Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type.
parent
ee13d817f1
commit
0da8fe3124
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@ -38,239 +38,189 @@ namespace OpenSim.Framework
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public static class SLUtil
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public static class SLUtil
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{
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region SL / file extension / content-type conversions
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#region SL / file extension / content-type conversions
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private class TypeMapping
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{
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private sbyte assetType;
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private InventoryType inventoryType;
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private string contentType;
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private string contentType2;
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private string extension;
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public sbyte AssetTypeCode
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{
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get { return assetType; }
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}
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public object AssetType
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{
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get {
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if (Enum.IsDefined(typeof(OpenMetaverse.AssetType), assetType))
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return (OpenMetaverse.AssetType)assetType;
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else
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return OpenMetaverse.AssetType.Unknown;
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}
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}
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public InventoryType InventoryType
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{
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get { return inventoryType; }
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}
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public string ContentType
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{
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get { return contentType; }
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}
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public string ContentType2
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{
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get { return contentType2; }
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}
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public string Extension
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{
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get { return extension; }
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}
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private TypeMapping(sbyte assetType, InventoryType inventoryType, string contentType, string contentType2, string extension)
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{
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this.assetType = assetType;
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this.inventoryType = inventoryType;
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this.contentType = contentType;
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this.contentType2 = contentType2;
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this.extension = extension;
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}
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public TypeMapping(AssetType assetType, InventoryType inventoryType, string contentType, string contentType2, string extension)
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: this((sbyte)assetType, inventoryType, contentType, contentType2, extension)
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{
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}
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public TypeMapping(AssetType assetType, InventoryType inventoryType, string contentType, string extension)
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: this((sbyte)assetType, inventoryType, contentType, null, extension)
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{
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}
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}
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/// <summary>
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/// Maps between AssetType, InventoryType and Content-Type.
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/// Where more than one possibility exists, the first one takes precedence. E.g.:
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/// AssetType "AssetType.Texture" -> Content-Type "image-xj2c"
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/// Content-Type "image/x-j2c" -> InventoryType "InventoryType.Texture"
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/// </summary>
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private static TypeMapping[] MAPPINGS = new TypeMapping[] {
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new TypeMapping(AssetType.Unknown, InventoryType.Unknown, "application/octet-stream", "bin"),
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new TypeMapping(AssetType.Texture, InventoryType.Texture, "image/x-j2c", "image/jp2", "j2c"),
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new TypeMapping(AssetType.Texture, InventoryType.Snapshot, "image/x-j2c", "image/jp2", "j2c"),
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new TypeMapping(AssetType.TextureTGA, InventoryType.Texture, "image/tga", "tga"),
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new TypeMapping(AssetType.ImageTGA, InventoryType.Texture, "image/tga", "tga"),
