diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 3dbdd0f756..4c36819bb2 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs @@ -192,15 +192,6 @@ namespace OpenSim.Framework public PrimitiveBaseShape() { - PCode = (byte) PCodeEnum.Primitive; - m_textureEntry = DEFAULT_TEXTURE; - } - - public PrimitiveBaseShape(bool noShape) - { - if (noShape) - return; - PCode = (byte)PCodeEnum.Primitive; m_textureEntry = DEFAULT_TEXTURE; } @@ -245,7 +236,10 @@ namespace OpenSim.Framework SculptTexture = prim.Sculpt.SculptTexture; SculptType = (byte)prim.Sculpt.Type; } - else SculptType = (byte)OpenMetaverse.SculptType.None; + else + { + SculptType = (byte)OpenMetaverse.SculptType.None; + } } [XmlIgnore] @@ -337,9 +331,9 @@ namespace OpenSim.Framework _scale = new Vector3(side, side, side); } - public void SetHeigth(float heigth) + public void SetHeigth(float height) { - _scale.Z = heigth; + _scale.Z = height; } public void SetRadius(float radius)