fix: PostInitialise() not being called on script engines (nasty one that)
cleanup: warnings, readability0.6.0-stable
parent
f13a48fe1c
commit
109aa00150
|
@ -52,7 +52,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
|
||||||
public void Initialise()
|
public void Initialise()
|
||||||
{
|
{
|
||||||
m_log.Info("[LOADREGIONS]: " + Name + " cannot be default-initialized!");
|
m_log.Info("[LOADREGIONS]: " + Name + " cannot be default-initialized!");
|
||||||
throw new PluginNotInitialisedException (Name);
|
throw new PluginNotInitialisedException(Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialise(OpenSimBase openSim)
|
public void Initialise(OpenSimBase openSim)
|
||||||
|
|
|
@ -416,10 +416,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||||
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
scene.RegionInfo.RegionName, scene.RegionInfo.RegionID,
|
||||||
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY));
|
||||||
|
|
||||||
// Security risk [and apparently not used]
|
|
||||||
// if (requestData.ContainsKey("datastore"))
|
|
||||||
// region.DataStore = (string) requestData["datastore"];
|
|
||||||
|
|
||||||
region.InternalEndPoint =
|
region.InternalEndPoint =
|
||||||
new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0);
|
new IPEndPoint(IPAddress.Parse((string) requestData["listen_ip"]), 0);
|
||||||
|
|
||||||
|
|
|
@ -70,7 +70,7 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
|
||||||
RegionInfo[] regionInfos = new RegionInfo[configFiles.Length];
|
RegionInfo[] regionInfos = new RegionInfo[configFiles.Length];
|
||||||
for (int i = 0; i < configFiles.Length; i++)
|
for (int i = 0; i < configFiles.Length; i++)
|
||||||
{
|
{
|
||||||
RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), configFiles[i],false);
|
RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), configFiles[i], false);
|
||||||
regionInfos[i] = regionInfo;
|
regionInfos[i] = regionInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -475,7 +475,7 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
int port = regionInfo.InternalEndPoint.Port;
|
int port = regionInfo.InternalEndPoint.Port;
|
||||||
|
|
||||||
// set initial RegionID to originRegionID in RegionInfo. (it needs for loding prims)
|
// set initial originRegionID to RegionID in RegionInfo. (it needs for loding prims)
|
||||||
regionInfo.originRegionID = regionInfo.RegionID;
|
regionInfo.originRegionID = regionInfo.RegionID;
|
||||||
|
|
||||||
// set initial ServerURI
|
// set initial ServerURI
|
||||||
|
@ -517,7 +517,7 @@ namespace OpenSim
|
||||||
m_log.Info("[MODULES]: Loading scripting engine: " + mod);
|
m_log.Info("[MODULES]: Loading scripting engine: " + mod);
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", mod), scene);
|
modules.AddRange(m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", mod), scene));
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
|
@ -540,11 +540,13 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e);
|
m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e);
|
||||||
|
|
||||||
// Carrying on now causes a lot of confusion down the line - we need to get the user's attention
|
// Carrying on now causes a lot of confusion down the
|
||||||
|
// line - we need to get the user's attention
|
||||||
System.Environment.Exit(1);
|
System.Environment.Exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
// We need to do this after we've initialized the scripting engines.
|
// We need to do this after we've initialized the
|
||||||
|
// scripting engines.
|
||||||
scene.CreateScriptInstances();
|
scene.CreateScriptInstances();
|
||||||
|
|
||||||
scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
|
scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
|
||||||
|
|
|
@ -123,10 +123,10 @@ namespace OpenSim.Region.Environment.Modules.InterGrid
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
#pragma warning disable 0612
|
#pragma warning disable 0612, 0618
|
||||||
// Mono does not implement the ServicePointManager.ServerCertificateValidationCallback yet! Don't remove this!
|
// Mono does not implement the ServicePointManager.ServerCertificateValidationCallback yet! Don't remove this!
