diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 62b5c0f9b1..704dfc31a7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7336,7 +7336,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return; face = (int)rules.GetLSLIntegerItem(idx++); int shiny = (int)rules.GetLSLIntegerItem(idx++); - Bumpiness bump = (Bumpiness)Convert.ToByte((int)rules.GetLSLIntegerItem(idx++)); + Bumpiness bump = (Bumpiness)(int)rules.GetLSLIntegerItem(idx++); SetShiny(part, face, shiny, bump);