From 0f9eebdfb1e948bc1ffb148322e668b5a2f560a6 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 10 Aug 2010 03:52:00 +0200 Subject: [PATCH] Change prejump from hardcoded true to default true so it can be disabled. It completely destroys roleplay jumping --- OpenSim/Region/Framework/Scenes/Scene.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 06bbe32ffe..05036f1bad 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -726,8 +726,7 @@ namespace OpenSim.Region.Framework.Scenes //Animation states m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false); // TODO: Change default to true once the feature is supported - m_usePreJump = startupConfig.GetBoolean("enableprejump", false); - m_usePreJump = true; // Above line fails!? + m_usePreJump = startupConfig.GetBoolean("enableprejump", true); m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys); if (RegionInfo.NonphysPrimMax > 0) {