|
||||||
ServicePointManager.CertificatePolicy = new MonoCert();
|
ServicePointManager.CertificatePolicy = new MonoCert();
|
||||||
#pragma warning restore 0612
|
#pragma warning restore 0612, 0618
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception)
|
||||||
{
|
{
|
||||||
|
|
|
@ -164,10 +164,11 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public void CreateScriptInstance(TaskInventoryItem item, int startParam, bool postOnRez)
|
public void CreateScriptInstance(TaskInventoryItem item, int startParam, bool postOnRez)
|
||||||
{
|
{
|
||||||
// m_log.InfoFormat(
|
// m_log.InfoFormat(
|
||||||
// "[PRIM INVENTORY]: " +
|
// "[PRIM INVENTORY]: " +
|
||||||
// "Starting script {0}, {1} in prim {2}, {3}",
|
// "Starting script {0}, {1} in prim {2}, {3}",
|
||||||
// item.Name, item.ItemID, Name, UUID);
|
// item.Name, item.ItemID, Name, UUID);
|
||||||
|
|
||||||
if (!m_parentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, UUID, item.OwnerID))
|
if (!m_parentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, UUID, item.OwnerID))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -178,24 +179,25 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
AssetCache cache = m_parentGroup.Scene.AssetCache;
|
AssetCache cache = m_parentGroup.Scene.AssetCache;
|
||||||
|
|
||||||
cache.GetAsset(item.AssetID, delegate(LLUUID assetID, AssetBase asset)
|
cache.GetAsset(item.AssetID, delegate(LLUUID assetID, AssetBase asset)
|
||||||
{
|
{
|
||||||
if (null == asset)
|
if (null == asset)
|
||||||
{
|
{
|
||||||
m_log.ErrorFormat(
|
m_log.ErrorFormat(
|
||||||
"[PRIM INVENTORY]: " +
|
"[PRIM INVENTORY]: " +
|
||||||
"Couldn't start script {0}, {1} since asset ID {2} could not be found",
|
"Couldn't start script {0}, {1} since asset ID {2} could not be found",
|
||||||
item.Name, item.ItemID, item.AssetID);
|
item.Name, item.ItemID, item.AssetID);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_taskInventory[item.ItemID].PermsMask = 0;
|
m_taskInventory[item.ItemID].PermsMask = 0;
|
||||||
m_taskInventory[item.ItemID].PermsGranter = LLUUID.Zero;
|
m_taskInventory[item.ItemID].PermsGranter = LLUUID.Zero;
|
||||||
string script = Helpers.FieldToUTF8String(asset.Data);
|
string script = Helpers.FieldToUTF8String(asset.Data);
|
||||||
m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId, item.ItemID,script, startParam, postOnRez);
|
m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId, item.ItemID, script,
|
||||||
m_parentGroup.AddActiveScriptCount(1);
|
startParam, postOnRez);
|
||||||
ScheduleFullUpdate();
|
m_parentGroup.AddActiveScriptCount(1);
|
||||||
}
|
ScheduleFullUpdate();
|
||||||
}, false);
|
}
|
||||||
|
}, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -196,7 +196,7 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
|
|
||||||
float startAngle = profileStart * twoPi;
|
float startAngle = profileStart * twoPi;
|
||||||
float stopAngle = profileEnd * twoPi;
|
float stopAngle = profileEnd * twoPi;
|
||||||
float stepSize = twoPi / sides;
|
// float stepSize = twoPi / sides;
|
||||||
|
|
||||||
try { angles.makeAngles(sides, startAngle, stopAngle); }
|
try { angles.makeAngles(sides, startAngle, stopAngle); }
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
|
|
|
@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
/// Make sure our object does not timeout when in AppDomain. (Called by ILease base class)
|
/// Make sure our object does not timeout when in AppDomain. (Called by ILease base class)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public Object InitializeLifetimeService()
|
public override Object InitializeLifetimeService()
|
||||||
{
|
{
|
||||||
//Console.WriteLine("Executor: InitializeLifetimeService()");
|
//Console.WriteLine("Executor: InitializeLifetimeService()");
|
||||||
// return null;
|
// return null;
|
||||||
|
|
|
@ -145,11 +145,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
public void Initialise(Scene scene, IConfigSource configSource)
|
public void Initialise(Scene scene, IConfigSource configSource)
|
||||||
{
|
{
|
||||||
AppDomain.CurrentDomain.AssemblyResolve +=
|
AppDomain.CurrentDomain.AssemblyResolve +=
|
||||||
OnAssemblyResolve;
|
OnAssemblyResolve;
|
||||||
|
|
||||||
m_log.InfoFormat("[XEngine] Initializing scripts in region {0}",
|
m_log.InfoFormat("[XEngine] Initializing scripts in region {0}",
|
||||||
scene.RegionInfo.RegionName);
|
scene.RegionInfo.RegionName);
|
||||||
m_Scene=scene;
|
m_Scene = scene;
