* Simplify CreateFolder() by folding previous special root case into FindFolder()
parent
27a7391d6b
commit
0f716e3ac4
|
@ -239,6 +239,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
else
|
||||
{
|
||||
InventoryFolderImpl folder = RootFolder.FindFolder(folderInfo.ParentID);
|
||||
|
||||
lock (folder.SubFolders)
|
||||
{
|
||||
if (folder != null)
|
||||
|
@ -323,72 +324,40 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
|
||||
if (HasInventory)
|
||||
{
|
||||
if (RootFolder.ID == parentID)
|
||||
InventoryFolderImpl parentFolder = RootFolder.FindFolder(parentID);
|
||||
|
||||
if (null == parentFolder)
|
||||
{
|
||||
InventoryFolderImpl createdFolder = RootFolder.CreateNewSubFolder(folderID, folderName, folderType);
|
||||
m_log.WarnFormat(
|
||||
"[AGENT INVENTORY]: Tried to create folder {0} {1} but the parent {2} does not exist",
|
||||
folderName, folderID, parentID);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
InventoryFolderImpl createdFolder = parentFolder.CreateChildFolder(folderID, folderName, folderType);
|
||||
|
||||
if (createdFolder != null)
|
||||
{
|
||||
InventoryFolderBase createdBaseFolder = new InventoryFolderBase();
|
||||
createdBaseFolder.Owner = createdFolder.Owner;
|
||||
createdBaseFolder.ID = createdFolder.ID;
|
||||
createdBaseFolder.Name = createdFolder.Name;
|
||||
createdBaseFolder.ParentID = createdFolder.ParentID;
|
||||
createdBaseFolder.Type = createdFolder.Type;
|
||||
createdBaseFolder.Version = createdFolder.Version;
|
||||
|
||||
m_commsManager.InventoryService.AddFolder(createdBaseFolder);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[AGENT INVENTORY]: Tried to create folder {0} {1} but the folder already exists",
|
||||
folderName, folderID);
|
||||
|
||||
return false;
|
||||
}
|
||||
if (createdFolder != null)
|
||||
{
|
||||
InventoryFolderBase createdBaseFolder = new InventoryFolderBase();
|
||||
createdBaseFolder.Owner = createdFolder.Owner;
|
||||
createdBaseFolder.ID = createdFolder.ID;
|
||||
createdBaseFolder.Name = createdFolder.Name;
|
||||
createdBaseFolder.ParentID = createdFolder.ParentID;
|
||||
createdBaseFolder.Type = createdFolder.Type;
|
||||
createdBaseFolder.Version = createdFolder.Version;
|
||||
|
||||
m_commsManager.InventoryService.AddFolder(createdBaseFolder);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
InventoryFolderImpl folder = RootFolder.FindFolder(parentID);
|
||||
m_log.WarnFormat(
|
||||
"[AGENT INVENTORY]: Tried to create folder {0} {1} but the folder already exists",
|
||||
folderName, folderID);
|
||||
|
||||
if (folder != null)
|
||||
{
|
||||
InventoryFolderImpl createdFolder = folder.CreateNewSubFolder(folderID, folderName, folderType);
|
||||
|
||||
if (createdFolder != null)
|
||||
{
|
||||
InventoryFolderBase createdBaseFolder = new InventoryFolderBase();
|
||||
createdBaseFolder.Owner = createdFolder.Owner;
|
||||
createdBaseFolder.ID = createdFolder.ID;
|
||||
createdBaseFolder.Name = createdFolder.Name;
|
||||
createdBaseFolder.ParentID = createdFolder.ParentID;
|
||||
createdBaseFolder.Type = createdFolder.Type;
|
||||
createdBaseFolder.Version = createdFolder.Version;
|
||||
|
||||
m_commsManager.InventoryService.AddFolder(createdBaseFolder);
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[AGENT INVENTORY]: Tried to create folder {0} {1} but the folder already exists",
|
||||
folderName, folderID);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat(
|
||||
"[AGENT INVENTORY]: Could not find parent folder with id {0} in order to create folder {1} {2}",
|
||||
parentID, folderName, folderID);
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -69,7 +69,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
/// <param name="folderName"></param>
|
||||
/// <param name="type"></param>
|
||||
/// <returns>The newly created subfolder. Returns null if the folder already exists</returns>
|
||||
public InventoryFolderImpl CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
|
||||
public InventoryFolderImpl CreateChildFolder(LLUUID folderID, string folderName, ushort type)
|
||||
{
|
||||
lock (SubFolders)
|
||||
{
|
||||
|
@ -82,6 +82,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
subFold.ParentID = this.ID;
|
||||
subFold.Owner = Owner;
|
||||
SubFolders.Add(subFold.ID, subFold);
|
||||
|
||||
return subFold;
|
||||
}
|
||||
}
|
||||
|
@ -135,7 +136,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item from the folder.
|
||||
/// Deletes an item if it exists in this folder or any children
|
||||
/// </summary>
|
||||
/// <param name="folderID"></param>
|
||||
/// <returns></returns>
|
||||
|
@ -157,6 +158,7 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
foreach (InventoryFolderImpl folder in SubFolders.Values)
|
||||
{
|
||||
found = folder.DeleteItem(itemID);
|
||||
|
||||
if (found == true)
|
||||
{
|
||||
break;
|
||||
|
@ -168,37 +170,35 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the folder requested if it exists as a descendent of this folder
|
||||
/// Returns the folder requested if it is this folder or is a descendent of this folder. The search is depth
|
||||
/// first.
|
||||
/// </summary>
|
||||
/// <returns>The requested folder if it exists, null if it does not.</returns>
|
||||
public InventoryFolderImpl FindFolder(LLUUID folderID)
|
||||
{
|
||||
InventoryFolderImpl returnFolder = null;
|
||||
if (folderID == ID)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
lock (SubFolders)
|
||||
{
|
||||
if (SubFolders.ContainsKey(folderID))
|
||||
foreach (InventoryFolderImpl folder in SubFolders.Values)
|
||||
{
|
||||
returnFolder = SubFolders[folderID];
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (InventoryFolderImpl folder in SubFolders.Values)
|
||||
InventoryFolderImpl returnFolder = folder.FindFolder(folderID);
|
||||
|
||||
if (returnFolder != null)
|
||||
{
|
||||
returnFolder = folder.FindFolder(folderID);
|
||||
if (returnFolder != null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
return returnFolder;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return returnFolder;
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the list of items in this folder
|
||||
/// Return the list of child items in this folder
|
||||
/// </summary>
|
||||
public List<InventoryItemBase> RequestListOfItems()
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue