Remove part of another patch that would cause DNE to nuke the sim in it's

current form
0.6.0-stable
Melanie Thielker 2008-11-08 02:31:57 +00:00
parent 833f5e8bed
commit 0fc57de7de
1 changed files with 0 additions and 2 deletions

View File

@ -2100,8 +2100,6 @@ namespace OpenSim.Region.Environment.Scenes
SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData);
AddRestoredSceneObject(sceneObject, true, false);
sceneObject.CreateScriptInstances(0, false, DefaultScriptEngine);
SceneObjectPart RootPrim = GetSceneObjectPart(primID);
if (RootPrim != null)
{