minor: remove mono compiler warnings
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									5d1d5a22a9
								
							
						
					
					
						commit
						0f22013ae4
					
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			@ -65,10 +65,11 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
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                {
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                    componentAssembly = Assembly.LoadFrom(file);
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                }
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                catch (Exception e)
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                catch
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                {
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                    m_log.ErrorFormat("[{0}] Error loading: \"{1}\".", Name, file);
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                }
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                if (componentAssembly != null)
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                {
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                    try
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			@ -871,7 +871,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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            Stop(100);
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            Running = run;
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            return ScriptSerializer.Serialize(this);
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            Running = false;
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        }
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    }
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}
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			@ -34,10 +34,10 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Commands_OSSL
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{
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    public class Commands_OSSL : IScriptEngineComponent
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    {
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        private RegionInfoStructure CurrentRegion;
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        //private RegionInfoStructure CurrentRegion;
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        public void Initialize(RegionInfoStructure currentRegion)
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        {
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            CurrentRegion = currentRegion;
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            //CurrentRegion = currentRegion;
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        }
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    }
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			@ -109,7 +109,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Compilers
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            CompilerParameters parameters = new CompilerParameters();
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            parameters.IncludeDebugInformation = true;
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            string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
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            //string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
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            foreach (string file in AppDomainAssemblies)
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            {
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			@ -60,7 +60,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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            TypeBuilder classBuilder = modBuilder.DefineType(ClassID, TypeAttributes.Class | TypeAttributes.Public);
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            // The default constructor
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            ConstructorBuilder ctorBuilder = classBuilder.DefineDefaultConstructor(MethodAttributes.Public);
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            //ConstructorBuilder ctorBuilder = classBuilder.DefineDefaultConstructor(MethodAttributes.Public);
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            Type[] paramsTypeArray = new Type[] {typeof (System.ParamArrayAttribute)};
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			@ -81,9 +81,9 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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                    //ilgen.Emit(OpCodes.Ldelem_Ref);
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                    //ilgen.MarkSequencePoint(doc, 6, 1, 6, 100);
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                        MethodInfo ExecuteFunction = typeof(ScriptAssemblies.IScript).GetMethod(
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                         "ExecuteFunction",
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                         executeFunctionTypeArray);
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                        //MethodInfo ExecuteFunction = typeof(ScriptAssemblies.IScript).GetMethod(
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                        // "ExecuteFunction",
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                        // executeFunctionTypeArray);
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                        ilgen.DeclareLocal(typeof(string));
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                        ilgen.Emit(OpCodes.Nop);
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			@ -234,7 +234,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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                File.Delete(toFile);
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            File.Move(asmFileName, toFile);
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            string a = "";
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            //string a = "";
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        }
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    }
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}
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			@ -142,10 +142,10 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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                return;
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            }
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            UUID assetID = UUID.Zero;
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            //UUID assetID = UUID.Zero;
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            TaskInventoryItem taskInventoryItem = new TaskInventoryItem();
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            if (m_host.TaskInventory.TryGetValue(ScriptObject.Script.ItemID, out taskInventoryItem))
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                assetID = taskInventoryItem.AssetID;
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            //if (m_host.TaskInventory.TryGetValue(ScriptObject.Script.ItemID, out taskInventoryItem))
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            //    assetID = taskInventoryItem.AssetID;
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            ScenePresence presence =
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                    ScriptObject.Script.RegionInfo.Scene.GetScenePresence(taskInventoryItem.OwnerID);
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			@ -168,7 +168,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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                {
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                    IScriptCompiler compiler =
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                        ScriptObject.Script.RegionInfo.FindCompiler(ScriptObject.Script.ScriptMetaData);
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                    RegionInfoStructure currentRegionInfo = ScriptObject.Script.RegionInfo;
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                    //RegionInfoStructure currentRegionInfo = ScriptObject.Script.RegionInfo;
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                    fileName = compiler.Compile(ScriptObject.Script.ScriptMetaData, 
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                                                ref ScriptObject.Script.Source);
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                    ScriptObject.Script.AssemblyFileName = fileName;
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			@ -263,7 +263,7 @@ namespace OpenSim.ScriptEngine.Components.DotNetEngine.Scheduler
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                // Tell script not to accept new requests
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                ss.Running = false;
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                ss.Disabled = true;
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                AppDomain ad = ss.AppDomain;
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                //AppDomain ad = ss.AppDomain;
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                // Remove from internal structure
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                MemRemoveScript(localID, itemID);
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			@ -55,7 +55,7 @@ namespace ScriptAssemblies
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        public delegate void ExecuteFunctionEventDelegate(string functionName, params object[] args);
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        public event ExecuteFunctionEventDelegate OnExecuteFunction;
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        private List<ICommandProvider> CommandProviders = new List<ICommandProvider>();
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        //private List<ICommandProvider> CommandProviders = new List<ICommandProvider>();
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        public ScriptBase()
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        {
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