Thank you, Michelle Argus, for a patch that adds reading the agent limit
from XML properly.avinationmerge
parent
cbaa4aa88f
commit
0e52010c0e
|
@ -769,7 +769,10 @@ namespace OpenSim.Framework
|
||||||
"Clamp prims to max size", "false", true);
|
"Clamp prims to max size", "false", true);
|
||||||
|
|
||||||
configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
||||||
"Max objects this sim will hold", "0", true);
|
"Max objects this sim will hold", "15000", true);
|
||||||
|
|
||||||
|
configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
||||||
|
"Max avatars this sim will hold", "100", true);
|
||||||
|
|
||||||
configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
|
||||||
"Max agents this sim will hold", "0", true);
|
"Max agents this sim will hold", "0", true);
|
||||||
|
|
Loading…
Reference in New Issue