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new TypeMapping(AssetType.ImageJPEG, InventoryType.Texture, "image/jpeg", "jpg"),
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new TypeMapping(AssetType.Sound, InventoryType.Sound, "audio/ogg", "application/ogg", "ogg"),
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new TypeMapping(AssetType.SoundWAV, InventoryType.Sound, "audio/x-wav", "wav"),
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new TypeMapping(AssetType.CallingCard, InventoryType.CallingCard, "application/vnd.ll.callingcard", "application/x-metaverse-callingcard", "callingcard"),
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new TypeMapping(AssetType.Landmark, InventoryType.Landmark, "application/vnd.ll.landmark", "application/x-metaverse-landmark", "landmark"),
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new TypeMapping(AssetType.Clothing, InventoryType.Wearable, "application/vnd.ll.clothing", "application/x-metaverse-clothing", "clothing"),
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new TypeMapping(AssetType.Object, InventoryType.Object, "application/vnd.ll.primitive", "application/x-metaverse-primitive", "primitive"),
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new TypeMapping(AssetType.Object, InventoryType.Attachment, "application/vnd.ll.primitive", "application/x-metaverse-primitive", "primitive"),
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new TypeMapping(AssetType.Notecard, InventoryType.Notecard, "application/vnd.ll.notecard", "application/x-metaverse-notecard", "notecard"),
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new TypeMapping(AssetType.Folder, InventoryType.Folder, "application/vnd.ll.folder", "folder"),
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new TypeMapping(AssetType.RootFolder, InventoryType.RootCategory, "application/vnd.ll.rootfolder", "rootfolder"),
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new TypeMapping(AssetType.LSLText, InventoryType.LSL, "application/vnd.ll.lsltext", "application/x-metaverse-lsl", "lsl"),
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new TypeMapping(AssetType.LSLBytecode, InventoryType.LSL, "application/vnd.ll.lslbyte", "application/x-metaverse-lso", "lso"),
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new TypeMapping(AssetType.Bodypart, InventoryType.Wearable, "application/vnd.ll.bodypart", "application/x-metaverse-bodypart", "bodypart"),
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new TypeMapping(AssetType.TrashFolder, InventoryType.Folder, "application/vnd.ll.trashfolder", "trashfolder"),
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new TypeMapping(AssetType.SnapshotFolder, InventoryType.Folder, "application/vnd.ll.snapshotfolder", "snapshotfolder"),
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new TypeMapping(AssetType.LostAndFoundFolder, InventoryType.Folder, "application/vnd.ll.lostandfoundfolder", "lostandfoundfolder"),
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new TypeMapping(AssetType.Animation, InventoryType.Animation, "application/vnd.ll.animation", "application/x-metaverse-animation", "animation"),
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new TypeMapping(AssetType.Gesture, InventoryType.Gesture, "application/vnd.ll.gesture", "application/x-metaverse-gesture", "gesture"),
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new TypeMapping(AssetType.Simstate, InventoryType.Snapshot, "application/x-metaverse-simstate", "simstate"),
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new TypeMapping(AssetType.FavoriteFolder, InventoryType.Unknown, "application/vnd.ll.favoritefolder", "favoritefolder"),
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new TypeMapping(AssetType.Link, InventoryType.Unknown, "application/vnd.ll.link", "link"),
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new TypeMapping(AssetType.LinkFolder, InventoryType.Unknown, "application/vnd.ll.linkfolder", "linkfolder"),
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new TypeMapping(AssetType.CurrentOutfitFolder, InventoryType.Unknown, "application/vnd.ll.currentoutfitfolder", "currentoutfitfolder"),
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new TypeMapping(AssetType.OutfitFolder, InventoryType.Unknown, "application/vnd.ll.outfitfolder", "outfitfolder"),
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new TypeMapping(AssetType.MyOutfitsFolder, InventoryType.Unknown, "application/vnd.ll.myoutfitsfolder", "myoutfitsfolder"),
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new TypeMapping(AssetType.Mesh, InventoryType.Mesh, "application/vnd.ll.mesh", "llm")
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};
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private static Dictionary<sbyte, string> asset2Content;
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private static Dictionary<sbyte, string> asset2Extension;
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private static Dictionary<InventoryType, string> inventory2Content;
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private static Dictionary<string, sbyte> content2Asset;
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private static Dictionary<string, InventoryType> content2Inventory;
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static SLUtil()
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{
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asset2Content = new Dictionary<sbyte, string>();
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asset2Extension = new Dictionary<sbyte, string>();
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inventory2Content = new Dictionary<InventoryType, string>();
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content2Asset = new Dictionary<string, sbyte>();
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content2Inventory = new Dictionary<string, InventoryType>();
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foreach (TypeMapping mapping in MAPPINGS)
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{
