Remove useless quaternion parameter from AttachObject sig
parent
d1f94b5d58
commit
0c445239a6
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@ -57,7 +57,7 @@ namespace OpenSim.Framework
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RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
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public delegate void ObjectAttach(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
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public delegate void ModifyTerrain(UUID user,
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float height, float seconds, byte size, byte action, float north, float west, float south, float east,
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@ -5744,7 +5744,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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if (att.ObjectData.Length > 0)
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{
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handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation, false);
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handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, false);
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}
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}
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}
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@ -71,7 +71,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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get { return false; }
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}
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public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent)
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public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
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{
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m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
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@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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return;
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// Calls attach with a Zero position
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if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
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if (AttachObject(remoteClient, objectLocalID, AttachmentPt, Vector3.Zero, false))
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{
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m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
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@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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public bool AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent)
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{
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SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
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if (group != null)
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@ -246,7 +246,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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tainted = true;
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AttachObject(
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remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false);
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remoteClient, objatt.LocalId, AttachmentPt, objatt.AbsolutePosition, false);
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//objatt.ScheduleGroupForFullUpdate();
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if (tainted)
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@ -73,7 +73,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
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client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos,
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IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) { this.Stale = true; };
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client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt,
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Quaternion rot, bool silent) { this.Stale = true; };
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bool silent) { this.Stale = true; };
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client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID,
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UUID GroupID) { this.Stale = true; };
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client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID,
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@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="rot"></param>
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/// <param name="silent"></param>
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void AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
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/// <summary>
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/// Attach an object to an avatar.
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@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="silent"></param>
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/// <returns>true if the object was successfully attached, false otherwise</returns>
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bool AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent);
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/// <summary>
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/// Rez an attachment from user inventory and change inventory status to match.
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@ -2633,7 +2633,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (AttachmentsModule != null)
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AttachmentsModule.AttachObject(
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sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false);
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sp.ControllingClient, grp.LocalId, (uint)0, grp.AbsolutePosition, false);
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}
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else
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