minor: resolve some mono compiler warnings

0.7.3-extended
Justin Clark-Casey (justincc) 2012-05-03 01:56:24 +01:00
parent 4b947cd6d3
commit 0c96d7ea5c
3 changed files with 5 additions and 10 deletions

View File

@ -1941,12 +1941,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
Thread.Sleep(100); Thread.Sleep(100);
} }
if (count > 0) return count > 0;
return true;
else
return false;
return true;
} }
protected void SetInTransit(UUID id) protected void SetInTransit(UUID id)

View File

@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
MethodBase.GetCurrentMethod().DeclaringType); MethodBase.GetCurrentMethod().DeclaringType);
private IUserManagement m_UserManagement; private IUserManagement m_UserManagement;
private IGridService m_GridService; // private IGridService m_GridService;
private Scene m_Scene; private Scene m_Scene;
AccessFlags m_accessValue = AccessFlags.None; AccessFlags m_accessValue = AccessFlags.None;
@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
{ {
m_Scene = scene; m_Scene = scene;
m_UserManagement = scene.RequestModuleInterface<IUserManagement>(); m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
m_GridService = scene.GridService; // m_GridService = scene.GridService;
if (config != null) if (config != null)
{ {

View File

@ -42,13 +42,13 @@ namespace OpenSim.Region.DataSnapshot
{ {
public class DataRequestHandler public class DataRequestHandler
{ {
private Scene m_scene = null; // private Scene m_scene = null;
private DataSnapshotManager m_externalData = null; private DataSnapshotManager m_externalData = null;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public DataRequestHandler(Scene scene, DataSnapshotManager externalData) public DataRequestHandler(Scene scene, DataSnapshotManager externalData)
{ {
m_scene = scene; // m_scene = scene;
m_externalData = externalData; m_externalData = externalData;
//Register HTTP handler //Register HTTP handler