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sbyte assetType = mapping.AssetTypeCode;
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if (!asset2Content.ContainsKey(assetType))
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asset2Content.Add(assetType, mapping.ContentType);
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if (!asset2Extension.ContainsKey(assetType))
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asset2Extension.Add(assetType, mapping.Extension);
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if (!inventory2Content.ContainsKey(mapping.InventoryType))
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inventory2Content.Add(mapping.InventoryType, mapping.ContentType);
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if (!content2Asset.ContainsKey(mapping.ContentType))
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content2Asset.Add(mapping.ContentType, assetType);
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if (!content2Inventory.ContainsKey(mapping.ContentType))
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content2Inventory.Add(mapping.ContentType, mapping.InventoryType);
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if (mapping.ContentType2 != null)
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{
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if (!content2Asset.ContainsKey(mapping.ContentType2))
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content2Asset.Add(mapping.ContentType2, assetType);
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if (!content2Inventory.ContainsKey(mapping.ContentType2))
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content2Inventory.Add(mapping.ContentType2, mapping.InventoryType);
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}
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}
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}
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public static string SLAssetTypeToContentType(int assetType)
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public static string SLAssetTypeToContentType(int assetType)
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{
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{
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switch ((AssetType)assetType)
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string contentType;
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{
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if (!asset2Content.TryGetValue((sbyte)assetType, out contentType))
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case AssetType.Texture:
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contentType = asset2Content[(sbyte)AssetType.Unknown];
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return "image/x-j2c";
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return contentType;
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case AssetType.Sound:
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return "audio/ogg";
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case AssetType.CallingCard:
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return "application/vnd.ll.callingcard";
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case AssetType.Landmark:
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return "application/vnd.ll.landmark";
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case AssetType.Clothing:
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return "application/vnd.ll.clothing";
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case AssetType.Object:
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return "application/vnd.ll.primitive";
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case AssetType.Notecard:
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return "application/vnd.ll.notecard";
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case AssetType.Folder:
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return "application/vnd.ll.folder";
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case AssetType.RootFolder:
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return "application/vnd.ll.rootfolder";
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case AssetType.LSLText:
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return "application/vnd.ll.lsltext";
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case AssetType.LSLBytecode:
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return "application/vnd.ll.lslbyte";
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case AssetType.TextureTGA:
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case AssetType.ImageTGA:
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return "image/tga";
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case AssetType.Bodypart:
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return "application/vnd.ll.bodypart";
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case AssetType.TrashFolder:
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return "application/vnd.ll.trashfolder";
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case AssetType.SnapshotFolder:
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return "application/vnd.ll.snapshotfolder";
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case AssetType.LostAndFoundFolder:
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return "application/vnd.ll.lostandfoundfolder";
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case AssetType.SoundWAV:
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return "audio/x-wav";
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case AssetType.ImageJPEG:
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return "image/jpeg";
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case AssetType.Animation:
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return "application/vnd.ll.animation";
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case AssetType.Gesture:
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return "application/vnd.ll.gesture";
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case AssetType.Simstate:
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return "application/x-metaverse-simstate";
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case AssetType.FavoriteFolder:
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return "application/vnd.ll.favoritefolder";
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case AssetType.Link:
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return "application/vnd.ll.link";
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case AssetType.LinkFolder:
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return "application/vnd.ll.linkfolder";
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case AssetType.CurrentOutfitFolder:
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return "application/vnd.ll.currentoutfitfolder";
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case AssetType.OutfitFolder:
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return "application/vnd.ll.outfitfolder";
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case AssetType.MyOutfitsFolder:
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return "application/vnd.ll.myoutfitsfolder";
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case AssetType.Unknown:
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default:
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return "application/octet-stream";
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}
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}
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}
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public static string SLInvTypeToContentType(int invType)
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public static string SLInvTypeToContentType(int invType)
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{
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{
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switch ((InventoryType)invType)
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string contentType;
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{
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if (!inventory2Content.TryGetValue((InventoryType)invType, out contentType))
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case InventoryType.Animation:
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contentType = inventory2Content[InventoryType.Unknown];
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return "application/vnd.ll.animation";
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return contentType;
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case InventoryType.CallingCard:
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return "application/vnd.ll.callingcard";
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case InventoryType.Folder:
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return "application/vnd.ll.folder";
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case InventoryType.Gesture:
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return "application/vnd.ll.gesture";
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case InventoryType.Landmark:
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return "application/vnd.ll.landmark";
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case InventoryType.LSL:
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return "application/vnd.ll.lsltext";
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case InventoryType.Notecard:
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return "application/vnd.ll.notecard";
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case InventoryType.Attachment:
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case InventoryType.Object:
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return "application/vnd.ll.primitive";
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case InventoryType.Sound:
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return "audio/ogg";
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case InventoryType.Snapshot:
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case InventoryType.Texture:
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return "image/x-j2c";
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case InventoryType.Wearable:
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return "application/vnd.ll.clothing";
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default:
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return "application/octet-stream";
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}
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}
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}
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public static sbyte ContentTypeToSLAssetType(string contentType)
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public static sbyte ContentTypeToSLAssetType(string contentType)
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{
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{
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switch (contentType)
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sbyte assetType;
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{
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if (!content2Asset.TryGetValue(contentType, out assetType))
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case "image/x-j2c":
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assetType = (sbyte)AssetType.Unknown;
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case "image/jp2":
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return (sbyte)assetType;
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return (sbyte)AssetType.Texture;
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case "application/ogg":
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case "audio/ogg":
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return (sbyte)AssetType.Sound;
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case "application/vnd.ll.callingcard":