|
||||||
|
|
||||||
m_ScriptConfig = configSource.Configs["XEngine"];
|
m_ScriptConfig = configSource.Configs["XEngine"];
|
||||||
|
|
||||||
|
@ -165,34 +165,31 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
string priority = m_ScriptConfig.GetString("Priority", "BelowNormal");
|
string priority = m_ScriptConfig.GetString("Priority", "BelowNormal");
|
||||||
int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
|
int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
|
||||||
int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
|
int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
|
||||||
int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval",
|
int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10)*1000;
|
||||||
10)*1000;
|
|
||||||
m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
|
m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30);
|
||||||
m_KillTimedOutScripts = m_ScriptConfig.GetBoolean(
|
m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false);
|
||||||
"KillTimedOutScripts", false);
|
|
||||||
int saveTime = m_ScriptConfig.GetInt("SaveInterval", 300)*1000;
|
int saveTime = m_ScriptConfig.GetInt("SaveInterval", 300)*1000;
|
||||||
|
|
||||||
ThreadPriority prio = ThreadPriority.BelowNormal;
|
ThreadPriority prio = ThreadPriority.BelowNormal;
|
||||||
switch (priority)
|
switch (priority)
|
||||||
{
|
{
|
||||||
case "Lowest":
|
case "Lowest":
|
||||||
prio=ThreadPriority.Lowest;
|
prio = ThreadPriority.Lowest;
|
||||||
break;
|
break;
|
||||||
case "BelowNormal":
|
case "BelowNormal":
|
||||||
prio=ThreadPriority.BelowNormal;
|
prio = ThreadPriority.BelowNormal;
|
||||||
break;
|
break;
|
||||||
case "Normal":
|
case "Normal":
|
||||||
prio=ThreadPriority.Normal;
|
prio = ThreadPriority.Normal;
|
||||||
break;
|
break;
|
||||||
case "AboveNormal":
|
case "AboveNormal":
|
||||||
prio=ThreadPriority.AboveNormal;
|
prio = ThreadPriority.AboveNormal;
|
||||||
break;
|
break;
|
||||||
case "Highest":
|
case "Highest":
|
||||||
prio=ThreadPriority.Highest;
|
prio = ThreadPriority.Highest;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
m_log.ErrorFormat("[XEngine] Invalid thread priority: '"+
|
m_log.ErrorFormat("[XEngine] Invalid thread priority: '{0}'. Assuming BelowNormal", priority);
|
||||||
priority+"'. Assuming BelowNormal");
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -204,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
m_EventManager = new EventManager(this);
|
m_EventManager = new EventManager(this);
|
||||||
|
|
||||||
StartEngine(minThreads, maxThreads, idleTimeout, prio,
|
StartEngine(minThreads, maxThreads, idleTimeout, prio,
|
||||||
maxScriptQueue, stackSize);
|
maxScriptQueue, stackSize);
|
||||||
|
|
||||||
m_Compiler = new Compiler(this);
|
m_Compiler = new Compiler(this);
|
||||||
|
|
||||||
|
@ -218,15 +215,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
if (sleepTime > 0)
|
if (sleepTime > 0)
|
||||||
{
|
{
|
||||||
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance),
|
||||||
this.DoMaintenance), new Object[]
|
new Object[]{ sleepTime });
|
||||||
{ sleepTime });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (saveTime > 0)
|
if (saveTime > 0)
|
||||||
{
|
{
|
||||||
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
|
||||||
this.DoBackup), new Object[] { saveTime });
|
new Object[] { saveTime });
|
||||||
}
|
}
|
||||||
|
|
||||||
scene.RegisterModuleInterface<IScriptModule>(this);
|
scene.RegisterModuleInterface<IScriptModule>(this);
|
||||||
|
@ -279,8 +275,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
instances.Clear();
|
instances.Clear();
|
||||||
|
|
||||||
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
|
||||||
this.DoBackup), new Object[] { saveTime });
|
new Object[] { saveTime });
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -302,9 +298,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
System.Threading.Thread.Sleep(sleepTime);
|
System.Threading.Thread.Sleep(sleepTime);
|
||||||
|
|
||||||
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance),
|
||||||
this.DoMaintenance), new Object[]
|
new Object[]{ sleepTime });
|
||||||
{ sleepTime });
|
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -321,25 +316,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
|
|
||||||
public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
|
public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
|
||||||
{
|
{
|
||||||
Object[] parms = new Object[]
