Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim

remotes/origin/0.6.7-post-fixes
Justin Clark-Casey (justincc) 2009-09-09 18:11:02 +01:00
commit 0cdec1fbc3
4 changed files with 165 additions and 55 deletions

11
.gitignore vendored
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@ -38,13 +38,21 @@ bin/config-include/CenomeCache.ini
bin/config-include/FlotsamCache.ini bin/config-include/FlotsamCache.ini
bin/config-include/GridCommon.ini bin/config-include/GridCommon.ini
bin/config-include/StandaloneCommon.ini bin/config-include/StandaloneCommon.ini
bin/OpenSim.Grid.AssetInventoryServer.log
bin/OpenSim.Grid.AssetServer.log
bin/OpenSim.Grid.GridServer.log
bin/OpenSim.Grid.InventoryServer.log
bin/OpenSim.Grid.MessagingServer.log
bin/OpenSim.Grid.UserServer.log
bin/OpenSim.log
bin/crashes/
Examples/*.dll Examples/*.dll
OpenSim.build OpenSim.build
OpenSim.sln OpenSim.sln
OpenSim.suo OpenSim.suo
Prebuild/Prebuild.build Prebuild/Prebuild.build
Prebuild/Prebuild.sln Prebuild/Prebuild.sln
bin/OpenSim.log TestResult.xml
cov/* cov/*
OpenSim/OpenSim.userprefs OpenSim/OpenSim.userprefs
OpenSim/OpenSim.usertasks OpenSim/OpenSim.usertasks
@ -53,3 +61,4 @@ TAGS
Makefile.local Makefile.local
bin/.version bin/.version
compile.bat compile.bat