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case "application/x-metaverse-callingcard":
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return (sbyte)AssetType.CallingCard;
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case "application/vnd.ll.landmark":
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case "application/x-metaverse-landmark":
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return (sbyte)AssetType.Landmark;
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case "application/vnd.ll.clothing":
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case "application/x-metaverse-clothing":
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return (sbyte)AssetType.Clothing;
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case "application/vnd.ll.primitive":
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case "application/x-metaverse-primitive":
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return (sbyte)AssetType.Object;
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case "application/vnd.ll.notecard":
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case "application/x-metaverse-notecard":
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return (sbyte)AssetType.Notecard;
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case "application/vnd.ll.folder":
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return (sbyte)AssetType.Folder;
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case "application/vnd.ll.rootfolder":
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return (sbyte)AssetType.RootFolder;
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case "application/vnd.ll.lsltext":
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case "application/x-metaverse-lsl":
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return (sbyte)AssetType.LSLText;
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case "application/vnd.ll.lslbyte":
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case "application/x-metaverse-lso":
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return (sbyte)AssetType.LSLBytecode;
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case "image/tga":
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// Note that AssetType.TextureTGA will be converted to AssetType.ImageTGA
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return (sbyte)AssetType.ImageTGA;
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case "application/vnd.ll.bodypart":
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case "application/x-metaverse-bodypart":
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return (sbyte)AssetType.Bodypart;
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case "application/vnd.ll.trashfolder":
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return (sbyte)AssetType.TrashFolder;
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case "application/vnd.ll.snapshotfolder":
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return (sbyte)AssetType.SnapshotFolder;
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case "application/vnd.ll.lostandfoundfolder":
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return (sbyte)AssetType.LostAndFoundFolder;
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case "audio/x-wav":
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return (sbyte)AssetType.SoundWAV;
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case "image/jpeg":
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return (sbyte)AssetType.ImageJPEG;
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case "application/vnd.ll.animation":
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case "application/x-metaverse-animation":
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return (sbyte)AssetType.Animation;
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case "application/vnd.ll.gesture":
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case "application/x-metaverse-gesture":
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return (sbyte)AssetType.Gesture;
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case "application/x-metaverse-simstate":
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return (sbyte)AssetType.Simstate;
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case "application/vnd.ll.favoritefolder":
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return (sbyte)AssetType.FavoriteFolder;
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case "application/vnd.ll.link":
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return (sbyte)AssetType.Link;
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case "application/vnd.ll.linkfolder":
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return (sbyte)AssetType.LinkFolder;
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case "application/vnd.ll.currentoutfitfolder":
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return (sbyte)AssetType.CurrentOutfitFolder;
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case "application/vnd.ll.outfitfolder":
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return (sbyte)AssetType.OutfitFolder;
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case "application/vnd.ll.myoutfitsfolder":
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return (sbyte)AssetType.MyOutfitsFolder;
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case "application/octet-stream":
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default:
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return (sbyte)AssetType.Unknown;
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}
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}
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}
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public static sbyte ContentTypeToSLInvType(string contentType)
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public static sbyte ContentTypeToSLInvType(string contentType)
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{
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{
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switch (contentType)