|
Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez};
|
||||||
{ localID, itemID, script, startParam, postOnRez};
|
|
||||||
|
|
||||||
lock (m_CompileQueue)
|
lock (m_CompileQueue)
|
||||||
{
|
{
|
||||||
m_CompileQueue.Enqueue(parms);
|
m_CompileQueue.Enqueue(parms);
|
||||||
|
|
||||||
if (m_CurrentCompile == null)
|
if (m_CurrentCompile == null)
|
||||||
{
|
{
|
||||||
if (m_firstStart)
|
if (m_firstStart)
|
||||||
{
|
{
|
||||||
m_firstStart = false;
|
m_firstStart = false;
|
||||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||||
new WorkItemCallback(
|
new WorkItemCallback(this.DoScriptWait),
|
||||||
this.DoScriptWait), new Object[0]);
|
new Object[0]);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||||
new WorkItemCallback(
|
new WorkItemCallback(this.DoOnRezScriptQueue),
|
||||||
this.DoOnRezScriptQueue), new Object[0]);
|
new Object[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -353,8 +349,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (m_CompileQueue.Count > 0)
|
if (m_CompileQueue.Count > 0)
|
||||||
{
|
{
|
||||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||||
new WorkItemCallback(
|
new WorkItemCallback(this.DoOnRezScriptQueue),
|
||||||
this.DoOnRezScriptQueue), new Object[0]);
|
new Object[0]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -384,8 +380,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if (m_CompileQueue.Count > 0)
|
if (m_CompileQueue.Count > 0)
|
||||||
{
|
{
|
||||||
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
m_CurrentCompile = m_ThreadPool.QueueWorkItem(
|
||||||
new WorkItemCallback(
|
new WorkItemCallback(this.DoOnRezScriptQueue),
|
||||||
this.DoOnRezScriptQueue), new Object[0]);
|
new Object[0]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -459,7 +455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
if ((!m_Scripts.ContainsKey(itemID)) ||
|
if ((!m_Scripts.ContainsKey(itemID)) ||
|
||||||
(m_Scripts[itemID].AssetID != assetID))
|
(m_Scripts[itemID].AssetID != assetID))
|
||||||
{
|
{
|
||||||
LLUUID appDomain=assetID;
|
LLUUID appDomain = assetID;
|
||||||
|
|
||||||
if (part.ParentGroup.RootPart.IsAttachment)
|
if (part.ParentGroup.RootPart.IsAttachment)
|
||||||
appDomain = part.ParentGroup.RootPart.UUID;
|
appDomain = part.ParentGroup.RootPart.UUID;
|
||||||
|
@ -473,8 +469,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
// "ScriptEngines",
|
// "ScriptEngines",
|
||||||
// m_Scene.RegionInfo.RegionID.ToString());
|
// m_Scene.RegionInfo.RegionID.ToString());
|
||||||
|
|
||||||
Evidence baseEvidence =
|
Evidence baseEvidence = AppDomain.CurrentDomain.Evidence;
|
||||||
AppDomain.CurrentDomain.Evidence;
|
|
||||||
Evidence evidence = new Evidence(baseEvidence);
|
Evidence evidence = new Evidence(baseEvidence);
|
||||||
|
|
||||||
m_AppDomains[appDomain] =
|
m_AppDomains[appDomain] =
|
||||||
|
@ -489,18 +484,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
m_log.Error("[XEngine] Exception creating app domain:\n"+e.ToString());
|
m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_DomainScripts[appDomain].Add(itemID);
|
m_DomainScripts[appDomain].Add(itemID);
|
||||||
|
|
||||||
ScriptInstance instance = new ScriptInstance(this,localID,
|
ScriptInstance instance =
|
||||||
part.UUID, itemID, assetID, assembly,
|
new ScriptInstance(this,localID,
|
||||||
m_AppDomains[appDomain],
|
part.UUID, itemID, assetID, assembly,
|
||||||
part.ParentGroup.RootPart.Name,
|
m_AppDomains[appDomain],
|
||||||
item.Name, startParam, postOnRez,
|
part.ParentGroup.RootPart.Name,
|
||||||
StateSource.NewRez, m_MaxScriptQueue);
|
item.Name, startParam, postOnRez,
|
||||||
|
StateSource.NewRez, m_MaxScriptQueue);
|
||||||
|
|
||||||
m_log.DebugFormat("[XEngine] Loaded script {0}.{1}",
|
m_log.DebugFormat("[XEngine] Loaded script {0}.{1}",
|
||||||
part.ParentGroup.RootPart.Name, item.Name);
|
part.ParentGroup.RootPart.Name, item.Name);
|
||||||
|
@ -657,8 +653,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
||||||
//
|
//
|
||||||
public IScriptWorkItem QueueEventHandler(object parms)
|
public IScriptWorkItem QueueEventHandler(object parms)
|
||||||
{
|
{
|
||||||
return new XWorkItem(m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
return new XWorkItem(m_ThreadPool.QueueWorkItem(
|
||||||
this.ProcessEventHandler), parms));
|
new WorkItemCallback(this.ProcessEventHandler),
|
||||||
|
parms));
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
|
|
Loading…
Reference in New Issue