Return 0 for no wind and 0 for no clouds from
both llWind and llCloud and remove the "NotImplemented" status leaving us with about 74 "NotImplemented" LSL-C# wrapper functions.0.6.0-stable
parent
3f55b03bbf
commit
0c7e87ee5e
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@ -962,14 +962,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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public double llCloud(LSL_Types.Vector3 offset)
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public double llCloud(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llCloud");
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return 0;
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return 0;
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}
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}
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public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
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public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llWind");
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return new LSL_Types.Vector3();
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return new LSL_Types.Vector3();
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}
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}
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@ -788,14 +788,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public double llCloud(LSL_Types.Vector3 offset)
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public double llCloud(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llCloud");
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return 0;
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return 0;
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}
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}
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public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
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public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llWind");
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return new LSL_Types.Vector3();
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return new LSL_Types.Vector3();
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}
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}
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