clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size
parent
d25265ae82
commit
0c3493f619
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@ -160,7 +160,11 @@ namespace OpenSim.Framework
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public override bool IsTaintedAt(int xx, int yy)
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{
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return m_taint[xx / Constants.TerrainPatchSize, yy / Constants.TerrainPatchSize];
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int tx = xx / Constants.TerrainPatchSize;
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int ty = yy / Constants.TerrainPatchSize;
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bool ret = m_taint[tx, ty];
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m_taint[tx, ty] = false;
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return ret;
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}
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// TerrainData.GetDatabaseBlob
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@ -579,7 +579,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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ArchiveConstants.CONTROL_FILE_PATH,
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new ArchiveWriteRequest(m_scene, (Stream)null, Guid.Empty).CreateControlFile(new ArchiveScenesGroup()));
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LandObject lo = new LandObject(groupID, true, null);
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LandObject lo = new LandObject(groupID, true, m_scene);
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lo.SetLandBitmap(lo.BasicFullRegionLandBitmap());
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LandData ld = lo.LandData;
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ld.GlobalID = landID;
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