Fixing up some remaining attachment issues
parent
48c6d052d9
commit
106904152a
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@ -681,7 +681,10 @@ namespace OpenSim.Region.Environment.Scenes
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else
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else
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{
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{
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//never been sent to client before so do full update
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//never been sent to client before so do full update
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ScenePartUpdate update = new ScenePartUpdate();
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update.FullID = part.UUID;
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update.LastFullUpdateTime = part.TimeStampFull;
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m_updateTimes.Add(part.UUID, update);
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// Attachment handling
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// Attachment handling
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//
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//
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@ -694,11 +697,6 @@ namespace OpenSim.Region.Environment.Scenes
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continue;
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continue;
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}
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}
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ScenePartUpdate update = new ScenePartUpdate();
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update.FullID = part.UUID;
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update.LastFullUpdateTime = part.TimeStampFull;
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m_updateTimes.Add(part.UUID, update);
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part.SendFullUpdate(ControllingClient,
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part.SendFullUpdate(ControllingClient,
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GenerateClientFlags(part.UUID));
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GenerateClientFlags(part.UUID));
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updateCount++;
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updateCount++;
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