Fixes a race condition in EQ processing that was making EQs pop up again upon client close.

Commented remote call on GetSystemFolders again, so that it's not live yet.
arthursv
Diva Canto 2009-08-11 16:47:36 -07:00
parent 41839efcc5
commit 10d923dbea
4 changed files with 39 additions and 35 deletions

View File

@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
public void SetChildrenSeed(UUID agentID, Dictionary<ulong, string> seeds)
{
//m_log.Debug(" !!! Setting child seeds in {0} to {1}", RegionInfo.RegionName, value.Count);
//m_log.DebugFormat(" !!! Setting child seeds in {0} to {1}", m_scene.RegionInfo.RegionName, seeds.Count);
childrenSeeds[agentID] = seeds;
}

View File

@ -328,15 +328,19 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue
public bool HasEvents(UUID agentID)
{
Queue<OSD> queue = TryGetQueue(agentID);
lock (queue)
{
if (queue.Count > 0)
return true;
else
return false;
}
// Don't use this, because of race conditions at agent closing time
//Queue<OSD> queue = TryGetQueue(agentID);
Queue<OSD> queue = GetQueue(agentID);
if (queue != null)
lock (queue)
{
if (queue.Count > 0)
return true;
else
return false;
}
return false;
}
public Hashtable GetEvents(UUID pAgentId, string request)

View File

@ -1319,17 +1319,17 @@ namespace OpenSim.Region.Framework.Scenes
return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber);
}
// private void Dump(string msg, List<ulong> handles)
// {
// m_log.Info"-------------- HANDLE DUMP ({0}) ---------", msg);
// foreach (ulong handle in handles)
// {
// uint x, y;
// Utils.LongToUInts(handle, out x, out y);
// x = x / Constants.RegionSize;
// y = y / Constants.RegionSize;
// m_log.Info("({0}, {1})", x, y);
// }
// }
//private void Dump(string msg, List<ulong> handles)
//{
// m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg);
// foreach (ulong handle in handles)
// {
// uint x, y;
// Utils.LongToUInts(handle, out x, out y);
// x = x / Constants.RegionSize;
// y = y / Constants.RegionSize;
// m_log.InfoFormat("({0}, {1})", x, y);
// }
//}
}
}

View File

@ -164,20 +164,20 @@ namespace OpenSim.Services.Connectors
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string userID, UUID sessionID)
{
// !!! Not just yet.
try
{
List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
"POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase f in folders)
dFolders[(AssetType)f.Type] = f;
return dFolders;
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
e.Source, e.Message);
}
//try
//{
// List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
// "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
// Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
// foreach (InventoryFolderBase f in folders)
// dFolders[(AssetType)f.Type] = f;
// return dFolders;
//}
//catch (Exception e)
//{
// m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
// e.Source, e.Message);
//}
return new Dictionary<AssetType, InventoryFolderBase>();
}