Add --full option to "show object name/uuid/pos" to show info on all parts of an object, not just whole object summary information.
parent
2ca520c1eb
commit
0f312c58ca
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@ -139,25 +139,29 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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"Objects",
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false,
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"show object uuid",
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"show object uuid <UUID>",
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"Show details of a scene object with the given UUID", HandleShowObjectByUuid);
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"show object uuid [--full] <UUID>",
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"Show details of a scene object with the given UUID",
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"The --full option will print out information on all the parts of the object.",
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HandleShowObjectByUuid);
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m_console.Commands.AddCommand(
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"Objects",
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false,
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"show object name",
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"show object name [--regex] <name>",
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"show object name [--full] [--regex] <name>",
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"Show details of scene objects with the given name.",
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"If --regex is specified then the name is treatead as a regular expression",
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"The --full option will print out information on all the parts of the object.\n"
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+ "If --regex is specified then the name is treatead as a regular expression.",
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HandleShowObjectByName);
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m_console.Commands.AddCommand(
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"Objects",
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false,
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"show object pos",
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"show object pos <start-coord> to <end-coord>",
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"show object pos [--full] <start-coord> to <end-coord>",
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"Show details of scene objects within the given area.",
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"Each component of the coord is comma separated. There must be no spaces between the commas.\n"
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"The --full option will print out information on all the parts of the object.\n"
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+ "Each component of the coord is comma separated. There must be no spaces between the commas.\n"
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+ "If you don't care about the z component you can simply omit it.\n"
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+ "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n"
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+ "If you want to specify the maxmimum value of a component then you can use ~ instead of a number\n"
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@ -216,7 +220,12 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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}
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private void OutputSogsToConsole(Predicate<SceneObjectGroup> searchPredicate)
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/// <summary>
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/// Outputs the sogs to console.
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/// </summary>
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/// <param name='searchPredicate'></param>
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/// <param name='showFull'>If true then output all part details. If false then output summary.</param>
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private void OutputSogsToConsole(Predicate<SceneObjectGroup> searchPredicate, bool showFull)
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{
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List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups().FindAll(searchPredicate);
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@ -224,7 +233,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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foreach (SceneObjectGroup so in sceneObjects)
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{
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AddSceneObjectReport(sb, so);
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AddSceneObjectReport(sb, so, showFull);
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sb.Append("\n");
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}
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@ -253,21 +262,26 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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m_console.OutputFormat(sb.ToString());
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}
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private void HandleShowObjectByUuid(string module, string[] cmd)
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private void HandleShowObjectByUuid(string module, string[] cmdparams)
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{
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmd.Length < 4)
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bool showFull = false;
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OptionSet options = new OptionSet().Add("full", v => showFull = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: show object uuid <uuid>");
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return;
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}
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UUID objectUuid;
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if (!UUID.TryParse(cmd[3], out objectUuid))
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if (!UUID.TryParse(mainParams[3], out objectUuid))
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{
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m_console.OutputFormat("{0} is not a valid uuid", cmd[3]);
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m_console.OutputFormat("{0} is not a valid uuid", mainParams[3]);
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return;
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}
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@ -280,7 +294,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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}
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StringBuilder sb = new StringBuilder();
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AddSceneObjectReport(sb, so);
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AddSceneObjectReport(sb, so, showFull);
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m_console.OutputFormat(sb.ToString());
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}
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@ -290,14 +304,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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bool showFull = false;
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bool useRegex = false;
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OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
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OptionSet options = new OptionSet();
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options.Add("full", v => showFull = v != null );
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options.Add("regex", v => useRegex = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 4)
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{
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m_console.OutputFormat("Usage: show object name [--regex] <name>");
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m_console.OutputFormat("Usage: show object name [--full] [--regex] <name>");
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return;
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}
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@ -315,7 +332,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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searchPredicate = so => so.Name == name;
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}
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OutputSogsToConsole(searchPredicate);
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OutputSogsToConsole(searchPredicate, showFull);
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}
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private void HandleShowObjectByPos(string module, string[] cmdparams)
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@ -323,9 +340,14 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
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return;
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if (cmdparams.Length < 5)
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bool showFull = false;
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OptionSet options = new OptionSet().Add("full", v => showFull = v != null );
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List<string> mainParams = options.Parse(cmdparams);
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if (mainParams.Count < 5)
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{
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m_console.OutputFormat("Usage: show object pos <start-coord> to <end-coord>");
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m_console.OutputFormat("Usage: show object pos [--full] <start-coord> to <end-coord>");
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return;
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}
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@ -337,7 +359,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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Predicate<SceneObjectGroup> searchPredicate
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= so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector);
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OutputSogsToConsole(searchPredicate);
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OutputSogsToConsole(searchPredicate, showFull);
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}
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private void HandleShowPartByUuid(string module, string[] cmd)
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@ -437,7 +459,25 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
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OutputSopsToConsole(searchPredicate);
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}
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private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so)
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private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so, bool showFull)
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{
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if (showFull)
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{
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foreach (SceneObjectPart sop in so.Parts)
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{
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AddScenePartReport(sb, sop);
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sb.Append("\n");
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}
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}
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else
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{
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AddSummarySceneObjectReport(sb, so);
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}
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return sb;
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}
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private StringBuilder AddSummarySceneObjectReport(StringBuilder sb, SceneObjectGroup so)
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{
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sb.AppendFormat("Name: {0}\n", so.Name);
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sb.AppendFormat("Description: {0}\n", so.Description);
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