changed llGetMemoryLimit to return 65536 as for Mono LSL
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>inv-download
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af2bf397b1
commit
0f72773017
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@ -12287,8 +12287,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Integer llGetMemoryLimit()
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{
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m_host.AddScriptLPS(1);
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// The value returned for LSO scripts in SL
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return 16384;
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// The value returned for Mono scripts in SL
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return 65536;
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}
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public LSL_Integer llSetMemoryLimit(LSL_Integer limit)
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