Set default terrain to complete flat terrain (at 26 height). Even flat terrain as default seems better than the messed up terrain I was getting.
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			@ -76,7 +76,7 @@ namespace OpenSim.Grid.AssetServer
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            }
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        }
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        private OpenAsset_Main()
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        public OpenAsset_Main()
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        {
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            m_console = new ConsoleBase("OpenAsset", this);
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			@ -121,12 +121,13 @@ namespace OpenSim.Region.Environment.Modules.Terrain
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            {
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                for (y = 0; y < Constants.RegionSize; y++)
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                {
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                    map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10;
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                    double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize, Constants.RegionSize, 20);
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                    if (map[x, y] < spherFac)
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                    {
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                        map[x, y] = spherFac;
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                    }
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                    //map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10;
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                   // double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize, Constants.RegionSize, 20);
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                   // if (map[x, y] < spherFac)
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                   // {
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                   //     map[x, y] = spherFac;
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                   // }
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                    map[x, y] = 26;
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                }
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            }
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        }
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