.Region.Environment.Scenes
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this.RegisterRegionWithComms();
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m_parcelManager = new ParcelManager(this, this.m_regInfo);
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estateManager = new EstateManager(this, this.m_regInfo);
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scriptManager = new ScriptManager(this);
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eventManager = new EventManager();
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m_estateManager = new EstateManager(this, this.m_regInfo);
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m_scriptManager = new ScriptManager(this);
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m_eventManager = new EventManager();
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MainLog.Instance.Verbose("World.cs - creating new entitities instance");
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Entities = new Dictionary<LLUUID, EntityBase>();
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@ -189,7 +202,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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// General purpose event manager
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eventManager.TriggerOnFrame();
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m_eventManager.TriggerOnFrame();
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//backup world data
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this.storageCount++;
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@ -453,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes
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public override void AddNewClient(IClientAPI client, bool child)
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{
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SubscribeToClientEvents(client);
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this.estateManager.sendRegionHandshake(client);
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this.m_estateManager.sendRegionHandshake(client);
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CreateAndAddScenePresence(client);
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this.m_parcelManager.sendParcelOverlay(client);
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@ -489,7 +502,7 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnParcelDivideRequest += new ParcelDivideRequest(m_parcelManager.handleParcelDivideRequest);
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client.OnParcelJoinRequest += new ParcelJoinRequest(m_parcelManager.handleParcelJoinRequest);
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client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(m_parcelManager.handleParcelPropertiesUpdateRequest);
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client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage);
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client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
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}
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@ -541,7 +554,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="agentID"></param>
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public override void RemoveClient(LLUUID agentID)
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{
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eventManager.TriggerOnRemovePresence(agentID);
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m_eventManager.TriggerOnRemovePresence(agentID);
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ScenePresence avatar = this.RequestAvatar(agentID);
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@ -76,7 +76,7 @@ namespace OpenSim.Region.Environment.Scenes
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this.CreateRootFromShape(ownerID, localID, shape, pos);
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// Setup a backup event listener
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world.eventManager.OnBackup += new EventManager.OnBackupDelegate(ProcessBackup);
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world.EventManager.OnBackup += new EventManager.OnBackupDelegate(ProcessBackup);
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}
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/// <summary>
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@ -50,7 +50,7 @@ namespace OpenSim.Region.Scripting
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public ScriptInfo(Scene scene)
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{
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world = scene;
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events = world.eventManager;
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events = world.EventManager;
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logger = MainLog.Instance;
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api = new ScriptAPI(scene);
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}
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@ -97,7 +97,7 @@ namespace SimpleApp
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{
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this.StartTimer();
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scriptManager.AddPreCompiledScript(new PulseScript());
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ScriptManager.AddPreCompiledScript(new PulseScript());
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PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox();
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shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
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@ -113,7 +113,7 @@ namespace SimpleApp
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{
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Entities[UUID].update();
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}
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eventManager.TriggerOnFrame();
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EventManager.TriggerOnFrame();
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}
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#endregion
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