Thank you, Michelle Argus, for a patch that adds reading the agent limit
from XML properly.avinationmerge
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				|  | @ -769,7 +769,10 @@ namespace OpenSim.Framework | |||
|                                                 "Clamp prims to max size", "false", true); | ||||
| 
 | ||||
|             configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||||
|                                                 "Max objects this sim will hold", "0", true); | ||||
|                                                 "Max objects this sim will hold", "15000", true); | ||||
|              | ||||
|             configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||||
|                                                 "Max avatars this sim will hold", "100", true); | ||||
| 
 | ||||
|             configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||||
|                                                 "Max agents this sim will hold", "0", true); | ||||
|  |  | |||
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	 Melanie
						Melanie