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@ -129,18 +129,18 @@ namespace Flotsam.RegionModules.AssetCache
if (name == Name) if (name == Name)
{ {
m_Enabled = true; m_Enabled = true;
m_log.InfoFormat("[ASSET CACHE]: {0} enabled", this.Name); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} enabled", this.Name);
IConfig assetConfig = source.Configs["AssetCache"]; IConfig assetConfig = source.Configs["AssetCache"];
if (assetConfig == null) if (assetConfig == null)
{ {
m_log.Warn("[ASSET CACHE]: AssetCache missing from OpenSim.ini, using defaults."); m_log.Warn("[FLOTSAM ASSET CACHE]: AssetCache missing from OpenSim.ini, using defaults.");
m_log.InfoFormat("[ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
return; return;
} }
m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory);
m_log.InfoFormat("[ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory);
m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true); m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true);
m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration));
@ -188,6 +188,8 @@ namespace Flotsam.RegionModules.AssetCache
} }
m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", 30000); m_CacheWarnAt = assetConfig.GetInt("CacheWarnAt", 30000);
} }
} }
} }
@ -203,7 +205,14 @@ namespace Flotsam.RegionModules.AssetCache
public void AddRegion(Scene scene) public void AddRegion(Scene scene)
{ {
if (m_Enabled) if (m_Enabled)
{
scene.RegisterModuleInterface<IImprovedAssetCache>(this); scene.RegisterModuleInterface<IImprovedAssetCache>(this);
//scene.AddCommand(this, "flotsamcache", "", "Display a list of console commands for the Flotsam Asset Cache", HandleConsoleCommand);
scene.AddCommand(this, "flotsamcache counts", "flotsamcache counts", "Display the number of cached assets", HandleConsoleCommand);
scene.AddCommand(this, "flotsamcache clearmem", "flotsamcache clearmem", "Remove all assets cached in memory", HandleConsoleCommand);
scene.AddCommand(this, "flotsamcache clearfile", "flotsamcache clearfile", "Remove all assets cached on disk", HandleConsoleCommand);
}
} }
public void RemoveRegion(Scene scene) public void RemoveRegion(Scene scene)
@ -365,16 +374,16 @@ namespace Flotsam.RegionModules.AssetCache
{ {
m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0; m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0;
m_log.InfoFormat("[ASSET CACHE]: Cache Get :: {0} :: {1}", id, asset == null ? "Miss" : "Hit"); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Get :: {0} :: {1}", id, asset == null ? "Miss" : "Hit");
m_log.InfoFormat("[ASSET CACHE]: File Hit Rate {0}% for {1} requests", m_HitRateFile.ToString("0.00"), m_Requests); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: File Hit Rate {0}% for {1} requests", m_HitRateFile.ToString("0.00"), m_Requests);
if (m_MemoryCacheEnabled) if (m_MemoryCacheEnabled)
{ {
m_HitRateMemory = (double)m_MemoryHits / m_Requests * 100.0; m_HitRateMemory = (double)m_MemoryHits / m_Requests * 100.0;
m_log.InfoFormat("[ASSET CACHE]: Memory Hit Rate {0}% for {1} requests", m_HitRateMemory.ToString("0.00"), m_Requests); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Memory Hit Rate {0}% for {1} requests", m_HitRateMemory.ToString("0.00"), m_Requests);
} }
m_log.InfoFormat("[ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress); m_log.InfoFormat("[FLOTSAM ASSET CACHE]: {0} unnessesary requests due to requests for assets that are currently downloading.", m_RequestsForInprogress);
} }
@ -384,7 +393,7 @@ namespace Flotsam.RegionModules.AssetCache
public void Expire(string id) public void Expire(string id)
{ {
if (m_LogLevel >= 2) if (m_LogLevel >= 2)
m_log.DebugFormat("[ASSET CACHE]: Expiring Asset {0}.", id); m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Expiring Asset {0}.", id);
try try
{ {
@ -406,7 +415,7 @@ namespace Flotsam.RegionModules.AssetCache
public void Clear() public void Clear()
{ {
if (m_LogLevel >= 2) if (m_LogLevel >= 2)
m_log.Debug("[ASSET CACHE]: Clearing Cache."); m_log.Debug("[FLOTSAM ASSET CACHE]: Clearing Cache.");
foreach (string dir in Directory.GetDirectories(m_CacheDirectory)) foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
{ {
@ -420,31 +429,44 @@ namespace Flotsam.RegionModules.AssetCache
private void CleanupExpiredFiles(object source, ElapsedEventArgs e) private void CleanupExpiredFiles(object source, ElapsedEventArgs e)
{ {
if (m_LogLevel >= 2) if (m_LogLevel >= 2)
m_log.DebugFormat("[ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration.ToString()); m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Checking for expired files older then {0}.", m_FileExpiration.ToString());
foreach (string dir in Directory.GetDirectories(m_CacheDirectory)) foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
{ {
foreach (string file in Directory.GetFiles(dir)) CleanExpiredFiles(dir);
{
if (DateTime.Now - File.GetLastAccessTime(file) > m_FileExpiration)
{
File.Delete(file);
}
}
int dirSize = Directory.GetFiles(dir).Length;
if (dirSize == 0)
{
Directory.Delete(dir);
}
else if (dirSize >= m_CacheWarnAt)
{
m_log.WarnFormat("[ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
}
} }
} }
/// <summary>
/// Recurses through specified directory checking for expired asset files and deletes them. Also removes empty directories.
/// </summary>
/// <param name="dir"></param>
private void CleanExpiredFiles(string dir)
{
foreach (string file in Directory.GetFiles(dir))
{
if (DateTime.Now - File.GetLastAccessTime(file) > m_FileExpiration)
{
File.Delete(file);
}
}
foreach (string subdir in Directory.GetDirectories(dir))
{
CleanExpiredFiles(subdir);
}
int dirSize = Directory.GetFiles(dir).Length + Directory.GetDirectories(dir).Length;
if (dirSize == 0)
{
Directory.Delete(dir);
}
else if (dirSize >= m_CacheWarnAt)
{
m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize);
}
}
private string GetFileName(string id) private string GetFileName(string id)
{ {
// Would it be faster to just hash the darn thing? // Would it be faster to just hash the darn thing?
@ -486,7 +508,7 @@ namespace Flotsam.RegionModules.AssetCache
File.Move(tempname, filename); File.Move(tempname, filename);
if (m_LogLevel >= 2) if (m_LogLevel >= 2)
m_log.DebugFormat("[ASSET CACHE]: Cache Stored :: {0}", asset.ID); m_log.DebugFormat("[FLOTSAM ASSET CACHE]: Cache Stored :: {0}", asset.ID);
} }
catch (Exception e) catch (Exception e)
{ {
@ -522,8 +544,88 @@ namespace Flotsam.RegionModules.AssetCache
string[] text = e.ToString().Split(new char[] { '\n' }); string[] text = e.ToString().Split(new char[] { '\n' });
foreach (string t in text) foreach (string t in text)
{ {
m_log.ErrorFormat("[ASSET CACHE]: {0} ", t); m_log.ErrorFormat("[FLOTSAM ASSET CACHE]: {0} ", t);
} }
} }
private int GetFileCacheCount(string dir)
{
int count = Directory.GetFiles(dir).Length;
foreach (string subdir in Directory.GetDirectories(dir))
{
count += GetFileCacheCount(subdir);
}
return count;
}
#region Console Commands
private void HandleConsoleCommand(string module, string[] cmdparams)
{
if (cmdparams.Length == 2)
{
string cmd = cmdparams[1];
switch (cmd)
{
case "count":
case "counts":
m_log.InfoFormat("[FLOTSAM ASSET CACHE] Memory Cache : {0}", m_MemoryCache.Count);
int fileCount = GetFileCacheCount(m_CacheDirectory);
m_log.InfoFormat("[FLOTSAM ASSET CACHE] File Cache : {0}", fileCount);
break;
case "clearmem":
m_MemoryCache.Clear();
m_log.InfoFormat("[FLOTSAM ASSET CACHE] Memory Cache Cleared, there are now {0} items in the memory cache", m_MemoryCache.Count);
break;
case "clearfile":
foreach (string dir in Directory.GetDirectories(m_CacheDirectory))
{
try
{
Directory.Delete(dir, true);
}
catch (Exception e)
{
LogException(e);
}
}
foreach (string file in Directory.GetFiles(m_CacheDirectory))
{
try
{
File.Delete(file);
}
catch (Exception e)
{
LogException(e);
}
}
break;
default:
m_log.InfoFormat("[FLOTSAM ASSET CACHE] Unknown command {0}", cmd);
break;
}
}
else if (cmdparams.Length == 1)
{
m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache counts - Display the number of cached assets");
m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearmem - Remove all assets cached in memory");
m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearfile - Remove all assets cached on disk");
}
}
#endregion
} }
} }

