From 0e99763e6be5d955fa6dec5c9be2e83cd29ddcc3 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 21 Dec 2015 13:52:45 +0000 Subject: [PATCH] revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects --- .../CoreModules/Avatar/Attachments/AttachmentsModule.cs | 7 ------- 1 file changed, 7 deletions(-) diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index ca5413829e..ad889cbd6b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -737,13 +737,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments } rootPart.RemFlag(PrimFlags.TemporaryOnRez); - - // not physical, not temporary, phaton, not volume detector - // so.UpdatePrimFlags(rootPart.LocalId,false,false,true,rootPart.VolumeDetectActive); - - // but do avoid nasty collisions set it phantom in this drop case - // until a better way is found - rootPart.AddFlag(PrimFlags.Phantom); so.ApplyPhysics();