Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.

No other code changes required.
0.7.4.1
Justin Clark-Casey (justincc) 2012-07-27 22:15:25 +01:00
parent cd44c3b90a
commit 0d9afad3fe
1 changed files with 0 additions and 2 deletions

View File

@ -40,8 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </remarks> /// </remarks>
public interface IScenePresence : ISceneAgent public interface IScenePresence : ISceneAgent
{ {
PresenceType PresenceType { get; }
/// <summary> /// <summary>
/// Copy of the script states while the agent is in transit. This state may /// Copy of the script states while the agent is in transit. This state may
/// need to be placed back in case of transfer fail. /// need to be placed back in case of transfer fail.