View File

@ -9477,8 +9477,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return; return;
} }
System.Text.ASCIIEncoding enc = System.Text.UTF8Encoding enc =
new System.Text.ASCIIEncoding(); new System.Text.UTF8Encoding();
string data = enc.GetString(a.Data); string data = enc.GetString(a.Data);
//m_log.Debug(data); //m_log.Debug(data);
NotecardCache.Cache(id, data); NotecardCache.Cache(id, data);
@ -9524,29 +9524,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (NotecardCache.IsCached(assetID)) if (NotecardCache.IsCached(assetID))
{ {
AsyncCommands. AsyncCommands.DataserverPlugin.DataserverReply(assetID.ToString(),
DataserverPlugin.DataserverReply(assetID.ToString(), NotecardCache.GetLine(assetID, line, m_notecardLineReadCharsMax));
NotecardCache.GetLine(assetID, line, m_notecardLineReadCharsMax));
ConditionalScriptSleep(100); ConditionalScriptSleep(100);
return tid.ToString(); return tid.ToString();
} }
WithNotecard(assetID, delegate (UUID id, AssetBase a) WithNotecard(assetID, delegate (UUID id, AssetBase a)
{ {
if (a == null || a.Type != 7) if (a == null || a.Type != 7)
{ {
ShoutError("Notecard '" + name + "' could not be found."); ShoutError("Notecard '" + name + "' could not be found.");
return; return;
} }
System.Text.ASCIIEncoding enc = System.Text.UTF8Encoding enc =
new System.Text.ASCIIEncoding(); new System.Text.UTF8Encoding();
string data = enc.GetString(a.Data); string data = enc.GetString(a.Data);
//m_log.Debug(data); //m_log.Debug(data);
NotecardCache.Cache(id, data); NotecardCache.Cache(id, data);
AsyncCommands.DataserverPlugin.DataserverReply(id.ToString(), AsyncCommands.DataserverPlugin.DataserverReply(id.ToString(),
NotecardCache.GetLine(id, line, m_notecardLineReadCharsMax)); NotecardCache.GetLine(id, line, m_notecardLineReadCharsMax));
}); });
ConditionalScriptSleep(100); ConditionalScriptSleep(100);
return tid.ToString(); return tid.ToString();

View File

@ -1457,7 +1457,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
notecardData = "Linden text version 2\n{\nLLEmbeddedItems version 1\n{\ncount 0\n}\nText length " notecardData = "Linden text version 2\n{\nLLEmbeddedItems version 1\n{\ncount 0\n}\nText length "
+ textLength.ToString() + "\n" + notecardData + "}\n"; + textLength.ToString() + "\n" + notecardData + "}\n";
asset.Data = Encoding.ASCII.GetBytes(notecardData); asset.Data = Encoding.UTF8.GetBytes(notecardData);
World.AssetService.Store(asset); World.AssetService.Store(asset);
// Create Task Entry // Create Task Entry
@ -1522,7 +1522,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AssetBase a = World.AssetService.Get(assetID.ToString()); AssetBase a = World.AssetService.Get(assetID.ToString());
if (a != null) if (a != null)
{ {
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
string data = enc.GetString(a.Data); string data = enc.GetString(a.Data);
NotecardCache.Cache(assetID, data); NotecardCache.Cache(assetID, data);
} }
@ -1575,7 +1575,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AssetBase a = World.AssetService.Get(assetID.ToString()); AssetBase a = World.AssetService.Get(assetID.ToString());
if (a != null) if (a != null)
{ {
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
string data = enc.GetString(a.Data); string data = enc.GetString(a.Data);
NotecardCache.Cache(assetID, data); NotecardCache.Cache(assetID, data);
} }
@ -1632,7 +1632,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
AssetBase a = World.AssetService.Get(assetID.ToString()); AssetBase a = World.AssetService.Get(assetID.ToString());
if (a != null) if (a != null)
{ {
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
string data = enc.GetString(a.Data); string data = enc.GetString(a.Data);
NotecardCache.Cache(assetID, data); NotecardCache.Cache(assetID, data);
} }