fixed case of name key in OpenSimAssetSet.xml
parent
fc3e247956
commit
0c770af51a
|
@ -338,7 +338,7 @@
|
|||
<!-- Copied from hardcoded values -->
|
||||
<Section Name="Bricks">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000001"/>
|
||||
<Key Name="Name" Value="Bricks"/>
|
||||
<Key Name="name" Value="Bricks"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="bricks.jp2"/>
|
||||
|
@ -346,7 +346,7 @@
|
|||
|
||||
<Section Name="Plywood">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000002"/>
|
||||
<Key Name="Name" Value="Plywood"/>
|
||||
<Key Name="name" Value="Plywood"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="plywood.jp2"/>
|
||||
|
@ -354,7 +354,7 @@
|
|||
|
||||
<Section Name="Rocks">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000003"/>
|
||||
<Key Name="Name" Value="Rocks"/>
|
||||
<Key Name="name" Value="Rocks"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="rocks.jp2"/>
|
||||
|
@ -362,7 +362,7 @@
|
|||
|
||||
<Section Name="Granite">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000004"/>
|
||||
<Key Name="Name" Value="Granite"/>
|
||||
<Key Name="name" Value="Granite"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="granite.jp2"/>
|
||||
|
@ -370,7 +370,7 @@
|
|||
|
||||
<Section Name="Hardwood">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000005"/>
|
||||
<Key Name="Name" Value="Hardwood"/>
|
||||
<Key Name="name" Value="Hardwood"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="hardwood.jp2"/>
|
||||
|
@ -378,7 +378,7 @@
|
|||
|
||||
<Section Name="Prim Base Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-5005-000000000005"/>
|
||||
<Key Name="Name" Value="Prim Base Texture"/>
|
||||
<Key Name="name" Value="Prim Base Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="plywood.jp2"/>
|
||||
|
@ -386,7 +386,7 @@
|
|||
|
||||
<Section Name="Map Base Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000006"/>
|
||||
<Key Name="Name" Value="Map Base Texture"/>
|
||||
<Key Name="name" Value="Map Base Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="map_base.jp2"/>
|
||||
|
@ -394,7 +394,7 @@
|
|||
|
||||
<Section Name="Map Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000007"/>
|
||||
<Key Name="Name" Value="Map Texture"/>
|
||||
<Key Name="name" Value="Map Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="map1.jp2"/>
|
||||
|
@ -402,7 +402,7 @@
|
|||
|
||||
<Section Name="Female Body Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000010"/>
|
||||
<Key Name="Name" Value="Female Body Texture"/>
|
||||
<Key Name="name" Value="Female Body Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="femalebody.jp2"/>
|
||||
|
@ -410,7 +410,7 @@
|
|||
|
||||
<Section Name="Female Bottom Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000011"/>
|
||||
<Key Name="Name" Value="Female Bottom Texture"/>
|
||||
<Key Name="name" Value="Female Bottom Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="femalebottom.jp2"/>
|
||||
|
@ -418,7 +418,7 @@
|
|||
|
||||
<Section Name="Female Face Texture">
|
||||
<Key Name="assetID" Value="00000000-0000-1111-9999-000000000012"/>
|
||||
<Key Name="Name" Value="Female Face Texture"/>
|
||||
<Key Name="name" Value="Female Face Texture"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="femaleface.jp2"/>
|
||||
|
@ -426,21 +426,21 @@
|
|||
|
||||
<Section Name="Skin">
|
||||
<Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbb"/>
|
||||
<Key Name="Name" Value="Skin"/>
|
||||
<Key Name="name" Value="Skin"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="base_skin.dat"/>
|
||||
</Section>
|
||||
<Section Name="Skin">
|
||||
<Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbc"/>
|
||||
<Key Name="Name" Value="Jim Skin"/>
|
||||
<Key Name="name" Value="Jim Skin"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="jim_skin.dat"/>
|
||||
</Section>
|
||||
<Section Name="Skin">
|
||||
<Key Name="assetID" Value="77c41e39-38f9-f75a-024e-585989bbabbd"/>
|
||||
<Key Name="Name" Value="Goblin Skin"/>
|
||||
<Key Name="name" Value="Goblin Skin"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="goblin_skin.dat"/>
|
||||
|
@ -448,35 +448,35 @@
|
|||
|
||||
<Section Name="Shape">
|
||||
<Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab73"/>
|
||||
<Key Name="Name" Value="Shape"/>
|
||||
<Key Name="name" Value="Shape"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="base_shape.dat"/>
|
||||
</Section>
|
||||
<Section Name="Shape">
|
||||
<Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab74"/>
|
||||
<Key Name="Name" Value="Jim Shape"/>
|
||||
<Key Name="name" Value="Jim Shape"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="jim_shape.dat"/>
|
||||
</Section>
|
||||
<Section Name="Shape">
|
||||
<Key Name="assetID" Value="66c41e39-38f9-f75a-024e-585989bfab75"/>
|
||||
<Key Name="Name" Value="Little Goblin Shape"/>
|
||||
<Key Name="name" Value="Little Goblin Shape"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="little_goblin_shape.dat"/>
|
||||
</Section>
|
||||
<Section Name="Shirt">
|
||||
<Key Name="assetID" Value="00000000-38f9-1111-024e-222222111110"/>
|
||||
<Key Name="Name" Value="Shirt"/>
|
||||
<Key Name="name" Value="Shirt"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="newshirt.dat"/>
|
||||
</Section>
|
||||
<Section Name="Pants">
|
||||
<Key Name="assetID" Value="00000000-38f9-1111-024e-222222111120"/>
|
||||
<Key Name="Name" Value="Pants"/>
|
||||
<Key Name="name" Value="Pants"/>
|
||||
<Key Name="assetType" Value="0" />
|
||||
<Key Name="inventoryType" Value="0" />
|
||||
<Key Name="fileName" Value="newpants.dat"/>
|
||||
|
|
Loading…
Reference in New Issue