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InventoryType invType;
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{
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if (!content2Inventory.TryGetValue(contentType, out invType))
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case "image/x-j2c":
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invType = InventoryType.Unknown;
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||||||
case "image/jp2":
|
return (sbyte)invType;
|
||||||
case "image/tga":
|
}
|
||||||
case "image/jpeg":
|
|
||||||
return (sbyte)InventoryType.Texture;
|
public static string SLAssetTypeToExtension(int assetType)
|
||||||
case "application/ogg":
|
{
|
||||||
case "audio/ogg":
|
string extension;
|
||||||
case "audio/x-wav":
|
if (!asset2Extension.TryGetValue((sbyte)assetType, out extension))
|
||||||
return (sbyte)InventoryType.Sound;
|
extension = asset2Extension[(sbyte)AssetType.Unknown];
|
||||||
case "application/vnd.ll.callingcard":
|
return extension;
|
||||||
case "application/x-metaverse-callingcard":
|
|
||||||
return (sbyte)InventoryType.CallingCard;
|
|
||||||
case "application/vnd.ll.landmark":
|
|
||||||
case "application/x-metaverse-landmark":
|
|
||||||
return (sbyte)InventoryType.Landmark;
|
|
||||||
case "application/vnd.ll.clothing":
|
|
||||||
case "application/x-metaverse-clothing":
|
|
||||||
case "application/vnd.ll.bodypart":
|
|
||||||
case "application/x-metaverse-bodypart":
|
|
||||||
return (sbyte)InventoryType.Wearable;
|
|
||||||
case "application/vnd.ll.primitive":
|
|
||||||
case "application/x-metaverse-primitive":
|
|
||||||
return (sbyte)InventoryType.Object;
|
|
||||||
case "application/vnd.ll.notecard":
|
|
||||||
case "application/x-metaverse-notecard":
|
|
||||||
return (sbyte)InventoryType.Notecard;
|
|
||||||
case "application/vnd.ll.folder":
|
|
||||||
return (sbyte)InventoryType.Folder;
|
|
||||||
case "application/vnd.ll.rootfolder":
|
|
||||||
return (sbyte)InventoryType.RootCategory;
|
|
||||||
case "application/vnd.ll.lsltext":
|
|
||||||
case "application/x-metaverse-lsl":
|
|
||||||
case "application/vnd.ll.lslbyte":
|
|
||||||
case "application/x-metaverse-lso":
|
|
||||||
return (sbyte)InventoryType.LSL;
|
|
||||||
case "application/vnd.ll.trashfolder":
|
|
||||||
case "application/vnd.ll.snapshotfolder":
|
|
||||||
case "application/vnd.ll.lostandfoundfolder":
|
|
||||||
return (sbyte)InventoryType.Folder;
|
|
||||||
case "application/vnd.ll.animation":
|
|
||||||
case "application/x-metaverse-animation":
|
|
||||||
return (sbyte)InventoryType.Animation;
|
|
||||||
case "application/vnd.ll.gesture":
|
|
||||||
case "application/x-metaverse-gesture":
|
|
||||||
return (sbyte)InventoryType.Gesture;
|
|
||||||
case "application/x-metaverse-simstate":
|
|
||||||
return (sbyte)InventoryType.Snapshot;
|
|
||||||
case "application/octet-stream":
|
|
||||||
default:
|
|
||||||
return (sbyte)InventoryType.Unknown;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion SL / file extension / content-type conversions
|
#endregion SL / file extension / content-type conversions
|
||||||
|
@ -377,4 +327,4 @@ namespace OpenSim.Framework
|
||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -214,16 +214,13 @@ namespace OpenSim.Framework.Tests
|
||||||
|
|
||||||
for (int i = 0; i < contenttypes.Length; i++)
|
for (int i = 0; i < contenttypes.Length; i++)
|
||||||
{
|
{
|
||||||
if (SLUtil.ContentTypeToSLAssetType(contenttypes[i]) == 18)
|
int expected;
|
||||||
{
|
if (contenttypes[i] == "image/tga")
|
||||||
Assert.That(contenttypes[i] == "image/tga");
|
expected = 12; // if we know only the content-type "image/tga", then we assume the asset type is TextureTGA; not ImageTGA
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
expected = assettypes[i];
|
||||||
Assert.That(SLUtil.ContentTypeToSLAssetType(contenttypes[i]) == assettypes[i],
|
Assert.AreEqual(expected, SLUtil.ContentTypeToSLAssetType(contenttypes[i]),
|
||||||
"Expecting {0} but got {1}", assettypes[i],
|
String.Format("Incorrect AssetType mapped from Content-Type {0}", contenttypes[i]));
|
||||||
SLUtil.ContentTypeToSLAssetType(contenttypes[i]));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int[] inventorytypes = new int[] {-1,0,1,2,3,6,7,8,9,10,15,17,18,20};
|
int[] inventorytypes = new int[] {-1,0,1,2,3,6,7,8,9,10,15,17,18,20};
|
||||||
|
@ -237,7 +234,7 @@ namespace OpenSim.Framework.Tests
|
||||||
"application/vnd.ll.primitive",
|
"application/vnd.ll.primitive",
|
||||||
"application/vnd.ll.notecard",
|
"application/vnd.ll.notecard",
|
||||||
"application/vnd.ll.folder",
|
"application/vnd.ll.folder",
|
||||||
"application/octet-stream",
|
"application/vnd.ll.rootfolder",
|
||||||
"application/vnd.ll.lsltext",
|
"application/vnd.ll.lsltext",
|
||||||
"image/x-j2c",
|
"image/x-j2c",
|
||||||
"application/vnd.ll.primitive",
|
"application/vnd.ll.primitive",
|
||||||
|
@ -247,7 +244,8 @@ namespace OpenSim.Framework.Tests
|
||||||
|
|
||||||
for (int i=0;i<inventorytypes.Length;i++)
|
for (int i=0;i<inventorytypes.Length;i++)
|
||||||
{
|
{
|
||||||
Assert.That(SLUtil.SLInvTypeToContentType(inventorytypes[i]) == invcontenttypes[i], "Expected {0}, Got {1}", invcontenttypes[i], SLUtil.SLInvTypeToContentType(inventorytypes[i]));
|
Assert.AreEqual(invcontenttypes[i], SLUtil.SLInvTypeToContentType(inventorytypes[i]),
|
||||||
|
String.Format("Incorrect Content-Type mapped from InventoryType {0}", inventorytypes[i]));
|
||||||
}
|
}
|
||||||
|
|
||||||
invcontenttypes = new string[]
|
invcontenttypes = new string[]
|
||||||
|
@ -280,7 +278,8 @@ namespace OpenSim.Framework.Tests
|
||||||
|
|
||||||
for (int i = 0; i < invtypes.Length; i++)
|
for (int i = 0; i < invtypes.Length; i++)
|
||||||
{
|
{
|
||||||
Assert.That(SLUtil.ContentTypeToSLInvType(invcontenttypes[i]) == invtypes[i], "Expected {0}, Got {1}", invtypes[i], SLUtil.ContentTypeToSLInvType(invcontenttypes[i]));
|
Assert.AreEqual(invtypes[i], SLUtil.ContentTypeToSLInvType(invcontenttypes[i]),
|
||||||
|
String.Format("Incorrect InventoryType mapped from Content-Type {0}", invcontenttypes[i]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue