* It turns out that Mono doesn't currently support setting the Certificate validation handler, however, it throws a NotImplemented exception.
* Added Try/Catch/Message0.6.0-stable
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b3a6f8d688
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1015ca3863
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@ -559,7 +559,8 @@ namespace OpenSim.Framework.Servers
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foreach (string pattern in m_llsdHandlers.Keys)
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{
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if (searchquery.StartsWith(searchquery))
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if (pattern.StartsWith(searchquery) && searchquery.Length >= pattern.Length)
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{
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if (String.IsNullOrEmpty(bestMatch) || searchquery.Length > bestMatch.Length)
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{
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@ -568,6 +569,10 @@ namespace OpenSim.Framework.Servers
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}
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}
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// extra kicker to remove the default XMLRPC login case.. just in case..
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if (path == "/")
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return false;
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if (String.IsNullOrEmpty(bestMatch))
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{
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@ -114,8 +114,15 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
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if (m_scene.Count == 0)
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{
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scene.AddLLSDHandler("/agent/", ProcessAgentDomainMessage);
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try
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{
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ServicePointManager.ServerCertificateValidationCallback += customXertificateValidation;
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}
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catch (NotImplementedException)
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{
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m_log.Error("[OGP]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions.");
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}
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}
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if (!m_scene.Contains(scene))
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m_scene.Add(scene);
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